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TOS Class F...

Here's the first 3D look at the emerging lower hangar or shuttlecraft service deck (or bay).



Now that the basics are worked out I'm proceeding slowly. I'm thinking of adding some status lights--green for all clear and red for elevator in operation. Even so I can envision a forcefield in effect just in case some really absentminded person oblivious to everything might wander under the descending platform or onto it about to ascend. The lift is essentially one big antigrav platform and the rails (seen at the back wall) are primarily for guidance. Of course if all power somehow managed to fail the rails would also secure the platform in place.

I've tried to stick with a TOS aesthetic in terms of design. It's essentially the briefing room inflated in scale. I'm thinking of TOS style computer consoles against some of the walls to serve as diagnostic equipment. There would also be workbenches and storage cabinets.

If I might say so I think this is working out. The shape of the side walls gives it a sense of place in the secondary hull. The large alcove where the elevator descends cements the idea this area is directly under the familiar flight deck.
 
Where do those two doors lead? Am I wrong to assume this back wall is right against the fantail undercut?

--Alex
 
^^ Yes, those doors lead to the rear most part of the fantail. There would be steps on the other side of the doors leading up into the more narrow (lower ceiling) part of the fantail.
 
I lost track along the way - is this the room you are saying that was used in JTB and TIS?
 
Well yes, I realise that. I just wondered if it was meant to be the "real" version of the aforementioned area (it does have a shuttle elevator, after all! :))
 
Well yes, I realise that. I just wondered if it was meant to be the "real" version of the aforementioned area (it does have a shuttle elevator, after all! :))
Oh, I didn't get JTB and TIS.

Yes, it's sized to actually fit under the flight deck in the secondary hull.
 
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This is an indulgence on my part as I was eager to see a shuttlecraft berthed on the hangar service deck. I've also made a few small tweaks since last post. The doors on the aft wall have been moved up and steps added to be in line with a more credible access to the aft compartment comprising the furthest rear section of the fantail. The base of the ladders were tweaked to look a bit less conventional. And I added status lights to the ceiling: green for all clear and red for when the elevator is in operation.



If I might say so I'm rather pleased with how this is working out so far. There is one bo-boo in the above image: a shuttlecraft parked in the service bay likely wouldn't have its impulse engines active.
 
Ah, so that's what the yellow lines are for! The tweaked ladders look a lot more TOS-ish as well, good choice.

The place is shaping up to be very much a storage facility rather than a workshop though. I can definitely see the Flight Deck being used more in the latter capacity, except for internal maintenance of course.

The straightforward green/red light system is also reminiscent of the lights above the entry door in JTB, I assume this is no coincidence? :)
 
I must admit the lights are a coincidental choice. There is sufficient room around the room for equipment, which I haven't added yet. Also there could be workshops forward and aft of the bay.

Note that if one really needs extra room in the bay two shuttlecraft can be parked on the flight deck. This would also allow for launching two shuttlecraft at the same time if need be.
 
Here is an early look at how I'm approaching the forward wall of the service deck. Three work stations for three berthed craft. The cabinets under the work surfaces hold varied tools and equipment. Each station has its own library computer terminal as well as an intercom terminal with screen. The large wall display (similar to what is seen on the bridge (but smaller) can serve as a diagnostic display for any number of purposes. I have yet to add the computer cabinets that serve as diagnostic terminals



Of course I also hope to place other larger equipment around the bay.
 
The console style is very much in keeping with TOS and I do like the thought that these details were just round the corner in JTB.

Still, not a very glamorous place for the Ambassador to make his entrance, it's the starship equivalent of a mechanic's workshop! Those quirky Vulcanians... ;)
 
I can't remember if this was discussed previously, but in looking at comment #153, how do you'd propose to move the shuttles around from one location to another? It looks like the elevator comes down on the shuttle's starboard nacelle. Is that just an illusion? Are you going to use tractors or the shuttles' own systems to shuffle them from one spot to the next?

Great stuff you have going on here either way.
 
I think people actually embark and disenbark on the flight deck. TOS simply couldn't afford to show that.

The shuttlecraft are moved around by antigravity systems. They could be smallish type sleds or the system could actually be built right into the deck. Nothing is in the way as I have made certain there's plenty of clearance.
 
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The doors on the flight deck; where do they retract to?
There's been a long debate about this, but I think there are clues. And Franz Jospeh also seemed to pick up on it.

If you notice onscreen when the doors open they don't open the full 180 degrees. They only seem to open about 90 degrees. I've long thought that what we're seeing are actually overlaping panels that actually open on top of each other. You would need only four panels to actually move. The first two panels retract sliding overtop the next two panels which start at about 22.5 degrees. Then both sets of panels continue to retract another 22.5 degrees over what remains of the clamshell structure. You're left with a 90 degree opening.

For a long time I wondered about this and over the years I've seen others draw or model the clamshell doors in a similar fashion. It makes sense and also seems to be we see them operating onscreen, so that's what I went with.
 
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