The next generation tour that was cancelled

Discussion in 'Trek Gaming' started by virtualvoyager, Jan 1, 2020.

  1. virtualvoyager

    virtualvoyager Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 21, 2015
    Location:
    Greater London
    Hi,

    A few years back, there was a Next generation tour mode simulation, but it was cancelled, but there are files of it available according to searches on bing.

    What was the point in all of this, for it then be cancelled, I found out late last year.
     
  2. donners22

    donners22 Commodore Commodore

    Joined:
    Jul 12, 2001
    Location:
    Australia
    It was an unauthorised project which was shut down by the rights holder, likely because of the overlap with the authorised game Star Trek: Bridge Crew.
     
    fireproof78 likes this.
  3. NCC-73515

    NCC-73515 Commodore Commodore

    Joined:
    Apr 18, 2019
    Location:
    California
    They should simply sell it, then everyone would be happy
     
  4. fireproof78

    fireproof78 Admiral Admiral

    Joined:
    Apr 11, 2014
    Location:
    fireproof78
    Until the next copyright infringement comes along...
     
  5. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

    Joined:
    Aug 31, 2000
    Location:
    PEBCAK! Three miles west of COVFEFE!
    I believe it was called Stage 9. Very glad I downloaded a copy before it went away. It was quite comprehensive (and huge).
     
  6. Tuskin38

    Tuskin38 Admiral Admiral

    Joined:
    Jul 24, 2011
    The same team is now making an Orville project, which is now out for free on Steam.
     
    137th Gebirg likes this.
  7. virtualvoyager

    virtualvoyager Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 21, 2015
    Location:
    Greater London
    It is still available on the web, there are downloads. I tried it only for a dll not to be included with it, so I don't know about that. 'vulcan-1'

    Obviously the tour mode, wasn't like Elite force's tour mode. I recently edited the bridge map, added a few drones around. They chase the player, when nearby. The bridge had a network setup, paths, and just required using the existing scripts to go after the FP.

    Unfortunately, since I could never learn the icarus language, I gave up on it, tried for about two, or three years. I even emailed an old modder of the game, but no luck there.
     
    137th Gebirg likes this.