I am...
somewhat disappointed that the Switch 2 does not have analogue triggers.
While I suppose first-party Nintendo games would be expected to function well enough with digital triggers in mind, this might impact certain third-party titles that are, or which could be, ported over to the system.
For comparison's sake, a number of handheld PCs, such as the
Steam Deck OLED, have analogue triggers as standard; as, indeed, do various controllers (such as Sony's DualSense) that can be used with such devices while in docked mode.
Still, I suppose if one's wallet wasn't impacted heavily enough, it
might be possible to use the Switch 2 for Nintendo's own games, plus certain third-party games which suit the system well enough - and to use a handheld PC (to include the SteamOS edition of the Lenovo Legion Go S, which is due out in another month or two) for games which might benefit from analogue triggers, and/or which would probably not be expected to be ported over to the Nintendo eShop.
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Speaking of cost:
On the one hand, the Switch 2 includes a dock, as well as a means to use the Joy-Con 2 separately in docked mode - though it's probably wise to get a Pro Controller 2 for extended play while docked. While the new Joy-Con 2 each have a mouse function, can a standard keyboard and mouse be connected also?
On the other hand, each Steam Deck has a case included, though the higher tier models have better cases. You'd need a separate dock and a DualSense (or some other compatible controller) for docked play, as well as a mouse and keyboard if you want to use it in Desktop Mode a lot.
In both instances, you'd need to get a separate screen protector.
In terms of games, perhaps the two biggest differences cost-wise are the sales (Valve appears to have more of them) and online play (Nintendo offer this as a subscription service). Well, that, and the ability to have games be sold in physical form - though even then, not all games sold in store for Switch 2 are in fact going to have the game on the actual card.
One other advantage of a SteamOS device is that it can function as a PC as well as a gaming system, if needs be.
So, over the expected life span of a given device, there are certainly pluses and minuses to consider, in terms of the overall value proposition of each system - if, indeed, one can only afford to get one or the other.