For instance, I would think, rather than training cadets that there are no-win situations where one can only be concerned with how one faces death, you'd want to train them to never accept defeat and keep fighting to accomplish the mission to the bitter end.
That sounds all cool and macho, but is it really such a good idea? Like I said, an important trait in a good leader is humility, the ability to recognize that one is capable of failure. It keeps you from getting too full of yourself.
Besides, fighting to the bitter end is exactly what the Kobayashi Maru is about. The point is to teach acceptance that sometimes you may have to fight to the bitter end -- and that you may still fail by doing so. The question is whether, when you're faced with that situation where your only option is to go down in flames, you keep your cool and remain an effective commander to the end, rather than falling into panic or despair because your training never prepared you for a no-win scenario.
Also, my contention that seasoned officers and instructors could evaluate a cadet's ideas based on their own experience without having to run actual physical trials of them flies, I know, in the face of the oft-used Trek concept of young upstarts knowing more than their clueless "betters."![]()
That view never occurred to me as a factor in my considerations. I've explained what my reasoning actually was, so now you're changing the subject to something that has nothing to do with anything I've said or anything I believe.
I suppose you have a point that experience could be a factor, if the cadet comes up with a solution that has been tried successfully before. I guess I was thinking too specifically about coming up with new solutions.
Still, I'd think that just about every test and simulation in the Academy is about testing problem-solving skills in some way or other. I mean, that's basically what a test is -- a set of problems you're assigned to solve. And I'm sure there are plenty of things that test determination and perseverence, like survival training. So neither of those really works for me as a primary purpose for the KM simulation. Its purpose is to be an exception to the normal tests and trials, a reminder that no matter how smart and quick and determined and adaptable you are, sometimes your luck just plain runs out. It's the memento mori principle: "Remember thou art mortal."
In ancient Rome, the words are believed to have been used on the occasions when a Roman general was parading through the streets during a victory triumph. Standing behind the victorious general was his slave, who was tasked to remind the general that, though his highness was at his peak today, tomorrow he could fall or, more likely, be brought down. The servant conveyed this by telling the general that he should remember, "Memento mori."
Yes, you need ambition and determination to succeed, but you also need to retain a sense of perspective. The Kobayashi Maru is the voice whispering in a captain's ear, reminding them of their mortality and making sure they remember the stakes of their decisions.