So I think I just found a bug in the way Admiralty System calculates Critical Rating. I've documented the bug in STO's bug reporting forum. Basically, Critical Multiplier bonuses gets undercounted when a player slots two or three ships that have the "x Critical Multiplier from Eng|Tac|Sci|All Stats|Events" special ability. Now on my side I am wondering if I should reproduce the bug faithfully in the Optimizer so the Critical Ratings are identical to the game's bugged calculation, or if I should just wait for Cryptic to fix the bug. What do you guys think?