Why do first party Ninendo games coddle gamers so much now?
Besides the difficulty of Mario and Zelda games and the complexity of the dungeons being toned down more and more, now they give you free hints at the touch of a button, free cheats if you die a few times in the same place, and tell you when it's past your bedtime (Ok, they tell you you've been playing a whole and should take a break, same thing). If there are any hard levels of the game you have to chug through all the easy levels and get all the random stuff hidden in them to unlock them.
When we were kids we never had much trouble getting through Mario and Zelda games but at least we felt occasionally threatened and needed to make some sort of an effort. When did Nintendo develop such a low opinion of their fan base?
Besides the difficulty of Mario and Zelda games and the complexity of the dungeons being toned down more and more, now they give you free hints at the touch of a button, free cheats if you die a few times in the same place, and tell you when it's past your bedtime (Ok, they tell you you've been playing a whole and should take a break, same thing). If there are any hard levels of the game you have to chug through all the easy levels and get all the random stuff hidden in them to unlock them.
When we were kids we never had much trouble getting through Mario and Zelda games but at least we felt occasionally threatened and needed to make some sort of an effort. When did Nintendo develop such a low opinion of their fan base?