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The most disliked episode of Voyager - Final Part

Just rewatched Friendship One on Netflix.

I STILL don't understand why it was included as one of the worst episodes of the series. Is the reason people hated it because of the impact of Earth inadvertently destroying a culture? From their perspective, there is believability in their actions. Especially when you consider it was just the ringleader being a dick, and everyone else was cautiously on the humans' side.

The Joe Carey subplot was extremely minor, and not enough to ruffle feathers about.

Because it was just BAD.
The whole concept was nonsensical and the beliefs/conclusions of the aliens were just TOO much of a stretch. I don't buy for a minute that they actually thought the humans sent out a probe with advanced technology hoping that it would crash land on a planet that would misuse the technology and be wiped out -ready for the planet to be taken over. That was just dumb.

There was a great concept there but it was wasted. And I totally agree with Shran about killing off a character pretty much everyone had forgotten about and expecting us to care.
 
Because of this thread I went and watched Spirit Folk for the first time, and I'm truly surprised that it is so low, because I quite enjoyed it. Perhaps it's "new Star Trek" for me, but it was pretty nice.

What is it that's offensive about it? The treatment that artificial intelligence gets – which hasn't been different in any holodeck episode, or the portrayal of humans from recent times – which I love offending (though I must admit it was slightly grotesque)?

Anyway, that's the first holodeck episode that's convinced me to treat holodeck characters like people and not like characters. With the exception of Moriarty, I always disliked holodeck episodes because I couldn't relate to the people because there weren't any. Their self-awareness was castrated by the holodeck programming. And hail TATV. With the perception filter failing, everything suddenly changed, and for me they were just like the Doctor.

This reminds me of the time I watched TNG as a kid and thought that all characters were real because I didn't understand the holodeck. I really miss the way Star Trek felt for me back then.

So we have yet another sudden clash of cultures, which I always love, not the best one, but it's fresh to see there's no prime directive to follow because it's not the real world. Could have used better writing, etc., but this didn't bother me at all. The ending sucked greatly though. Without the ending, it's average, and even slightly above average.
 
Because of this thread I went and watched Spirit Folk for the first time, and I'm truly surprised that it is so low, because I quite enjoyed it.

What is it that's offensive about it?

I'll quote from TheGodBen's review thread, in which he reviewed all VOY episodes and assigned them ratings on a scale of 0 to 10.

His review of Fair Haven, which is essential to understand his review of Spirit Folk....

Fair Haven (0)

JANEWAY: You have outdone yourself this time. Everything is authentic, except for one tiny detail.
...
SHMULLY: As I recall, the Captain is quite an aficionado of Irish history.
Having watched Darby O'Gill and the Little People does not make one an aficionado of Irish history. The program seems to be based in the late 19th century, probably between 1870-1900 in which case the episode is missing several important features; the land war, religious tensions, mass emigration, the Home Rule movement and... oh yeah, the fact that the country was still occupied by a foreign power. :rolleyes:

The later half of the 19th century was a turbulent time in Irish history and the political fallout from the period sowed the seeds for the eventual creation of the Irish Free State in 1922. I'm not saying that the episode should have focused on these things because the writers clearly wanted the episode to be a light story about a romantic entanglement with a hologram, but if you're going to play so fast and loose with history then you shouldn't be patting yourself on the back for being so accurate.

JANEWAY: Excuse me, sir. Is the train to Galway running on time?
MICHAEL: It's a steep climb but from the top of the battlement you can see all the way to Dublin.
Time for a geography lesson, take a look at this map of Ireland.

irelandfairhaven.png


I've circled Co Clare in red, it's in the mid-west region. We know that Fair Haven is a coastal town near Co Clare, so that would place it somewhere in Co Galway or Co Kerry, both of which I've circled in blue. Of those two counties it is more likely that Fair Haven is in Co Galway because Janeway enquired about the train to Galway (presumably referring to the city) and there would never have been a direct train line between Kerry and Galway due to the Shannon estuary, the train would have been heading to Limerick city. Using Google Earth I have calculated that the shortest possible distance between Fair Haven and Co Dublin is 160km, or 100 miles. That must be one bloody high castle! :lol:

To some this may seem like a minor nit-pick and I would generally agree, but it is a symbol of a huge problem this episode had for me; they keep on throwing in "Irish" references while hardly seeming to understand what they're talking about. But hey, Dublin is a city in Ireland so that makes it authentic. :rolleyes:

And I haven't even begun to discuss the Irish sterotyping contained within the episode. What I liked about Chief O'Brien was that he was a person who happened to be Irish, but every single one of the characters in the Fair Haven program is an Irish stereotype who happens to be a person. You have the mischievous drunk stereotype, the rugged yet sensitive stereotype, the red-haired temptress stereotype... The whole town is populated with overused Irish stereotypes, but I guess that makes it "authentic". :rolleyes:

I normally don't let this sort of thing bother me so much, and I generally play along with some of the stereotypes such as the drinking and love of potatoes. But the incessant nature of the stereotyping and the name-dropping in this episode while claiming that the whole thing is authentic is very aggravating to me. I hope you understand why I have to give this episode a zero.

Imagine if Tom had decided to make a holoprogram set in an African American community and he has all the black characters being of lower than average intelligence, they survive on a diet of watermelons and fried chicken and they add "izzle" to the end of every second word. Now imagine he set the program in Mississippi in the 1960s and completely failed to mention anything about the racial tensions and the civil rights movement. Now imagine Janeway walking in and saying "This is very authentic work Tom, and I should know because I'm an expert on African American culture, my nizzle".

neverforget.jpg

And his review of Spirit Folk....

Spirit Folk (If I ever meet Bryan Fuller I am going to knee him in the gonads)

The rules state I'm not allowed to give minus scores, but they say nothing about issuing threats against the writers. You can take that as a 0.

Potatoes? Rotten? In Ireland? In 1846? Say it ain't so! :eek:

http://en.wikipedia.org/wiki/Great_Famine_(Ireland):
Oh right, that pesky potato famine that killed a million people. :alienblush: Hmm, you'd think the people of Fair Haven would remember that.

Lets consult our map again, shall we? :)

irelandfairhaven.png


We've already determined that Fair Haven is most likely in County Galway, in which case Meath (NW of Dublin) is not down at all. The word Bryan Fuller was looking for is "over".

Between 1871 and 1901 the population of Clare ranged between 147,864 and 112,334. So yes, Michael has a lot of friends. At least 5,000 in Clare alone, I'd reckon.

TORRES: With all due respect, Captain. Michael can be reprogrammed. Tom and Harry can't.
JANEWAY: One problem at a time, B'Elanna. The people of Fair Haven may not be real, but our feelings toward them are. I won't destroy these relationships if we can find another way.
Ah, good old Janeway, displaying the magnificent captaining skills that make her the least popular captain on this board. (And before you ask, I voted for Pine's Kirk because I like Janeway half the time.)

MICHAEL: I had a cousin went to America. He saw some strange things, but nothing like this.
JANEWAY: You're not in America.
Why is it that when historical European holo-characters come into contact with 24th century technology they think that they're in America? (Another example is the da Vinci hologram in Concerning Flight.) Far be it from me to be the one who defends the reputation of the British Empire, but they were nothing too shabby during the later half of the 19th century. They were one of the most advanced civilisations of the age, and while rural Ireland was by no means enjoying the fruits of this advanced technology it wouldn't have been a complete paradigm shift.


Okay, the Fair Haven episodes are now behind me, I can no longer look forward with dread. :)
 
Yeah, the episode is bad as it continues the hokey Irish setting eastablished in Fair Haven - TheGodBen's analysis is pretty on the nose.

The fact that the crew seem to treat this program as some sort of marvelous haven that they dare not sacrifice, not even to save the ship and get them out of the whole mess, is totally braindead. The holodeck has always been shown as a method of relaxation since early TNG, even though it goes wrong with frustrating regularity. However, poor Barclay had holodeck addiction in his first TNG episode, and then in the VOY episode he was in the same season Spirit Folk aired! Surely the VOY crew all had that problem too if they're confusing their priorites the way they were in this episode? Or is it different for them beause they're senior staff?

Oh my god I hate that episode so much! :lol:
 
Another reason why I can't stand these episodes is that they explicitly say that they're leaving the Fair Haven program running 24 hours a day. At one point, Tom even considers asking Janeway to allow him to use the second holodeck for the seaside area of Fair Haven and let it run continously. There are SO many problems with this.

1.) Most importantly - by this point they know, without a single shread of doubt, that if you leave a hologram running long enough, it will become sentient. Is this problem ever addressed? Of course not. Let's just let a program with literally scores of holograms run all day and night for God knows how long and then act surprised when they become sentient.

2.) Are you honestly telling me that this crew is so desperate for entertainment that they have to able to walk into a holodeck and have the program already running for them? Is the 2.5 seconds that it takes to say "Computer, activate Fair Haven program" really so insufferable that they simply can't go through it?!

3.) What about crew members who want to use the holodeck for something other than Fair Haven? They've already devoted half their holodeck space to the 24-7 Fair Haven channel and now Tom wants ALL holodeck time to be non-stop Fair Haven. :wtf:

4.) Isn't using the holodeck non-stop going to be a massive drain on the ship's energy reserves, which are supposed to be severely limited?

I could go on, but I think the point is made.
 
:D

At some point during the first season they said that the holodeck used a type of energy that wasn't compatable with the other systems on the ship, which meant they could run it whenever. Which is a steaming pile, really.

I don't get why Tom would want another holodeck running concurrently with a different part of the Fair Haven village. Surely the first simulation would allow them to travel to wherever he wants to go? I can't believe Bryan Fuller wrote this episode. :lol:
 
I don't get why Tom would want another holodeck running concurrently with a different part of the Fair Haven village. Surely the first simulation would allow them to travel to wherever he wants to go? I can't believe Bryan Fuller wrote this episode. :lol:
Clearly the holodeck technology wasn't that well thought out. Numerous times, they've had "parties" and such on the holodecks, when in reality the holodeck is barely a 30x30 room. Clearly not large enough for some of the environments they go to and still be able to accommodate altered realities for all participants involved.
 
Maybe the two holodecks can connect like Ye Olde Gameboy?

And then the people in the "overflow deck" are holographically depicted in the other one?
 
^ That is what I've always assumed, especially in episodes like DS9's Take Me Out to the Holosuite - where they have an entire baseball diamond (complete with stands) to play a game in. And DS9's holosuites where much smaller than VOY's or TNG's holodecks. Obviously, they had to have multiple ones interconnected.

Also, in the first season, I think they say that the holodecks are completely independent systems from the rest of the ship's computers. I don't think they say it uses a different form of energy. They're kind of like computers in an office that aren't hooked up to a network but still use electricity.
 
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