I think it's mostly that I don't really notice camera work. Until someone points it out, I just don't spot this stuff. I certainly don't find it makes me 'seasick'.
Well, it's not
Battleship, I'll grant you that. I just don't think it adds more than it takes away. It's camerawork for camerawork's sake. You can shoot a scene differently and still shoot it well.
For instance, they could move the camera as if they were trying to get a better vantage point, creating movement that actually appears to accomplish something in the scene. Or they could put the camera between the three men and rotated the camera slowly in a single direction, arranging it so each person usually starts talking when the camera is on them. Or cut to a wide shot from directly above. Or a low shot that looks up at the Captain to make him more imposing, then reversing to a shot over his shoulder and down to make the scientist look small. You get the picture.
Here's a typical sequence in The Orville. Very traditional. Camera on tripod. Minimum movement on the tripod unless characters need to be kept in the frame.
By the background staying static (like a painting) your attention is allowed to focus on the characters. Movement has to have some clear
motivation. There's no "dynamic range" if the camera is always zipping around. So the Discovery approach is similar to the trend in over-compressing CD mixes for loudness.
It's a really naive idea that the more camera movement the better. Sure, it adds visual interest by things moving in the frame, but that by itself isn't "better". That "more is more" sensibility is what bothers me about today's aesthetic. Discovery is sort of like
Taylor Swift's Ready For It video. It's the visual equivalent to a liberace outfit. It's just too over the top.
The Orville uses a style requires a certain degree of confidence in what you're actually looking at. The sets, costumes and performances really have to hold up, because the eye has more time to linger and soak in the details. This is not to say that this is always a good idea, though. Sometimes you want to deliberately exclude detail to allow the imagination to fill in the details. Other times you may not have the budget to show all the detail and it may be better to fudge it. However, when you're talking about expensive standing sets, it usually makes more sense to linger a bit more.
Ironically, I think a lot of the movement in "…Ready For It?" does have purpose and motivation. First of all, it's intended to have a tempo fitting the song it's created for. (There's actually a prismatic shacking effect that's used whenever a particular sound is used in the song.) The idea is to get
you moving. Furthermore, a lot of the movement is relative to Taylor, so you're moving in the same direction she's walking to keep her in frame. There's also the issue of the type of movement. Much of the movement is to dolly in and out, which is far easier on the eyes than rotational movement, as your center of view is experiencing the least movement. You should also note that there are quite a few shots where the camera remains stationary and lingers from a moment.
I'm not saying it's perfect. I'm just saying that it's hardly atypical for the genre: music videos.
(I quite liked that one shot where she's punching in a code on the keypad, where it's shot from from the vantage point of her finger. I don't think I've ever seen anything like that before.)
Of course, I could watch that music video for hours, so I'm hardly impartial.
