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Two new Tomb Raider games have been announced.

All previous Tomb Raider games take place in between the new remake and Catalyst, with a few tweaks.
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All previous Tomb Raider games take place in between the new remake and Catalyst, with a few tweaks.
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As far as I know, the show Amazon is putting on will take place in the Tomb Raider universe, which was created along with the comic book released in 2013.
 
Yeah that's how Uncharted did it, i think it was based on time..if you took too long to solve a puzzle it would give you hints...and if you kept screwing up the puzzle solution it would ask you if you wanted to solve the puzzle.

Oh yeah, now I remember. Yeah, I do like that system. Most of the time, I wouldn't even use it when I had the option, and I'm sure if given the option, die-hards would disable it altogether. I have far less issues via puzzles that use logic, but it's when puzzles use their own internal rules I have issues with.
 
All previous Tomb Raider games take place in between the new remake and Catalyst, with a few tweaks.
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I did some research online, and what you're saying is impossible because the first game in the 2014 reboot was Lara's first mission, while the game coming in 2026 is a remake of the 1996 game and has a story that takes place later. In the first reboot game, Lara is around 18-19, while in these new games she'll be in her late 20s or mid-30s. But I think it's true that everything takes place in the same universe.
 
I think diehard fans have always been divided between the original Lara Croft games and the reboot Lara Croft. That's always been the way I suspect. I just enjoy the games for what they are as there is no real point in getting that hung up about a character.
for good reason, i think.
The original introduced (as another post indicates) a new element : exploration as a cornerstone of the experience. It wasn't just a shooter (call of duty in a crypt)
The environments in the original were grand and detailed (for the time). when I first played the game I remember many times just looking around the environments and thinking "wow!" it was different and unique...the new series focuses less on that and more on combat, which might be an effort to appeal to a wider audience, but then you've deviated from the aspects that made the franchise what it was, that set it apart....and gave it that unique niche...
As far as Lara. I get that they went back to the beginning, the inception... we got so used to seeing Lara as a James Bond/Indiana Jones rolled into one...she is brilliant, fearless, acrobatic, not entirely without dry humor, can handle any situation and knows how to use her sex appeal to persuade and manipulate those around her expertly...
the new (young Lara) is a 20-something with Daddy issues...so somehow she would have to make the transition to the traditional Lara..unless they "re-imagine" her completely...
 
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All three Tomb Raider 'series' have contradictory aspects. An explanation will likely come soon. One theory online suggests that, with the exception of Tomb Raider 1, remakes of games 2 and 3, as well as a Legend series, will be made to fit the new timeline.
 
I did some research online, and what you're saying is impossible because the first game in the 2014 reboot was Lara's first mission, while the game coming in 2026 is a remake of the 1996 game and has a story that takes place later. In the first reboot game, Lara is around 18-19, while in these new games she'll be in her late 20s or mid-30s. But I think it's true that everything takes place in the same universe.

Yeah, if anything that timeline makes things more confusing, especially when you start adding comics.

The original introduced (as another post indicates) a new element : exploration as a cornerstone of the experience. It wasn't just a shooter (call of duty in a crypt)

Plenty of exploration in the new games. In fact, the environments in the newer games are likely more wide-open, and there was plenty of shooting in the older games, probably more than you remember. It's just that a large part of the original game has you fighting animals. What I liked about what they did via the 2016 Reboot was they made her more grounded in her abilities as a person surviving out in a jungle.

What I've always found a little odd about the early games were Lara's acrobatics. It's likely a little flourish the developers originally added to make things more interesting given the limits of the game engine regarding environments in order to make things more interesting, but I have to admit that seeing it in the remake's trailer kind of surprised me.
 
not like the new series where you are fighting hoards of enemy soldiers, in fact the 'exploration' seemed merely filler to get to the next area where you had to knock off 100 armed men..it was very Uncharted like
 
What's with all these people making rage bait over Lara?

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The thing with these rage videos is that they all came within a short time from each other as if all the youtubers know each other which they probably do and are all doing the same grift.


EDIT: Ugh I hate youtube right now. Every time I open it another new video preview shows up..... Like this one

lara.jpg


What the actual raging fuck is wrong with people?
 
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Me too those were fun games. And the dinos look cool.

BTW there's nothing at all wrong with reboot Lara from the survivor trilogy. People just like to complain
no nothing "wrong" per se..just not the experience that people are accustomed to when it comes to , well, Tomb Raiding.
Someone else made a good comparison with Splinter Cell: Conviction, while it's a good game, it's not at its core a splinter cell game, aside from the fact that it has Sam Fisher as the lead character, and Ubisoft recognized this and brought back stealth, as Splinter Cell was, in many ways, a genre defining game.

The irony here is that Uncharted obviously was influenced by Tomb Raider, and the reboot series is influenced in turn by Uncharted...reminds me of Lemmy when he was asked how he feels about other bands copying Motorhead, his response was:

"Good for them, maybe they'll do something later that WE can copy..."
The reboot was well done, If I had to issue a "complaint" its that I would have liked more exploration and less combat. To me it became tedious and predictable, even though it was at times enjoyable
 
Influences are how games evolve. I don't think we would be anywhere if games wouldn't have taken bits and pieces from things that influenced them. There was also that point in time where even the Indiana Jones 3rd person games were influenced by Tomb Raider. So, I wouldn't be surprised if the remake of the first game ends up having a bit of Uncharted-style climbing mixed in with more old-school elements. I think one of the best thing the Survivor era introduced to the series was the climbing system with the climbing equipment.
 
Oddly Rise and Shadow were my favourites of the reboot trilogy. I could have done with less combat and yeah more exploration, larger levels etc. But still those were my favourites and I loved reboot Lara
 
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