You can perhaps guess posters' ages from how much they obsess about CGI and not about the quality of the stories or the acting. I speak as an old fart who witnessed many theatrical performances - staged proscenium, thrust, and in the round - before I ever set eyes on a video game.
I think there is a lot of generational bias in this thread as a whole.
A lot of the older generation will immediately jump to the "CGI is bad" viewpoint because they remember how horrid it used to be when it first came out and they have a lot of nostalgia for the great model work of the movies etc that is colouring their viewpoint.
Likewise the younger generation jump straight for the "They should CGI everything, give us bigger explosions and remake all the boring stock shots into new compositions because CGI makes this EASY now!" and not realising a lot of work and money still has to go into that.
Which explains why this thread is so long
While I respect your point about focusing on the effects over the story, to be fair it is not like this is a new series and we're ignoring the acting, characterisations and plotting in favour of salivating at the spacebattles like its the Star Wars prequels.
They've all be debated ad nauseum since 1987, the SFX are the only bit of "new" material that is provoking debate, which is why it seems weighted that way!
I myself was probably attracted to Trek by the kewl spaceships and explosions etc, I think all children are drawn in that way.
I freely admit when I first saw the Inner Light I thought it was boring, but then I was eight and no phasers were fired in the whole episode!
Its only when I grew up I had the opportunity to enjoy these episodes over again as an adult and not just enjoy them for their special effects!