I have had issues with 2d too so ehh dunno each has it's drawbacks. Mainly the pc HAH. Well rather the 01000110 01010101 01000011 01001011 01001001 01001110 01000111 code.
Ok I think I got most of the blatent UVW crap sorted out. I do think I might replace the aztec maps with the random hull maps instead so that is a mess of work to dig through and apply them and then get the tiling ratio matched up. Only thing I think I have left is some more lum corrections.



I do need to go through ship by ship and create new folders and clear out all the unused maps and verify they all point to the ROOT dir as max 2013 seems to be the WORST about keeping the entire folder chain to the root hdd vs just root folder. Making relocating the assets a royal PITFA. In the past max was smart enough to look in the root dir where the file is saved to FIRST for maps vs constantly referring to the drive root and a chain of folders. RAGE.
MM looking at this underside render and thinking I probably could do to stencil in a mess of crap to detail it up. Stuff like those VOY capsule decals etc. But EHHh again the original idea was just to fix the bloody surfacing and light rig bugs vs this revamp refit of the model. DOUH.
Ok I think I got most of the blatent UVW crap sorted out. I do think I might replace the aztec maps with the random hull maps instead so that is a mess of work to dig through and apply them and then get the tiling ratio matched up. Only thing I think I have left is some more lum corrections.



I do need to go through ship by ship and create new folders and clear out all the unused maps and verify they all point to the ROOT dir as max 2013 seems to be the WORST about keeping the entire folder chain to the root hdd vs just root folder. Making relocating the assets a royal PITFA. In the past max was smart enough to look in the root dir where the file is saved to FIRST for maps vs constantly referring to the drive root and a chain of folders. RAGE.
MM looking at this underside render and thinking I probably could do to stencil in a mess of crap to detail it up. Stuff like those VOY capsule decals etc. But EHHh again the original idea was just to fix the bloody surfacing and light rig bugs vs this revamp refit of the model. DOUH.