I agree. Paramount's gross insults should be confined to the people who made the visual effects of the original series.![]()
By this line of reasoning, all future art should be stopped. No new creativity should be allowed.That's like asking why an artist restoring a painting would want to try to recreate the artist's original style rather than just throwing the painting away and taking a photograph that resembles it. Animation is not just a crude substitute for live-action, it's a distinct artistic medium in its own right. TAS was its own entity -- not just an attempt to copy TOS, but an attempt to make a show that captured the essence of TOS while bringing something new to it, something that only animation could provide.
Besides, there are a lot of us who are fans of TAS, who enjoy and value what Filmation created. There are a lot of us who are fans of Filmation's whole body of work, who grew up with it and are very attached to it. Are you saying that people who love TOS are worthy of consideration but those of us who love TAS should be slapped in the face by having the thing we care about rejected and replaced? How is that remotely fair? And how is that anything but grossly insulting to the professionals who put their hard work and creativity into making TAS what it was?
Did painters stop painting after the Mona Lisa? By your line of reasoning they should have stopped because no one should ever attempt to do any better. No Monet, no Picasso, no Van Gogh nor any other great art.
I agree. Paramount's gross insults should be confined to the people who made the visual effects of the original series.![]()
That's not fair. The TOS Remastered team took great care to be faithful to the design and feel of the original shots. They could've renounced them altogether, redesigned the Enterprise and the other ships, and done it all in a modern, flashy style, but they didn't. They kept the basic aesthetics intact as much as they could.
I love the TAS animation style, both the cels and the often sumptuous, rectangular, painted backgrounds that went on and on in both directions. What I'd love to see is movement of the characters at a higher cel-count ratio, or CGI artwork that replicates a more early-Disney ratio.
Since the episodes are also so short, I think it would be possible to create some new "B" plots - or at least vignettes - to support the main stories. For example, what kept M'Ress so busy when all the female crewmembers had to take over ship's duties when the male crew (except Arex) were incapacitated by "The Lorelei Signal"? Maybe use Alan Dean Foster's Kirk story ("ST Log Ten") that happened parallel to "The Slaver Weapon"?
On one level I'm intrigued by this idea. But there's another part of me that worries that the animation would be taken in a wholly different and more contemporary style as opposed to just making the original style more fluid and a little sharper. I admit it could also use some more shadowing for added depth.I've always been fairly comfortable with TAS's best stories, ok with the animation on its own level. But as part of introducing ST in general to my stepdaughter, I kind of left TAS out. She's fairly used to modern animation and might find TAS too simple. I was watching "Yesteryear" and the look of it confirmed for me that its style is finally 35 years too old, and I am totally ready to see it re-animated with cgi. I think in terms of business, CBS/Paramount could do worse than offer the old animated series on DVD or Blu-ray, and it could establish a test market for a new animated series.
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I'm very open to the idea of a newly produced animated series set in the era of Kirk and Spock. The voices could be made to sound like the original voice actors... or not. The production design could replicate the original series to whatever extent seemed feasible. (Frankly, given the trend toward simple, highly stylized animation designs, the look of TOS' ships, sets and costumes could almost literally be translated directly into a new animated series.)
Best of all, it would be fun if new animated shows were written by science-fiction writers. Many modern animated shows already bear the fruits of more sophisticated writing. Let's take that and kick it up a notch with a genuine sci-fi twist.
Only if by "CGI" you mean 2D animation drawn with a digital drawing program, which is how 2D animation is done these days, basically.
Interesting idea in theory, but where do you get the voices? Doohan and Kelley are no longer with us, and the other actors' voices have changed too much in the past 35 years.
Oops. I know better than that. I mistyped....and their color choice (thanks Lou) is really poor in a lot of cases.
The color choices were made by director Hal Sutherland, who was colorblind. It wasn't Lou Scheimer's doing.
We'll have to disagree about Filmation's work. Their stuff is poorly composed and badly designed in general. Sadly, that was the state of the art for TV animation at the time. And while Trek looked better than a lot of contemporary stuff, its visual design and shot composition is generally bland and uninteresting.And sure, I'm not saying it didn't have flaws, but I'm saying you shouldn't reject the good along with the bad. And I'm saying that if a re-animation were to be done, I'd rather see it done in 2D animation that paid tribute to the good aspects of Filmation's art design, rather than some generic, jerky 3D animation.
You won't get any argument from me there. I mentioned that very thing later in my post.I think it's ridiculous the way some people assume that 3D animation is supposed to "replace" 2D --
But the topic is re-animating the show. If one accepts that conceit, that means replacing the animation. All that's left of the original show are the audio tracks, and if those are junked for hponed-in performances (I don't disagree) all that's left would be to start with the same scripts and do them over.Except that the actors' voice tracks were often the worst things about the episodes.It would be interesting if someone could find isolated audio tracks of the actors and totally re-do the show
Where did I ever imply that? One reason one wants isolated audio track in animation is so you can change the timing in a scene, make dialogue overlap, etc. If sound effects and music are mixed to the tracks, you're stuck with the existing timing, even if it doesn't work and has no energy.Besides, if you're suggesting replacing Ray Ellis and Norm Prescott's orchestral music with some generic modern synthesized stuff, I consider that blasphemy.
See above. I disagree that it's well designed. It's simplified and functional, but to the point of blandness.Because it looked good. I thought you were the one advising against confusing design and animation....And I never said anything about "aping" -- don't replace my points with straw men. I said to pay homage to their design style while employing fuller animation., but I really don't see the point in aping Filmation's style.
The full quote read (with a typo corrected), "Then again, I'd hate another robotic CGI take or yet another wanna-be anime show. I'm with Jon Kricfalusi on this: most animation today is stylized for its own sake, not in service of the show, and most of what passes for design is style without function." It was a comment against generic 3D or stylization for its own sake in a "remake" or "reimagining". I think we both agree that's a bad idea.I don't know what that has to do with a discussion about Filmation.I'm with Jon Kricfalusi on this: most animation today is stylized for its own sake, not in service of the show, and most of what passes for design is style without function.
I'm very open to the idea of a newly produced animated series set in the era of Kirk and Spock. The voices could be made to sound like the original voice actors... or not.
Well, I suppose they could do an animated series with the voices of Chris Pine, Zachary Quinto, Karl Urban, Simon Pegg, Zoe Saldana, John Cho, and Anton Yelchin.
Or here's a thought: of current animation voice actors, who would you pick to play the characters? I bet Kevin Conroy could do a good Spock. And Cree Summer would be a fabulous Uhura.
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