If you've kept up with it, you would've known for the past couple of months that the March 5 release was going to be PC only.
Not a fail on their part.
The problem is that it is an MMO. Well, not massively, but by default your city interacts with three others.And here I am thinking there was going to be something I'd miss out on if I skipped this release. Now I feel vindicated. This "Always Online" DRM practice is extremely horrifying and I refuse to support it.
MMOs I understand. Not this.
"Now"? That was never on the cards...I was hoping to play it on a train trip that's 9-10 hours long without wifi. I guess that isn't happening now.
Apparently EA has suspended all promotion and advertising until further notice.
MASSIVE damage control mode...quite possibly the worst product roll out since New Coke. There game updates have turned into a stream of apologies and non-answers.
Still hoping they'll have an offline mode.
EA has now requested that their online marketing partners stop advertising SimCity so that fewer people will try to buy the game and traffic on the servers will be eased. I can barely believe how absurd this situation has become. Even as someone that has been strongly opposed to the always-online requirement of this game, I never would have imagined that the server problems would be this bad.
Apparently EA has suspended all promotion and advertising until further notice.
MASSIVE damage control mode...quite possibly the worst product roll out since New Coke. There game updates have turned into a stream of apologies and non-answers.
Still hoping they'll have an offline mode.
Initially I was hoping for this so that maybe, eventually it would be a game I could buy and play. I was really looking forward to Sim City and was disappointed when I learned about the always online part.
Now though, after reading reviews, I feel like there are too many other issues. Being able to save locally and not have to play on servers would be great, but it sounds like the game might not be that great even with those changes.
Between this and the Mass Effect 3 ending debacle from last year, I have to wonder if EA is going to start considering March releases to be cursed in the future...
Initial reviews were glowing, more recent reviews have been mixed, as has the fan reaction. Other than the server issues and small cities, the simulation is apparently a bit wonky. The decision to simulate each citizen as an agent sounds great on paper, but the AI controlling the sims is pretty stupid. There are inexplicable traffic problems because the sims can't path-find properly. Sims will complain about the lack of nearby stores even if they live right next to a commercial district. If you have 5 concurrent fires and 10 fire trucks (as might happen after a meteor strike), all 10 fire trucks will travel to a single blaze instead of spreading out, allowing the fire to spread.The reviews I've read said that (connection issues aside) it's a solid game. Yeah, the cities are a little small...but it's still fun during those fleeting periods of playability.
From what I've read, the server issues have eased a bit over the last day or so, but there are still problems. Cheetah speed is still disabled, as are many of the region features.Now that a few days have passed, have the server troubles settled down?
And has cheetah speed been reactivated yet?
The reviews I've read said that (connection issues aside) it's a solid game. Yeah, the cities are a little small...but it's still fun during those fleeting periods of playability.
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