Welcome to my Trek Interiors Re-Imagined thread.
I'll never work in the industry. I'm far to liberal with polygons.
Don't expect to see these interiors in a game engine like Donny's superb sets (unless I figure out how to get my poly count down).
I'm not particularly fast, but I enjoy working in 3d.
I've started with barely an idea (as I posted in the Interiors thread) and modeled a corridor arch. I've refined it a little in the last couple of days:
I've modified the arch itself from what I posted the other day, as well as changing the girl to 5'8". This may be the last you see of her. I don't know how to model people. I found her free on the 'net, but I think she may become a little creepy if she keeps appearing in my renders.
I'll never work in the industry. I'm far to liberal with polygons.
Don't expect to see these interiors in a game engine like Donny's superb sets (unless I figure out how to get my poly count down).
I'm not particularly fast, but I enjoy working in 3d.
I've started with barely an idea (as I posted in the Interiors thread) and modeled a corridor arch. I've refined it a little in the last couple of days:

I've modified the arch itself from what I posted the other day, as well as changing the girl to 5'8". This may be the last you see of her. I don't know how to model people. I found her free on the 'net, but I think she may become a little creepy if she keeps appearing in my renders.