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Super Hi Res Enterprise

We need that pic of Picard and Riker again don't we ?

You know the one I'm talking about.

65vp.jpg


Picard : Wuh ?

Riker : I have a headache, again.
 
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I don't recall ever seeing any distortion through the curved windows in Ten-Forward or the conference room in TNG...
such as this screencap:
http://tng.trekcore.com/gallery/albums/s1/1x08/lonelyamong062.jpg

Yes, I know -- didn't you see my post upthread?

SonicRanger said:
In fact, sometimes monitor screens are so reflective in the 24th century that the crew has to tape black cardboard on them to cut down on the reflections. :devil:

And 24th century windows are so non-reflective that you'd swear there was no glass there. :devil:

Can't I argue both sides? :evil:

Anyway, let's just say that sometime between the first season of TNG...

http://tng.trekcore.com/gallery/albums/s1/1x05/lastoutpost119.jpg
http://tng.trekcore.com/gallery/albums/s1/1x13/biggoodbye039.jpg
http://tng.trekcore.com/gallery/albums/s1/1x26/neutralzone039.jpg

... and later seasons, there was a big improvement in anti-glare window technology.
 
^
^^ I was talking about distortion, not glare/reflection.

Two sides of the same coin -- unwanted deflection of light rays at an interface.

I'm sure that, when there was actually plexiglass in the Conference Lounge windows (during the first season), you'd see distortion through them too. When they decided to have "perfect" windows and took all the plexiglass out, there were no more reflections or obviously no way for there to be distortion.

The notable exception was Picard's Ready Room window, which kept its plexiglass:

http://tng.trekcore.com/gallery/albums/s4/4x01/bestofbothworldstwo724.jpg

And the Kazons had those amazing reach-through windows:

http://www.ex-astris-scientia.org/inconsistencies/curiosities/kazonfighter-investigations.jpg (cut 'n' paste link into your browser)

:wtf: :devil:
 
Anyway, let's just say that sometime between the first season of TNG...

http://tng.trekcore.com/gallery/albums/s1/1x05/lastoutpost119.jpg
http://tng.trekcore.com/gallery/albums/s1/1x13/biggoodbye039.jpg
http://tng.trekcore.com/gallery/albums/s1/1x26/neutralzone039.jpg

... and later seasons, there was a big improvement in anti-glare window technology.

Yep. They took the plexiglass out of the windows and never put it back.

I believe the same was true for the transparent dome at the top of the bridge set - it actually tended to vibrate in response to sound on the set in a way that could be picked up in recording.
 
Yep. They took the plexiglass out of the windows and never put it back...

Yeah, it was part of the changes that they made when they were able to built separate Sickbay and Conference Lounge sets, instead of just having one and changing it back and forth. Perhaps the Plexiglass gave some support to the carpet they places over the windows, and when they didn't need to periodically cover the windows with carpet anymore, they took out the Plexi.
 
Yep. They took the plexiglass out of the windows and never put it back...

Yeah, it was part of the changes that they made when they were able to built separate Sickbay and Conference Lounge sets, instead of just having one and changing it back and forth. Perhaps the Plexiglass gave some support to the carpet they places over the windows, and when they didn't need to periodically cover the windows with carpet anymore, they took out the Plexi.

I also suspect that the reflections in the plexiglas in the windows would be really complicated for compositing with blue/greenscreen shots.
 
I'd stick it in that ship's tailpipe.

Looks like it's big enough to accommodate everyone here.

Speak for yourself. :cool:

(boing!)

The more I see it and the more of it I see, the more I'm learning to tolerate it and I hated the thing worse than cancer.

My biggest problem has always been that the dorsal section was set too far back. Yes, there were a lot of other complaints that I have with it, but if they just fixed that dorsal section it would fix the whole damned thing.

-Shawn :borg:
 
It's just me who hopes that in one part of the film, Kirk tosses Nero out of the window?

And then lands the enterprise on Vulcan ?
 
It is a great shot. I love being able to see more of the details that tend to personalize a ship for me...from exterior portholes to interior writing on panels for example.
 
A curved window doesn't distort an image.

Wrong. Just plain wrong.

Let me explain. A viewer is a 2-d image. If you bend the viewer, you get a bent 2-d image.

A window is just a hole in the wall.

Glass may distort what you see through the window slightly, but who said they're using glass?

So nice try, but no cigar.

A curved window doesn't distort an image.

Wrong. Just plain wrong.
The amount of distortion (due to refraction) is trivial with a thin-plate piece of glass, however. The thicker the piece of glass, the more significant the distortion.

This is due to the index-of-refraction of glass, air, water, vacuum (which has none, obviously) and so forth all being different. It's a simple geometry problem to determine the refraction index.

On the other hand... suppose that this is part of a VIEWER. Ancient is thinking of it as a curved flat-panel... which would, indeed, give you a distorted image, I'm sure we can all agree.

But Star Trek has established that they use "holographic viewers." This was most strongly established in TNG-era shows, but I seem to recall it being established on "Enterprise" as well (even if we never saw evidence of it on TOS).

Now, if this is a "holo-viewer" screen... you could have it be any shape you wanted and the holo-image on the other side would be undistorted... because you'd have the image generated so that the viewed image would inherently compensate for that. Wouldn't you?

I'll be the first to tell you that I HATE the "curvy-blobby" shape approach. Everyone who's read more than one or two of my posts probably knows that. And Abrams' film is clearly beholden to that same (functionally-ill-conceived but graphic-art-guy-"kewl") style. So they've got a pointless, poorly-conceived "window and/or viewer" there which is curved... and REGARDLESS of what it is, the curvature accomplishes nothing positive... it serves no purpose except to "look kewl." Same as the object's shininess.

A flat window would make more sense. A flat 2D viewer would make more sense. A flat holo-viewer would make more sense.

All good points.



trk6.jpg


This picture, which I'd forgotten about, clearly shows a pretty deep alcove to the side of the viewer. Which means the viewer is pretty far away from the ship's hull, and cannot be a widow.
 
Which means the viewer is pretty far away from the ship's hull, and cannot be a widow.

Why exactly? So it's a thick alcove... surely that's expected? Especially if it's a window. If it was just a viewer, why have an alcove at all. Just make it part of the wall.

I'm also not quite sure what you're seeing that pic that tells you it's a thick alcove
 
Which means the viewer is pretty far away from the ship's hull, and cannot be a widow.

Why exactly? So it's a thick alcove... surely that's expected? Especially if it's a window. If it was just a viewer, why have an alcove at all. Just make it part of the wall.

I'm also not quite sure what you're seeing that pic that tells you it's a thick alcove

No, you totally missed what I was saying. To the left you can see an alcove in the bridge. The viewer is NOT in an alcove, the viewer is far away from the edge of the bridge, pulled closer to the center. Presumably to bring it closer to the captain's chair.

Essentially, we can see that the bridge extends forward beyond the viewer, and it's not even close to the bulkhead.

EDIT:

Something like this:

 
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I wanted to point something out to everyone here that I found interesting. I posted this in the TrekMovie comment section (slightly edited in context for this site.)

At first glance the shot of Spock in front of the view screen appears to be from the Empire Magazine cover.
Here is the Empire shot:
http://www.empireonline.com/images/image_index/hw800/30307.jpg

Now view the hi-res version of that pic in the TrekMovie article.

Notice the Enterprise Hull and stars in both of these shots (the stars in the hi-res pic are noticeable if you zoom in at full size.)

It seems to be the exact same shot but with a slightly background outside of the view screen. Regardless, notice the sideways “streak” of the stars and the different angles of the top of Enterprise hull. This could suggest one of two things.

1.) It IS indeed a viewscreen (and not a window as had been speculated) and it displays what appears to be a rotating camera image from the bridge POV.

2.) It’s a window and the bridge rotates.

Which one is more feasible?

It's the observation lounge. I have this on good authority.

~String
 
A curved window doesn't distort an image.

Wrong. Just plain wrong.

A window is just a hole in the wall.

Glass may distort what you see through the window slightly, but who said they're using glass?

So nice try, but no cigar.

Still wrong.

Light will refract whenever it passes through an interface between two materials with different refraction indices: air-glass, air-plexi, air-water, air-transparent aluminum, etc.

Add a curve, like we see in the photos, and now you have a lens, albeit a thin lens, but still a lens. Light passing through a lens bends and distorts.

It doesn't matter what material from which the lens is made -- that just affects how much the light bends (i.e., higher difference refraction index = more bending).

And light with different wavelengths will bend to different degrees (i.e., chromatic aberration) -- that's what causes rainbows and why the edges of your digital photos might have a little blurring (which is also due to spherical aberration).

The thicker the glass (or transparent aluminum or whatever), then greater the bending -- you might expect a window on the bridge to be pretty thick, like a foot or more.

It's the observation lounge. I have this on good authority.

~String

Highly doubtful.
 
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CHEKOV:"Dey're still bitching about de viewscreen? VY do we have to put up vit dis kind of shit, sir?"

McCOY:"Could be worse, Pavel.

At least this isn't a FIREFLY forum."
 
Wrong. Just plain wrong.

A window is just a hole in the wall.

Glass may distort what you see through the window slightly, but who said they're using glass?

So nice try, but no cigar.

Still wrong.

Light will refract whenever it passes through an interface between two materials with different refraction indices: air-glass, air-plexi, air-water, air-transparent aluminum, etc.

Add a curve, like we see in the photos, and now you have a lens, albeit a thin lens, but still a lens. Light passing through a lens bends and distorts.

...

Yes, so? You aren't telling me anything I don't know.

It could just as easily be made from a forcefield. And we know, from at least some point, Trek material became fully invisible. We saw these invisible windows in ENT too, so I imagine they came up with some sort of exotic material which cuts distortion to almost nothing. You're splitting hairs technically. Air distorts light too. But I'm going to say, for purposes of not being anal, that it doesn't distort it enough to notice. So it can be ignored. The same goes for whatever material Trek science has created.

My point was simple. curving a 2-D viewer distorts the 2-D image. It does not distort a window view. Inserting glass may distort an image somewhat, but not in the same way. And they aren't using glass for anything, most likely.

Anyway, it's a moot point since it's not a window.
 
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