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Thundercats

^ I actually think it's good that there are differences between the two series in terms of tone and writing, because it keeps them from being carbon copies of each other, even though there are enormous similarities between them.
 
The 80s had the best cartoons--He-Man, She-Ra, Thundercats, Super Powers, Jem, Transformers, GI Joe, M.A.S.K.

QFT there, dude, although there were also some awesome cartoons to come out of the 90s (like Captain Planet, Transformers Beast Wars/Beast Machines, Chip 'N Dale's Rescue Rangers, Disney's Gummi Bears, Disney's Tale Spin, and Disney's Ducktales,amongst many others).

BTW, does anybody else remember Bravestarr?
 
hell yeah.

i frequently reference 'ears of the wolf' or 'eyes of the hawk' if i hear or see something someone else doesn't.
 
^ I've got extremely fond memories of waking up early on Saturday mornings with my oldest sister - who's two years younger than me - and watching Bravestarr, but for the longest time, I thought that we were the only two people who actually remembered that the series existed.
 
In rewatching both shows at different points when Toonami ran them, I think Thundercats had somewhat better writing than Silverhawks, with the latter being more distinctly on a kids' level. There were some genuinely good storylines in Thundercats (one that springs to mind is the five-part Anointment episodes, where Lion-O had to truly earn his lord title by competing against the other Thundercats), while often times in Silverhawks they just made stuff out of the blue. Silverhawks was pretty decent itself, but between the two I have a bigger spot for Thundercats.

Jayce had some cool toys, probably my favorite toys as a kid other than GI Joes of which I had probably way too many lol.

The thing about the storyline of Jayce looking back is it was pretty corny. There was some dude who was like a wizard, but for some reason he drove in around in a two-seat vehicle which some little kid drove I think and they fought in that.
 
Cartoons started to suck when bad animation became revered in the animation world. Now to have a cartoon your characters needs to be highly stylized and appear as though children drew them. I've heard more than once in the last decade animators actually talking about how great it is that his character looks like some kid drew it. How that became the norm in animation, I don't know. Whatever happened to actually trying to draw realistic-looking people? Hell, even the cartoons based on comics now look more like Pokemon than the comics that they're based on. Just look at Teen Titans.
 
Cartoons started to suck when bad animation became revered in the animation world. Now to have a cartoon your characters needs to be highly stylized and appear as though children drew them. I've heard more than once in the last decade animators actually talking about how great it is that his character looks like some kid drew it. How that became the norm in animation, I don't know. Whatever happened to actually trying to draw realistic-looking people? Hell, even the cartoons based on comics now look more like Pokemon than the comics that they're based on. Just look at Teen Titans.
I completely agree. I loved the old G. I. Joe series produced by Sunbow. People today pan the animation to that, and I ask "Why?". Sure it wasn't super smooth, but, the backgrounds were awesome, but even more importantly, the characters were drawn in propertion, resembling closely what a real person would like, so that way, as a kid, I could easily overlook the flaws in the animation, and let my suspension of disbelief take over.
Look at this shot: the character is drawn in proportion, not with super exagerrated muscles and tiny ankles:
0032.gif

I mean, which version of Spider-man really sticks with you as being iconic, the new one:
spiderman.jpg

or the classic one:
o_Spidey60sPic.jpg
 
Cartoons started to suck when bad animation became revered in the animation world. Now to have a cartoon your characters needs to be highly stylized and appear as though children drew them. I've heard more than once in the last decade animators actually talking about how great it is that his character looks like some kid drew it. How that became the norm in animation, I don't know. Whatever happened to actually trying to draw realistic-looking people? Hell, even the cartoons based on comics now look more like Pokemon than the comics that they're based on. Just look at Teen Titans.

You're obviously not a fan of Japanese Anime, because that is the stylistic approach and design that has become the 'staple' of U.S. animation. Most cartoons these days - if they're not direct ports of anime series - are animated in a distinctly Anime style. In fact, the last cartoon(s) to really possess a distinctly American style of animation were the cartoons of the DCAU.

We could debate whether or not the 'anime-ification' of the U.S. animation market is a good thing or a bad thing, but it's a trend that had started creeping into U.S. animation as far back as the '80s with series like Voltron and Robotech, but that only really came to the fore after the mega-success of Pokemon.
 
For the record, I don't care for anime. I find it hard to look at. There tends to be a lot of emphasis on action, rather than characterization. The characters move, but they do not possess that "illusion of life" that Frank and Ollie talk about in regard to Disney-style animation. I'm just not a fan of battling robots and things that explode. In short, anime is not my cup of tea.

Neither, apparently, is it My cup of tea. Still, most of you on this thread have been acting like Dr. Seuss's "Sam-I-Am" character, presuming that the rest of us would learn to love Green Eggs and Anime, if only we would give it a chance. Well, the fact is, we HAVE been exposed to enough of it to KNOW that we don't like it!! Sheesh!!
The crazy irony of it all is that Chris's attempts to show things that he feels show off the merits of anime, only prove to us who don't like it, what it is that is sadly missing.It comes off as graphics that move. To be sure, there is a lot of skillful drawing, but it is skillful only in the strictest technical sense. These drawings may move, thus qualifying as "animation" by your definition, but they do not "appear to live and breathe", thereby falling short of my definition of "animation". Personally, I don't give a damn what you guys find entertaining about anime, and I'm not going to try to get you to give it up in favour of my "old-school" tastes. But where I believe both you and I have a legitimate beef, is when we see how anime is having an effect on the home-grown product, especially Disney. In "Up", I felt that there was some anime influence in the styling of Ed Asner as both an infant and little boy, and I didn't care for the look. In the upcoming "Cars II", if the trailer is a true indication, it would appear that there is a decided emphasis on gigantic robotic vehicles and explosions, and the character designs have that sharp-angled look about them that I also associate with anime. Frankly, it doesn't look like a Disney film, and that concerns me. While, I have no argument with you folks enjoying your anime, I do take exception when I start to see it threaten what I have held near and dear. Fair enough?
 
Jeremy Renner for Lion-O
Michael Jai White foe Panthro
Mila Jovavich for Cheetara
Guy Pearce for Tygra
Jeremy Irons foe Mum-Ra
 
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"Don't bother hiring artists or writers. We'll just fling a bunch of Thundercats images at the screen, and then watch the money come rolling in. Get Satan on the line, and have him finance the project, which shouldn't cost more than $12."
 
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