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The Walking Dead Season 5

I'm hoping like hell Morgan finds them soon, for good or ill.

They are now 500 miles away from where they used to be. How in the world will they ever meet up with Morgan?


That said, how horrible would it be if our group just escaped the latest band of psycopaths (in the season finale or something) and immediately ran into Morgan and perceived him as a threat, and killed him before he had a chance to say he knew Rick. That would be an interesting payoff for a season-long tease, and it would say something about the current mental/moral state of the group.

Are they still 500 miles out? I thought they drove back to others and had a funeral for Tyrese. Or did the Carol and the others come 500 miles out to them?? Was that mentioned?
 
That's Chad Coleman... the guy is just a wonderfully talented actor. This show could've used someone of his caliber a while longer. Frankly, they lost a good character in a less than good way, even if it was an artistic way

:techman:
 
They traveled 500 miles in 17 days. That must have been a difficult journey. Was none of it worth filming?
 
"I have to go!"
"Why didn't you go before you left?"
"I didn't have to go then."
"Well, we can't stop here. This stretch is full of walkers. You'll just have to wait."
"But I really have to go!"
"Quite your whining! So help me, Tyreese, if you make me stop this car...."
"But Sasha...."
 
It seems they haven't abandoned the notion of another guarded community, but they haven't found it yet, & it takes healthy, strong, & determined people to find it & make it a safe zone. From the look of everyone in next week's episode, they aren't up to the challenge of founding such a place anymore

Tanks may be in short supply out there, but dangerous & determined people are clearly not. If you're going to create a guarded community, it must be one that goes completely unnoticed or is completely off the rez. Things like farming, livestock & kids playing in the perimeter are just a bold display of something nobody else has. It's like walking around in a den of thieves, with money sticking out of your pocket. Not everyone will be joiners. Many of them will be takers. A guarded community is like a jackpot

That's what I meant about learning lessons from the first prison; now that they know enemies could be lurking outside the gates, all daily life has to be moved inside, on the roof--anywhere away from the view of the wrong people. Additionally, digging a perimeter ditch to catch walkers...and live enemies is a must, and something this group (inexplicably) failed to do at the prison.


I think the show does one thing well. It displays the choice openly. Nomadic life in the ZA is brutal, hazardous, & soul crushing, & guarded community living is.... temporary, & eventually catastrophic. What are we up to now? Around 6 we've seen go down. I can't even remember anymore. Slabtown was the only one that didn't end up in rubble, & from the look of things, they don't have much of a future either. This is why the only guarded community that has any chance is off the mainland.

True, but in the case of Grady hospital, with Dawn and (presumably) all of the raping, beating officers dead, there's no reason for the hospital residents to continue to survive, unless they attract hordes to their doors by recklessly walking freely around the grounds.

I didn't hate this episode, but I didn't love it either. It was a little weird, & a little uninspiring, which they might have done purposely. Frankly, they lost a good character in a less than good way, even if it was an artistic way

Uninspiring in what sense?

At least now we know if a character gets moral, they're probably going to die.

Which makes a certain amount of sense. Pre-ZA morality doesn't help you survive post-ZA.

It maintains humanity--avoidance of soul-corrupting acts becoming the norm. Characters who use the excuse of the world being different, or that the good are not fit for it end up dead themselves, as in the case of Shane, the Claimers, the Terminus group and the Governor.
 
Uninspiring in what sense?
All the artistic flamboyancy of his personal struggle aside, he went into the house 1st because he was scouting. He was on point, & he dazed at a photo too long & didn't hear a slurping, gurgling corpse slough into the room he was in. A surprise zombie around the corner in the wild I can understand more because of the ambient noise of the wild, but there's none of that in a suburban house. You'd have to be a ninja to go unheard in an empty, unpowered suburban bedroom, distracted or otherwise. It was an uninspired death.... Mundane (Which they may have done purposely, I admit)

If you subtract all the bells and whistles of cameos & hallucinations & one hell of an amazing actor's performance, it's as lame a death as Beth's or even T-Dog's. Even Bob's walker bite was on the weak side

I suppose I have my own issues with suspending disbelief, in the sense that in order for a zombie show to continue to keep the zombies relevant, people must still occasionally die by them, but the longer the show continues, the more these people would improve their skills & are even shown doing so, such that these kinds of "Helpless" attacks get tough to swallow. We should be somewhat beyond characters getting "Daled"

I can't recall, but the last time I saw a main character death that was walker related, which didn't prompt disappointment from me, might have been maybe Merle. I could be forgetting somebody though.


now that they know enemies could be lurking outside the gates, all daily life has to be moved inside, on the roof--anywhere away from the view of the wrong people
Living like a band full of hermits doesn't sound all that appetizing either. They'd still have to do supply runs & if they plan to make a go of it, they'd still need to bring in more people. Hell, digging a worthwhile ditch would be a huge undertaking without machinery. I know I'm beating a dead horse, but there's no better isolation than sea. Surrounded on all sides by water & posting lookouts that can watch for the rare event of someone else with a boat coming at them, which is still going to give you some warning time for signals or radioing or what have you. It's the best isolation & most defensible position there is. If people spot you & plan to raid you, they have to follow you back to it via a boat, which makes them easy to spot, and easy to rout.

The only thing I can think of which offers anywhere near as much isolation on the mainland would maybe be a cordoned off upper level of a skyscraper or tall building, with only one method of egress, but even then, it's still highly vulnerable to fire attack. The prison was good, but they would've had to live in it like inmates for it to last, & even then there's no guarantees that somebody doesn't come along & spot what's going on, and start getting ideas

When the whole thing is rotten, the only option is to defect, but they aren't ever going with that idea. They won't even mention it, because it's too smart & has the least options for conflict/drama. So without that, they'll never be safe
 
All the artistic flamboyancy of his personal struggle aside, he went into the house 1st because he was scouting. He was on point, & he dazed at a photo too long & didn't hear a slurping, gurgling corpse slough into the room he was in. A surprise zombie around the corner in the wild I can understand more because of the ambient noise of the wild, but there's none of that in a suburban house. You'd have to be a ninja to go unheard in an empty, unpowered suburban bedroom, distracted or otherwise. It was an uninspired death.... Mundane (Which they may have done purposely, I admit)

It's not like the walkers, especially ones that are of young boys, are going around stomping and clomping around. It's pretty easy to assume if someone is distracted enough or fixated on something they could miss something going on a few feet behind them. Hell, it happens all of the time!

What is odd to me is that Tyreese would be so easily fixated and distracted by a picture hanging on a wall.

I can't recall, but the last time I saw a main character death that was walker related, which didn't prompt disappointment from me, might have been maybe Merle. I could be forgetting somebody though.

Merle didn't die by a walker bite. He was killed by The Governor and reanimated due to latent form of the zombie "virus" everyone already carries.
 
All the artistic flamboyancy of his personal struggle aside, he went into the house 1st because he was scouting. He was on point, & he dazed at a photo too long & didn't hear a slurping, gurgling corpse slough into the room he was in. A surprise zombie around the corner in the wild I can understand more because of the ambient noise of the wild, but there's none of that in a suburban house. You'd have to be a ninja to go unheard in an empty, unpowered suburban bedroom, distracted or otherwise. It was an uninspired death.... Mundane (Which they may have done purposely, I admit)
It's not like the walkers, especially ones that are of young boys, are going around stomping and clomping around. It's pretty easy to assume if someone is distracted enough or fixated on something they could miss something going on a few feet behind them. Hell, it happens all of the time!

What is odd to me is that Tyreese would be so easily fixated and distracted by a picture hanging on a wall.

I can't recall, but the last time I saw a main character death that was walker related, which didn't prompt disappointment from me, might have been maybe Merle. I could be forgetting somebody though.
Merle didn't die by a walker bite. He was killed by The Governor and reanimated due to latent form of the zombie "virus" everyone already carries.

It's possible that Tyreese actually heard little brother, but thought it was Noah coming up to him. The picture probably took him back to his childhood and he was in nostalgia mode long enough to be snarfed by walker brother. He had been telling Noah about his childhood and his family, so something about that picture brought that back. A nice safe time for him with loved ones around instead of this current horrible world with loved ones dying and dead things gnawing on you.
 
It maintains humanity--avoidance of soul-corrupting acts becoming the norm.

"Humanity" how defined? Did the untold generations of homo sapiens who lived much as the Walking Dead "tribe" qualify?

Characters who use the excuse of the world being different, or that the good are not fit for it end up dead themselves, as in the case of Shane, the Claimers, the Terminus group and the Governor.

The world is different, that's just a fact for the heroes as well as the villains. Who are "the good?" Was it "good" for Tyreese to let the guy in the cabin escape (and lie about it) so he could lead the Terminus people to the heroes? People who don't adjust to the new circumstances have gotten themselves or others killed, too.
 
The Radio chatter was part of the hallucination, it described the journey of our group.

But the radio chatter is describing the ZA during the initial outbreak which is not part of the experiences we've seen onscreen.

I'm pretty sure we all knew it was part of the hallucination and not "really happening." Though, I took it as more of Tyreese's flashbacks of things he heard on the radio during the initial outbreak, since as he described to Noah his father often compelled him to listen to the news.

On NPR or some BBC-America news station or something.

That's what I took it as too. An amalgamation of different broadcasts as soon as the ZA started.

In any case, I liked the radio sequence and wish TWD would do more flashback sequences when the ZA first started.

EM I was thinking we're being given some foreshadowing of the upcoming spin-off, which is supposed to begin at the start of the ZA, correct?


A lot of good in this episode but some bad too. I don't like how they keep first reminding us how stupid the Zs are but then they suddenly become brilliant to the detriment of our heroes.

Twice we are shown helpless Zs, one stuck in the car and the little boy 'trapped' behind the closed door. We are lulled into thinking the same thing Ty did, it's trapped, not a threat. Then, pow, it suddenly figures out how to open the door just in time to take Ty out. :scream:
 
All the artistic flamboyancy of his personal struggle aside, he went into the house 1st because he was scouting. He was on point, & he dazed at a photo too long & didn't hear a slurping, gurgling corpse slough into the room he was in. A surprise zombie around the corner in the wild I can understand more because of the ambient noise of the wild, but there's none of that in a suburban house. You'd have to be a ninja to go unheard in an empty, unpowered suburban bedroom, distracted or otherwise. It was an uninspired death.... Mundane (Which they may have done purposely, I admit)

It's not like the walkers, especially ones that are of young boys, are going around stomping and clomping around. It's pretty easy to assume if someone is distracted enough or fixated on something they could miss something going on a few feet behind them. Hell, it happens all of the time!

What is odd to me is that Tyreese would be so easily fixated and distracted by a picture hanging on a wall.

I can't recall, but the last time I saw a main character death that was walker related, which didn't prompt disappointment from me, might have been maybe Merle. I could be forgetting somebody though.

Merle didn't die by a walker bite. He was killed by The Governor and reanimated due to latent form of the zombie "virus" everyone already carries.
oh yeah... Maybe Andrea then. She got bit from being tied up. (Granted she wasted a long time getting herself loose) I can buy even that more than just being taken off guard, in a place you entered for the purpose of clearing walkers. It gets old
 
Agree, dumb way to sell that one. It's been a couple years now since the ZA, that's like a 1st week rookie mistake. if you want to relax for even a second, gotta go room to room and clear the house. And being casual about leaving functioning ones laying around has to stop, easy to just smash them and move on. Empty the house, then look at the pictures on the wall.

Shouldn't have been caught off guard, he went in specifically to clear the house and then scout for useful stuff. Not turn your back to the room and check out a picture. Even if it reminds him of his kids or something.

Was well shot, but fell into the 'too dumb to live' category, and 2+ years of ZA should have weeded those types out.
 
It maintains humanity--avoidance of soul-corrupting acts becoming the norm.

"Humanity" how defined? Did the untold generations of homo sapiens who lived much as the Walking Dead "tribe" qualify?

In TWD, humanity as in not marching out into the world to purposely use / abuse / defile fellow humans for personal or group gain, vanity, tribalism, etc.

Woodbury, Terminus, Grady Memorial & the Claimers mandate was to use / abuse / defile others (to varying degrees) for their own benefit. The contrast...the human side can be seen in "Too Far Gone" as Hershel--already knowing the Governor to be a psychotic murderer--still tried to find a piece of humanity in him with his pleas for unity; Tyreese took a similar approach in not wanting anyone to die as part of Rick's original hospital rescue plan, while Dale argued (correctly) that killing Randall would change the group.

Each is an example of characters trying to preserve humanity, rather than using--or dumping it when convenient.

Who are "the good?" Was it "good" for Tyreese to let the guy in the cabin escape (and lie about it) so he could lead the Terminus people to the heroes? People who don't adjust to the new circumstances have gotten themselves or others killed, too.
Martin was unconscious, so there's no evidence he was the one who picked up the trail of the escapees. In fact, the Terminus group was already heading in the right direction, since they would have passed the cabin (and rescue Martin)--the same direction taken by Rick's group.

As explored in Tyreese final episode, the spirit of Bob flatly dismissed Martin's "domino" needle, as the ultimate tragedy was not Bob's leg being used for food, but Bob suffering a lethal walker bite. That would have happened whether the Termites tracked the heroes or not.
 
the Terminus people were brutalized, maybe by the same type of people who destroyed Noah's group, and they made the quick decision to out-brutalize everyone. Rick's group might be making the same turn, only more slowly. Only the strong will survive in this world. Strong and nimble.
 
I watched the episode again last night with my buddy, he really liked it. He agreed with me it was a bit slow for the mid-season premiere but it was a well done a very artistic episode in the way it was shot and carried out.

There's just some neat shots in this episode, there's something just other-worldly and eerie about that one tracking shot going down the train-tracks from a fairly high angle, well above a human's head-height. And the car ride with Bob, Beth and the girls near the end. It's just good stuff. Also loved the "Governor's Theme" cue we get when he appears in Tyresse's hallucination.

The episode may have been a touch slow and not much momentum to it coming back from the hiatus but, damn, it was just a good-looking, well put together episode. In pretty much every aspect of production. This episode should be submitted for an Emmy or something.

And I say again, it's interesting how "tame," rational and open-minded Rick is in the episode. After the ending of the mid-season it seemed like Rick was going to a dark, dark, place. Especially after running over and then shooting Cop Bob. Even quoting Gareth's "Can't go back, Bob," the "shut-up" quip after putting Bob down, and just the way he was in general.

Here he seems pretty rational overall. Taking in people's ideas, talking with Noah, agreeing to make the trip to Virginia and then to make the trip to D.C.

But, Rick, I agree with Michonne. Your face is losing the war.
 
Rewatching last week's episode. On the wall at Noah's gated community, someone had painted "Wolves" and another word I couldn't make out. Maybe that's where the Ws came from. That marauding group might call themselves wolves.
 
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