I assume one of those was supposed to say Orville?Discovery looks ok, it gets the job done, but it certainly doesn't stand out like Disco
I assume one of those was supposed to say Orville?Discovery looks ok, it gets the job done, but it certainly doesn't stand out like Disco
I assume one of those was supposed to say Orville?
I never could get a consistent feel for the scale of different ships as they were shown on-screen. It all felt very arbitrary from episode to episode (through ep. 9).I feel like a lot of the space combat shots unintentionally (with their close-in cropped shots and blur filters) create a "tilt-shift" effect, making it seem like the ships are tiny models rather than full-size.
I assume one of those was supposed to say Orville?
Maybe he meant Disco era, the 70s. That era definitively had its own distinct visual style.
I never could get a consistent feel for the scale of different ships as they were shown on-screen. It all felt very arbitrary from episode to episode (through ep. 9).
IMO (and including 'The Expanse') all current shows are on about the same level as VFX go. Nothing done by "The Oville' VFX team stands out as above anything else, and hell, on occasion they've just had the ships 'hanging there' firing at each other (probably trying to ape the various Trek effects from the 1990ies as that is a style choice they seem to be going for.)
Nothing from any of these shows stands out to me as 'jaw dropping/amazing'. As long as the SFX are used to serve whatever story is being told, and complement said story. That's all I care about. YMMV.
Discovery looks ok, it gets the job done, but it certainly doesn't stand out like Disco, Dark Matter looks pretty friggin good though.
Gravity bombs in space?
Since I do CGI Visual Effects for a living, and starships vfx as a hobby, I'll chime in. I have to agree with the OP, I'm disappointed in almost all of Discovery's exterior starship shots. There are a few in the Battle of Binary Stars that look great, but every episode after that has this weird shift in the image aesthetic. Colors way too constrasty and over saturated. The bussards glow like the sun. The highlights on the aztecs are far too bloomy/bright.
Pixomondo is one of the best VFX studios in the world, so it's not because of lack of talent. They could nail it. Someone in the production pipeline wants these shots to look the way they do. I say if you aren't going to stylize the live action footage, then don't stylize the CG either. Otherwise they don't go together.
In my work, I put photorealism as priority one. After I have hit that mark, THEN I worry about making it "beautiful." I did this flyby of the Shenzhou just as a little test of how I would do the shots if I worked on the show. I feel like it's realistic looking, but also works with the "look" of the rest of the show. I didn't add all the crazy blooms and saturated as hell colors.
I will say, one starship shot I thought Discovery NAILED was this close up of the Gagarin. It looks very real and natural.
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OK I'll bite. For these two examples, I think the sheer number of ships in DS9 helps make it look better in absolute terms. If I were to spend ages looking at quality of special effects in detail and try not to let the sheer scale of the battles influence me I think I might go either way, but perhaps sticking with your conclusion that the improvement in 20 years appears non-existent to negative.
However, I think DSC has used more of its special effects budget on other stuff - I'll admit it's been a while since I watched a lot of DS9 but my memories are that "lots of the cash seemed to be saved for a few big scenes" whereas DSC uses it routinely to make bridge scenes, the away missions etc look far better than anything we saw on DS9.
...I think 'Tears of the Prophets' did an excellent job in portraying a massive fleet battle scene for its time. I mean, I'm thinking the CG was a pretty penny back in 1997.
As for DISCO, I'm still waiting [or have yet to peruse a thread] for an expert opinion as to why the phaser banks spew out bolt-like charges as oppose to full on phaser beams, considering that the timeline is pegged as 2256. I'm to understand that the Constitution-class has been in service for a decade with what we have come to see as standard federation phaser banks. Just some thoughts this early morning local time.
As far as the quality of the images goes, DSC looks shockingly cheap. They've got bright colors and bloom and lens flares all over the images, but at base most of the CG models are very simple, the texturing basic, and the shaders unconvincing. The wacky lighting and very short establishing shots help cover for it, so I can only assume the last-minute change of VFX vendors left very little time to nail down a look, resulting in Pixamondo cooking up a style that covers up how slapdash the whole thing is. And now we're stuck with it, because that's what the client approved.
So basically, Star Trek
...and while we're on the subject of DISCO, what's up with the uniforms? I mean, they're super cool & all but how will it factor into the drabby first editions (2264) & primary colors lineup (2266) we're so used to? #PrimeUniverse
...I smell a Kelvin crossover. lol
Pike was 2254, not 64, 2 years before Discovery.
I stand corrected, Admiral. 2254...typo.
...so basically crews onboard a Constitution-class vessel would currently be wearing something of that dusty blue & beige uniform. Presumably. Unless an assigned Trek writer has explained that bit of curiosity somewhere & I missed it.
Since I do CGI Visual Effects for a living, and starships vfx as a hobby, I'll chime in. I have to agree with the OP, I'm disappointed in almost all of Discovery's exterior starship shots. There are a few in the Battle of Binary Stars that look great, but every episode after that has this weird shift in the image aesthetic. Colors way too constrasty and over saturated. The bussards glow like the sun. The highlights on the aztecs are far too bloomy/bright.
Pixomondo is one of the best VFX studios in the world, so it's not because of lack of talent. They could nail it. Someone in the production pipeline wants these shots to look the way they do. I say if you aren't going to stylize the live action footage, then don't stylize the CG either. Otherwise they don't go together.
In my work, I put photorealism as priority one. After I have hit that mark, THEN I worry about making it "beautiful." I did this flyby of the Shenzhou just as a little test of how I would do the shots if I worked on the show. I feel like it's realistic looking, but also works with the "look" of the rest of the show. I didn't add all the crazy blooms and saturated as hell colors.
I will say, one starship shot I thought Discovery NAILED was this close up of the Gagarin. It looks very real and natural.
![]()
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