It's neither, actually. Obviously you need some tech first, but what really will drive development is practical usage and infrastructure. The first PCs came with some software, but it was increasingly common usage that spurred both technological and software development. We have the tech right now to get that process started with space travel and settlement.Yes, the experience is important but even before that, having the tested technology in hand is a prerequisite for gaining the experience. You've got the right idea but the wrong order of doing things. Tech first, then use it.
Actually, you do need an initial amount of tech. If you don't have it, then space colonization is just too expensive for any colonization to get started. We're still at the point where our tech is just not good enough to let this stuff get started via market forces. We don't have enough technology figured out to reduce the costs of space travel to a level where private industries could profitably use space. We don't have enough details worked about how to build a colony cheaply and safely. We have not solved the health risks with prolonged exposure to non-Earth conditions.
Sorry, we're just not there yet and it will be quite some time, decades, before we are. We're still taking baby steps. The fundamentals of how to make it profitable and self-sustaining are still not worked out.
You use the analogy of computers. Mechanical computers had been around since at least WW2, the 40s. Yet, it took about 4 decades until it was economically feasible for a decent number of homes to have them. It takes time to make advanced technology affordable. But, I agree, once you get it to a certain affordable level, man, it really starts to develop very quickly. We're not at that point yet with space travel.
Mr Awe
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