I'm relatively Internet-less, but the latest OXM gave a review of it and put it at a 7.
In a nutshell, they called it a poorer version of Jedi Knight/Jedi Academy with some awkward puzzles and somewhat annoying boss battles.
I'm relatively Internet-less, but the latest OXM gave a review of it and put it at a 7.
In a nutshell, they called it a poorer version of Jedi Knight/Jedi Academy with some awkward puzzles and somewhat annoying boss battles.
I'm a bit skeptical since the game is more than three weeks out, but I would still buy it if it was a '7'. I played the heck out of Rebellion and everyone hated that game.
I'm relatively Internet-less, but the latest OXM gave a review of it and put it at a 7.
In a nutshell, they called it a poorer version of Jedi Knight/Jedi Academy with some awkward puzzles and somewhat annoying boss battles.
I'm a bit skeptical since the game is more than three weeks out,
I'm relatively Internet-less, but the latest OXM gave a review of it and put it at a 7.
In a nutshell, they called it a poorer version of Jedi Knight/Jedi Academy with some awkward puzzles and somewhat annoying boss battles.
I'm a bit skeptical since the game is more than three weeks out,
I assume they're given advanced review copies, particularly since they're the "Official Xbox Magazine", ie, sanctioned by Microsoft.
A) Rebellion was awesome. That recent Star Wars RTS should have just ripped off Rebellion rather than try to reinvent the wheel.
The ground combat was utter shit. But yeah, both games had a different focus. Rebellion was a 4X game with crappy battles and EaW was a RTS wish a crappy 4X layer.
That said, all Petroglyph had to do was rip off the Rebellion 4X layer instead of trying to redo the whole thing.
It's a pretty standard motion capture technique, but the results were particularly well done here.
...it's not entirely different from the full-motion-video games that were terribly prevalent throughout the late '90s...
Hey now, don't be knockin' the FMVs!
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