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-= The Project =-

Maybe I should stick this in the other thread but dunno. . . .

Decided to mess about with this design after finding auction images of the, what I think was the nicer study model. Figure I would give it the Daedalus treatment and making it more of a space frame than a boxed up shape. Dunno how I picture the thing will translate to 3d though. Something about that trailer model is scale, all those damned windows.




I may or may not build a model of this, it would be a good distraction from all the busy work on the Balmung.
 
Maybe I should stick this in the other thread but dunno. . . .

Decided to mess about with this design after finding auction images of the, what I think was the nicer study model. Figure I would give it the Daedalus treatment and making it more of a space frame than a boxed up shape. Dunno how I picture the thing will translate to 3d though. Something about that trailer model is scale, all those damned windows.




I may or may not build a model of this, it would be a good distraction from all the busy work on the Balmung.
I would love if this was leaked art of the redesigned Discovery.
 
Some rough outs to see if form and intended shape works in 3d.









Each is a variation in positioning on the struts. I will not relocate strut intersection on the nacelles as in my way of trek you need the plasma and conduits in the struts to enter or exit where it is needed not entering elsewhere and being re piped to it. ATM the open spaces around the elements looks best on the top model. Small details mean nothing at this stage.

I think I see where the Discovery ship is coming from in some respects of using the TNG nacelles below the saucer layout as a means to avoid the CONNIE shapes or look.

Things to expect if I continue:
I will likely conjoin or allow influence from ENT and TOS as well as my works from this time period for example the Daedalus Class I made, the other TOS or preTOS era works.
There will not be any JJTrek influence so no kelvin stuff. Least not directly.
I will aim at a general timeframe of what STD or DIS is slotted for which would be a ship built near or post the constitution. Remember she was 30yrs old by the time of Kirk.
 
Ah heck with it a good ol drop nacelle door wedge version. I like it but I really do want to work on a more vertical arrangement.





 
Well, I was suppose to post some renders from before dinner but got carried away.

A lot of what is here will need rebuilding as I got a bit ahead of myself modeling details on low poly bits.

Current issue I have is one of scale. The ship in the teaser appears massive taking scale of details and window counts (which are way to high for a pre TOS ship) From my guesstimate the thing is about twice the size of the Constitution Class. I have issues with this as this will predate TOS by 10 years. As of TOS the Enterprise was some 30years old. So this is a contemporary to her. Also given how even in TOS the connies were considered top of the line with awe towards size and crew accompaniment. So with this judgement I will be scaling this down to either the same or smaller than the Enterprise.

As for age this ship can easily be near end of life and predate the constitution class by many decades or have been built long side of.


NOW. With that all said this DOES NOT have to follow what DSC is as we know it at this point. It could just be a ship of the era. Which way I will go? I dunno yet.

Anyhow the images. . . . .

Rough ideas on the backside of the secondary hull, integrating impulse and shuttle bay.




Has to be the ugliest view of this thing. It is the area I have messed about with the most. I am unsure if to mold the hull to the deflector inner housing or flatten it out to some cosmetic look. It will of course have to conform to a warp field shape and config.



Good old classic over the top saucer view.




 
Updates from last night;

I swapped out the uneven shaped drives for some bits I stole off my NX-13. Not sure if I will use these as they are clearly pinched objects but are much less TNG like than what I had. I also simplified the secondary hull on the bottom into a triangular keep like arrangement that retains that warp cut out in the connie. To give it a bit of a bow wake like shape. Dunno if that mans squat as I think the original shape was to clear a oval around the ships extremities. That or give it a bit of swoop. lol

wedge-trek-018.jpg








As evident I have yet to scale this down. When I do there are some things that will be of issue such as the neck not being thick enough for anything. I have not tested how it will affect the look by thickening it up but atm I think it wont be even able to pass a turbo lift up and down it even if it just has drywall for wallboards. Well it might be able to with a thin walled hull but that wont work for a ship. It depends how far I scale it down to in the end.
 
I can see it entering an asteroid now.

That might be a good next project. The Erewhon asteroid ship from Dr. Oren in THE STARSHIP TRAP
 
Some scaling samples with the Enterprise. The neck was not so much a worry it is 20ft wide roughly as I forgot the size this was compared to the enterprise. Mistook needing to shrink her down to half the current scale. I could go smaller but I dunno. Either way.









 
I would have to google that as I am only using the study model as reference.

Random updates, had to reset xforms as I foolishly made mistakes with some of the spheres in distorting them as non editable meshes thus screwing up centers etc of all of the ship as I had to attach everything to scale it. (if you do not scale by selection in edit mode it screws up all the measurements IE extrude 2 ft and it wont really be 2ft it will be 17inches or something depending on what you scaled it to. ANYHOW less working on modeling and lots of fixing screw ups. Also lots of rebuilding as I change my mind or redo gaffed up stuff due to the distorted Xform.

Biggest issue is justifying the shapes and keeping things simple. I will be adjusting that whole bridge area and bits below to be less out there and more trek. Might filch ideas used on my Daedalus and that NX13 I had done a few years ago.

ATM I am using the triangular hull to cover large fusion reactors and impulse drives. As well as a copious shuttle bay.










 
Some scaling samples with the Enterprise. The neck was not so much a worry it is 20ft wide roughly as I forgot the size this was compared to the enterprise. Mistook needing to shrink her down to half the current scale. I could go smaller but I dunno. Either way.









Incredible design and modeling here.

I wouldn't be surprised if you got a midnight call from CBS soon asking you for certain permissions for a certain upcoming Trek show...:)

Brian
 
Mostly refinements to the bridge area defining curves on the neck and some small bits and bobs. That pink thing on the neck is inline with the warp core and I considered some sort of fill nozzles here but likely will move all of that to the secondary hull. The ovoid thing above that will be getting replaced with some hull detail as it looks too much like a drive housing as I did toy with putting something up there vs the ones in the secondary hull.





 
Thanks everyone. HAH I wish I would get a call for a decent paying job doing this stuff!

Refinements all over. Saucer, nacelles, detail bits. Ignore the brace stuff on the copper area of the bridge details. Made those and did not think about how crap they look. Intercooler or whatever those inner bits are are sort of temp as I debate how to face the nacelles, or how I will depict the details. The lower brackets fall into this category.






 
This thing probably should get it's own thread on all the forums as it has little to do with my project series.


Not much today. Mostly nacelles and a mess of small changes as I fiddle with the overall shapes of things. Loads of making sure things are what I want before going to the next stage fo collapsing all the subdiv and doing all the detail stuff. I think a lot more of my reboot style is in this than any sort of inline with TOS. There are areas I cannot reconcile with say my Daedalus to the connie in design or technological matters. This triangular hull and some of the shapes are just much more advanced than the connie exp with the Daedalus as an example. BUT you could make that argument with the NX 01 as well as a pressure vessel. A collection of tubes and spherical shapes are far easier to work up and keep as a sealed environment than a mess of square or angular shapes. Hence my idea of the hull on this ship is mostly covering over a internal frame and sealed spaces. A very un trek like idea as internal components are not likely accessible within a pressure environment. IE you would have to leave habitable areas while still in ship to access void areas where machine parts reside but still within the outer skin of the hull.

Another idea is this ship could have been a joint venture with a entirely different aim or goal. Given the 4year war (game based) and other things occurring pre tos but within the constitutions life prior to TOS this ship could be a more modular or swap-able with other components to fit missions. Could be requiring a more robust load out and likely be more of use in war than exploration.

As for the basis of this whole project being the DISC ship I find it more of a post TOS even post TMP in design tech wise and size. Thing has to be 3X that of a connie. Some of the features on the hull has me suspecting it has some roots in a defensive mission. Possibly as un-fed like offensive position. If you watch the video you find a lot of odd shapes across the flat hull behind the saucer.

Triangular hull. I am deeming this is required to house larger fusion cores for larger sublight drives and to house more forward sensor arrays and weapons systems. The centerline of the "wings" are the only paces I could find to comfortably place torpedo launchers short of the saucer.


ANYHOW much of above is moot as I could easily say this isn't the disc ship and is something else in a TOSish timeframe! Main thing is anything that sticks out as ehhh atm. Much of the central saucer components are not being considered right now as they are easily replaced at any stage however saucer shapes wont be soon. Really only the secondary is a largely subdiv object that would be a need to finalize and no go backs once it is collapsed. Much of the rest of the ship is either box modeled or is in subdiv mainly to increase segments such as nacelles and saucer.

Measurements as of now.
453.5' wide
953ft length
202.5ft tall


Again fine details are not modeled so clamps etc are rough.


Rough overall of the ship with nacelle details. Note right of way lamps are still symmetry objects so colors are wrong.


back end view, shows alteration of trailing edge secondary hull. Those round vent thing will likely get removed for another style of vent or be cut into the hull later on. Flush nozzles on the struts are still missing.



Including a side view so it can be compared to the doodle. It should also make some design choices stand out more like the angle of the neck continuing into the saucer etc. One thing I am tempted to alter which would make for major changes is the height of the secondary and where the "belt line" is on it. lowering that as well as the entire deflector arrangement would lend to more height and give me angles that are more vertical than they are now. Issue is it will screw up all the aligned angles on all the various parts. I think this fitment of parts is what bothers me as when you build a connie is all falls into simple easy to make joints. No complicated compound angles etc. It is why this hull shape bothers me so much. BUT I wanted to showcase it in old fed guise/tropes, though I think I have strayed from that.

man there is too much light inside of those domes!! they are glowing way too much from it.
 
Really loving where this is going. The subtle TOS-inspired "rust ring" on the primary hull is an especially nice touch. :techman:
 
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