Speaking at PAX West this weekend, the team at Bioware said that Anthem’s story structure, which will be delivered as part of a live service allowing the team to continue to write and release new storylines post release, is a method it expects to employ for its other much-loved franchises.
So we can expect the upcoming DA and ME titles to be structured more in the vein of GaaS / Live Games, including the delivery of story content.Anthem is structured so that its hub world, Tarsis, is where players will experience the more traditional RPG elements and story-telling of the game, while it’s online open world is where players can get stuck into the looting and shooting.
Hardly a surprise in today's marketplace, but I thought this might be interesteing to some here as these have, traditionally, been singleplayer focused franchises (DA:I and ME3 multiplayer offerings notwithstanding, as these were entirely optional affairs) with a more conventional, DLC-based model of distributing additional story content.
Personally speaking I do enjoy GaaS/live games - if I want a more traditional, offline experience there is plenty of premium indie games that fill that particular niche (think: the Pillars games).