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The weirdly small and empty universe of Discovery

eschaton

Vice Admiral
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Outside of some issues with writing, one of my biggest issues with Discovery is pretty simple: Where is everyone??? This is basically two related issues. The "small universe" issue and the "empty universe" issue.

Despite being a series which takes place in the vastness of space, Discovery seems to be quite a confined series. We spend the vast majority of our time on Discovery or other ships. Absent flashbacks, there have been only four occasions where we have even seen a planet's surface to date, and in two of those cases it was for less than a minute.

Space travel is also shown as being really, really fast. Sure, Discovery has a Spore Drive which allows it to get anywhere more or less instantaneously, but other ships are shown to be able to arrive in a system within a manner of hours. Subspace communications seem to be much easier than in other Trek series. Sarek can have an instantaneous telepathic link across hundreds of light years. Hell, the pilot episode even had mention of the beacon being seen parsecs away, even though light can only travel at the speed of light.

We also keep running into the same small cast of recurring characters again and again. To an extent all latter-day Treks did this, but the serialized nature of Discovery means it's been taken to the next level. So, for example, we meet Mudd in the fifth episode, and then see him again in the seventh. Or admiral Cornwell just happens to be on the Klingon Ship of the Dead in just the right location to be rescued. And of course, the same thing is now happening in the Mirror Universe, but that is part of the trope, so it's more forgivable here.

Discovery's backdrop doesn't just seem weirdly small though, it seems oddly empty. Discovery always seems curiously understaffed, with few crew ever seen outside of the mess hall or the bridge. Often Culber was shown working totally alone in sick bay, with no sign of the CMO. One of the planets we have visited was uninhabited except for CGI energy beings. The most recent planet in the MU seemed to have a small rebel base, but no civilian inhabitants. We've seen briefing rooms in starbases, but not the actual starbases themselves. Did the showrunners blow all their money on effects, so that enough wasn't available for extras?

Anyway, I just wondered if anyone else was a bit bothered by this.
 
Despite being a series which takes place in the vastness of space, Discovery seems to be quite a confined series. We spend the vast majority of our time on Discovery or other ships. Absent flashbacks, there have been only four occasions where we have even seen a planet's surface to date, and in two of those cases it was for less than a minute.
Well, yeah, if there is no reason to go down on to planet, chances are we will stay on the ship. The Federation is at war so that's a factor that's something that hinders exploration.

Hell, the pilot episode even had mention of the beacon being seen parsecs away, even though light can only travel at the speed of light.
I am fairly sure that wasn't a literal beacon.

So, for example, we meet Mudd in the fifth episode, and then see him again in the seventh.
Which makes perfect sense considering his story in-between episodes.
 
Considering the ship is twice the size of a Constitution class but only has a crew of 130, that's not so shocking,

Hrrm...looking at size charts, it only seems modestly larger than a Constitution class except when it comes to those wide pylons connecting the nacelles to the main body of the ship.
 
Regarding the Discovery vs Connie classes, we don't know what role the Discovery is supposed to fit. Connies are multi-function vessels. They serve a multitude of roles. The Discovery (and her sister ship which was destroyed and I forgot the name already), might only be experimental. Obviously they're armed to the teeth and may be capable of carrying out the multipurpose roles of the Connies, but Starfleet's mission for them immediately was to only prove the spore drive technology.

If Discovery's mission is only to prove the spore drive and operate close to home, then Starfleet probably didn't see a reason to staff her with a full crew, just enough to do the job. Furthermore, fewer crew members means fewer people aware of this top secret research project.

Lorca may be exceeding Starfleet's mandate by directly engaging the Klingons.
 
Larger ships means freight. Freight = Troops, refugees, specialized tools/vehicles.

Larger ships means lighter shields covering more surface area, or larger shield generators which increases tonnage, which decreases speed.

Larger ship means slower, or larger engines to compensate for extra tonnage, which increases tonnage.

Less crew/life sustaining resources = less tonnage = More speed, or more room for freight.

It's a balancing act. :)
 
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What is really fast in DSC? Our heroes and villains are close to each other by design. It is a plot point in basically every "travel" instance that no ship other than the mushroom-laden Discovery can make it in time. And our two references to conventional warp travel, Sarek's runabout trip and Lorca's abortive run to SB 46, each comfortably follow the TOS pattern of any two plot-relevant star systems being no more than a day or two apart at warp.

Really, the only case of "fast" I can think of is Saru's reaction to Burnham's summons to meet her at the location where she will space Tyler. And we don't know how far away Saru was when the summons came.

Overall, there's no sign of small universe there, just of tight focus: we follow a specific set of heroes and meet their immediate superiors and their nemeses. Two characters from outside intervene, in separate episodes, and are entitled to that: one is a blood relative, the other feels this is personal.

Timo Saloniemi
 
To be fair, a more accurate sci-fi series in some ways should feel "small". In a real space travel scenario, most of your time would be spent with a pretty small group of people, relatively speaking.
 
Outside of some issues with writing, one of my biggest issues with Discovery is pretty simple: Where is everyone??? This is basically two related issues. The "small universe" issue and the "empty universe" issue.

Despite being a series which takes place in the vastness of space, Discovery seems to be quite a confined series. We spend the vast majority of our time on Discovery or other ships. Absent flashbacks, there have been only four occasions where we have even seen a planet's surface to date, and in two of those cases it was for less than a minute.

You've heard of the "Bottle Show"? Where, due to a limited budget, the entire episode takes place on the ship...

Discovery is a "Bottle Show"(literally) where practically the entire series takes place on the ship. Even in the two or three episodes where they beam down to a planet, it is mostly walking around an earth environment, with occasional cg enhancement.
 
You've heard of the "Bottle Show"? Where, due to a limited budget, the entire episode takes place on the ship...

Discovery is a "Bottle Show"(literally) where practically the entire series takes place on the ship. Even in the two or three episodes where they beam down to a planet, it is mostly walking around an earth environment, with occasional cg enhancement.

Technically I'm not sure it counts, because a true bottle show is supposed to have minimal effects in addition to relying on standing sets and having few guest characters.

Given virtually every Discovery episode has had some pretty detailed external ship renderings to date, I don't think any of them would qualify.
 
DSC has basically stayed in the same sector for the entire season so far (not counting their current incursion into the MU).
This.

I'd be surprised if the entire theater of war with the Klingons is larger than a few dozen light years across. If Trek history is anything to go by -- and it very well might be -- they're probably fighting over the ten to fifteen systems in the Archanis Sector. The relatively low casualty rate (8,000 in the first six months) is probably just for starships, starbases and small colonies hit from orbit. Call it 40 destroyed starships, and then a few thousand dead colonists.

The only oddity, IMO, is Mudd's father in law just happening to be about an hour away at warp... but then, the guy's an arms dealer, where else would you expect to find him except right on the front lines of a war?
 
Oh whatever. My point is it's larger than the Constitution with nearly three hundred less people aboard. Empty hallways shouldn't be much of a surprise. At all.

It's more like 100 or so less, as the crew of the ENT was only around 200ish around this time as per "The Cage"

But back to the OP's point, as has already been mentioned the Federation is at war and the Spore Drive is ebing used to aid that effort, other ships like the Enterprise might be doing exploring but the Discovery is on the front lines. As for the samll crew size, you might want to keep it as small as possible due to the highly classifed nature of the spore drive the more people work on a project the high the chance o leak occuring even if it's an accidental leak.

As for not seeing planets I think put of the first dozen or so TNG episodes 5 or 6 didn't feature or characters on a planet surface ("The Naked Now", WNOHGB, "Lonely Among Us", "The Battle", "Haven", "The Big Goodbye")

Whilst I think the mind-link between Burnham and Sarek is a stretch to far, we do know that Vulcans can sense things light years away, TOS - "The Immunity Syndrome", TMP.

As for the Admiral being on the ship of the dead, seems logical to me, she was brought there for interrogation purposes.
 
Oh whatever. My point is it's larger than the Constitution with nearly three hundred less people aboard. Empty hallways shouldn't be much of a surprise. At all.

One hundred. The Pike era Connie only had 200-odd personnel.

Edit: MacLeod beat me to it, but first blood does not matter among Highlanders, only neck blood!
 
Discovery has a crew of 134. If they operate 3 shifts, that's 45 people on duty per shift and 34 if they operate 4 shifts.

Big (750m vs TOS' 300m), empty (134 vs 430) ship.:shrug:
 
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