If they wanted, they could still make 10 the Valeyard. Explain away the particularly violent and destructive regeneration as a metacrisis which formed the Valeyard.I think there were definite shades of the Valeyard in Ten's last days, e.g. the whole Time Lord Victorious thing in Waters of Mars, and then his irrational rage at having to die to save Wilf in The End of Time.
If they wanted, they could still make 10 the Valeyard. Explain away the particularly violent and destructive as a metacrisis which formed the Valeyard.I think there were definite shades of the Valeyard in Ten's last days, e.g. the whole Time Lord Victorious thing in Waters of Mars, and then his irrational rage at having to die to save Wilf in The End of Time.
If they wanted, they could still make 10 the Valeyard. Explain away the particularly violent and destructive as a metacrisis which formed the Valeyard.I think there were definite shades of the Valeyard in Ten's last days, e.g. the whole Time Lord Victorious thing in Waters of Mars, and then his irrational rage at having to die to save Wilf in The End of Time.
Perhaps not 10. Could just as easily be 10.5 over on Pete's World.
Or have the metacrisis regenerate twice in the intervening time, so it can be the Valeyard as we understand him.
Interestingly, when the Valeyard sort-of appeared in the IDW Comics mini-series The Forgotten he was actually drawn to look like the Tenth Doctor.
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