Has anyone done work to convert Far Trek to the TNG era, and if so could you share what your changes were with me?
Having looked over the rules, I think few changes would be needed to make it compatible with the Next Gen era, there is of course the fluff around the division colors and some of the status of the politics which are different from the TOS days (notably, I'd think that Klingons would have to be a playable Federation race, whilst of course the Klingon Empire still exists there are non-Empire Klingons like Worf out there in the Next Gen era, so there's no reason they couldn't be PCs). Weapons stats could stay the same, since the power of phasers is mostly measured against the relative power of primitive weapons anyways, and TNG actually did have a Type 1 phaser, albeit it wasn't used much.
The biggest change I can think of would be in terms of ship stats. The Miranda class, at least, is stated already and I think that you could get away with one of the endless Regula type Starbases of TNG as a reskining of K7. I'd like to avoid reinventing the wheel, if at all possible, so if someone has stats already for later era ships I'd be interested. I'm also contemplating doing what TNG on a rare occasion did and including armed shuttlecraft, has anyone stated those yet? I envision my players, who would probably be ensigns or something anyways, flying about in shuttles and maybe trading pot shots with a Bird of Prey from time to time...
Having looked over the rules, I think few changes would be needed to make it compatible with the Next Gen era, there is of course the fluff around the division colors and some of the status of the politics which are different from the TOS days (notably, I'd think that Klingons would have to be a playable Federation race, whilst of course the Klingon Empire still exists there are non-Empire Klingons like Worf out there in the Next Gen era, so there's no reason they couldn't be PCs). Weapons stats could stay the same, since the power of phasers is mostly measured against the relative power of primitive weapons anyways, and TNG actually did have a Type 1 phaser, albeit it wasn't used much.
The biggest change I can think of would be in terms of ship stats. The Miranda class, at least, is stated already and I think that you could get away with one of the endless Regula type Starbases of TNG as a reskining of K7. I'd like to avoid reinventing the wheel, if at all possible, so if someone has stats already for later era ships I'd be interested. I'm also contemplating doing what TNG on a rare occasion did and including armed shuttlecraft, has anyone stated those yet? I envision my players, who would probably be ensigns or something anyways, flying about in shuttles and maybe trading pot shots with a Bird of Prey from time to time...