blast this new forum software that lacks a go to last post button and relies on the crummy cookie or token based crap. FFFFFFF

Changed the curvature of the central blister thing and while I was modeling other parts I decided to clean up the layers on this project as I was getting insane crap like "box 234897" this is due to a issue of importing a mesh from a while back that somehoe screws up the max numbering. I I went hunting for the one object that is miss numbered and to rename all objects. I found some ghost objects not allowing me to remove some layers GRRR (still looking for those)
ANYHOO, I found these nacelles in one of the layers.

I think I dumped them due to time and relation to ENT and the fact I had to repurpose this to SOTL.
Not a big update as the most current work really is not on these renders (visible) but hey figured I should put these up and see what others think. Sorta fenced myself but lots of other things have sapped up desision making lately with the HTPC takeing a turd on itself (spewing caps)
place needs antipage widening plugins too. heh.

Changed the curvature of the central blister thing and while I was modeling other parts I decided to clean up the layers on this project as I was getting insane crap like "box 234897" this is due to a issue of importing a mesh from a while back that somehoe screws up the max numbering. I I went hunting for the one object that is miss numbered and to rename all objects. I found some ghost objects not allowing me to remove some layers GRRR (still looking for those)
ANYHOO, I found these nacelles in one of the layers.

I think I dumped them due to time and relation to ENT and the fact I had to repurpose this to SOTL.
Not a big update as the most current work really is not on these renders (visible) but hey figured I should put these up and see what others think. Sorta fenced myself but lots of other things have sapped up desision making lately with the HTPC takeing a turd on itself (spewing caps)
place needs antipage widening plugins too. heh.