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StarKiller {SPOILER}

I thought that it was dug into the planet because this first order didn't have the same resources as the empire to build another ineffectual death star. but then the planet can move?! that seems like a pretty big fucking deal.

also as for the sun stuff, im sure that the starkiller doesn't absorb the sun in the system they're about to attack - they absorb the sun in one close and then fire the weapon at one of the populated systems nearby. people say why not just do it in one of the systems? i guess because it takes some time to absorb a sun and it'd give people a bunch of time to evacuate or to try attack.

idk the starkiller stuff was weak, they could've come up with something way more original and better.
 
I think the world devastators of the defunct EU were better thought out than this thing.

Kor
 
I think the world devastators of the defunct EU were better thought out than this thing.

Kor

Yeah, that would've worked better from a plot standpoint in every way but I guess it was the "bigger = better". There are a bunch of more original and different ideas they could've taken from the EU to be honest, the Starforge for example could've served a similar purpose while not being a Death Star.
 
The main overarching goal for Starkiller Base in the trilogy is likely to cripple the New Republic in the opening shot of the war so that the Resistance can't just fallback on the Republic Fleet for their firepower. The Republic should have enough firepower to take on the First Order normally, just had to use the Resistance due to treaty restrictions.

The "space is small" does mess things up a bit, but I get that the story wanted the heroes to see the destruction of the Republic planets...it just doesn't work in any reality.

As for the power source, this is the Base's second shot. Either the system had two suns, the star is restarted after each blast, or Starkiller Base has a hyperdrive and moves system to system to get recharged. The first shot did not have the base in darkness and all the stormtroopers were outside to watch them take out the Republic worlds and fleet.
 
The main overarching goal for Starkiller Base in the trilogy is likely to cripple the New Republic in the opening shot of the war so that the Resistance can't just fallback on the Republic Fleet for their firepower. The Republic should have enough firepower to take on the First Order normally, just had to use the Resistance due to treaty restrictions.

The "space is small" does mess things up a bit, but I get that the story wanted the heroes to see the destruction of the Republic planets...it just doesn't work in any reality.

As for the power source, this is the Base's second shot. Either the system had two suns, the star is restarted after each blast, or Starkiller Base has a hyperdrive and moves system to system to get recharged. The first shot did not have the base in darkness and all the stormtroopers were outside to watch them take out the Republic worlds and fleet.

The Starkiller just seems so poorly thought out by everyone involved, the writers should've come up with something else. They honestly could've cut out all the Starkiller stuff and we wouldn't have missed much because the trench run stuff was pretty forgettable sadly.
 
I might have gone for a Dyson Sphere (Dyson Swarm I should say) to put the entire power of a star into one beam.

With Halo so popular--I'm surprised they didn't use the Halo like ship-star
http://www.centauri-dreams.org/?p=30948

The point was to show this thing as an abomination done to nature--the trees--the very damage done to the hosting planet just by the firing of this weapon that didn't have to move to destroy targets in other systems.

So help me--but early in Star Trek, when Kirk called for a sector of space near Delta Vega to be irradiated to kill Mitchell--that makes me wonder at the power requirements.

When Kylo stops the blaster bolt--it--and the sabers now--seem to be made out of very energetic fibers--maybe some kind of string theory work around that allows the cannons to track--tracing phaser-like.

In terms of super weapons--you can have two black holes collide and create powerful gravity waves-- Colin Kapp's Chaos weapon.

The worst, short of finding some way to collapse the vacuum or build a multiverse killer would be to find a way to knock a quasar on its side--so that the beams coming from the north and south pole instead scythe through the plane of the galaxy, killing all life.

Using enough gravity tractors and other objects, this might even be do-able.
 
A civilization that can build a Starkiller Base would never need it.

What I mean by this. We're talking about a work of massive planetary engineering. Assuming an Earth-size planet, the trench alone would be thousands, if not tens of thousands, of miles long. It looked that they cut down into the mantle, if not the core -- without triggering massive lava eruptions or rendering the planet uninhabitable.

The resources required to create this were immense. Perhaps it was all done by robots, in which case the resources for the robots had to be harvested, the robots themselves had to be built, etc. I imagine the construction droids on this project might have been Von Neumann Machines; they built copies of themselves using the refuse of the planet's demolition.

If you can do all that, you don't need a weapon that can destroy planets. You could build your own instead. You could take apart a solar system and build a Niven Ring, a Dyson Sphere, or an Alderson Disc. You don't need a Starkiller Base to demonstrate your power; the fact that you can engineer a planet on that scale is a demonstration of your power.

Unless the Republic is capable of an engineering feat on the scale of Starkiller Base, there is no competition; the First Order would simply outclass the Republic, and planet after planet would fall into the First Order's sphere of influence.

That's true power.
 
So let me see if I have the Starkiller base figured out. It drains a star for its power source. Assuming it stayed in the same star system, that means an entire star can only power this thing twice before burning out. I'm sorry, what? A star is massive power, that you can deplete it after two uses of the super weapon is just silly.

Also I noticed after Starkiller was destroyed, a new star was created it its spot. I'm pretty sure science doesn't work that way, but whatever. Science really isn't Abrams's thing, is it?
 
It's about as scientific as the Genesis device turning the mutara nebula into a planet in STII:TWOK. :shrug:

Kor
 
The funny thing is that the empire/1st Order really does not need to build these giant superweapons like the Death Star and the Star Killer. The Star Destroyer itself is a powerful weapon capable of devastating a planet's surface from orbit. A fleet of star destroyers should be able to easily reduce any planet of the Resistance to ruin.
 
The funny thing is that the empire/1st Order really does not need to build these giant superweapons like the Death Star and the Star Killer. The Star Destroyer itself is a powerful weapon capable of devastating a planet's surface from orbit. A fleet of star destroyers should be able to easily reduce any planet of the Resistance to ruin.

Something never demonstrated in any of the films.
 
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