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Star Wars Jedi: Fallen Order - New Single Player, Story Driven Game

Fallen Order started production before Battlefront 2 released.

Squadrons was also not a commissioned game, a small team at Motive made a demo and pitched the idea to LucasFilm and their higher ups at EA. They really wanted to make a new flight game.

And I don't think it was Disney, or at least not them alone, because Battlefield 5 didn't have lootboxes either, that released after BF2.

They keep shoving them in their sports games though.
 
Yeah, I have a feeling if we get any kind of pre-movie era game, it'll be High Republic rather than more KOTOR.
 
Didn't seem worth starting a thread for this so I'll just post it here: it's being reported that a KotOR remake is in the works.
I'm sceptical to say the least, mostly because the studio supposedly developing it is Aspyr who's mostly know for ports. Indeed they just ported Republic Commando for Switch & PS4 just recently, and a few years back already ported KotOR for iOS and I think Linux too?

I think what's actually happening here is that they're porting the game for PS4/5 & Switch. Maybe with some remastering like texture & GUI up-resing and the like. Let's get real: KoTOR is one of the most highly regarded Star Wars games ever by both critics and fans. If Lucasfilm/Disney were to do a proper full on canon remake, they're not leaving it in the hands of such a small studio that most does porting instead of the likes of Respawn, Bioware, etc.
 
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Yeah, if there was going to be a full on remake, I have a feeling they'd go back to Bioware or one to one of the other big RPG studios for it.
 
Didn't seem worth starting a thread for this so I'll just post it here: it's being reported that a KotOR remake is in the works.
I'm sceptical to say the least, mostly because the studio supposedly developing it is Aspyr who's mostly know for ports. Indeed they just ported Republic Commando for Switch & PS4 just recently, and a few years back already ported KotOR for iOS and I think Linux too?

I think what's actually happening here is that they're porting the game for PS4/5 & Switch. Maybe with some remastering like texture & GUI up-resing and the like. Let's get real: KoTOR is one of the most highly regarded Star Wars games ever by both critics and fans. If Lucasfilm/Disney were to do a proper full on canon remake, they're not leaving it in the hands of such a small studio that most does porting instead of the likes of Respawn, Bioware, etc.

Jason Schreier is a very reliable when it comes to gaming industry scoops.

If he says something is happening I side with him being right. Is he right 100% of the time? No, but he has a good track record.

IIRC Aspyr hired some ex-Bioware people recently for an unannounced project and that included a writer.
 
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Jason Schreier is a very reliable when it comes to gaming industry scoops.

If he says something is happening I side with him being right. Is he right 100% of the time? No, but he has a good track record.

IIRC Aspyr hired some ex-Bioware people recently for an unannounced project and that included a writer.
Aspyr can hire whoever they like, the reality is they're a small studio specialising in porting other people's games. A full on remake of a 20-30 hour third person western RPG up to modern AAA standards, in an IP as well known and high profile as Star Wars, set in an era Lucasfilm haven't even touched on yet is an order of magnitude or three beyond their capabilities. It'd be like a small electrical component subcontractor hiring a few ex-Nasa engineers and thinking they can rebuild and launch a fully functioning and improved Space Shuttle. Modern RPGs are about the most complex type of game around. It takes quite large studios YEARS to make them, and half the time even they bugger it up.

Like I said, a remaster is WAY more feasible than a remake; they may even add in some new material or re-introduce some cut content like Sleheyron or something (hence the writer.) But the whole game from scratch? Nah-ah.
 
Aspyr has been reorienting themselves for the last several years. They began as a Mac-exclusive porting house, but they've shifting more to consoles and retro-ports with fewer and fewer Mac titles over the past five years or so. They were also acquired recently, so that could also be prompting a strategic shift into development rather than just porting and publishing. Indeed, actually reading that article I just linked to, they repeatedly mention developing and new content as something they're going to be pursuing now that they're part of a larger organization.
 
Still, trying to remake KotOR of all things right out of the gate seems WAY too ambitious. I mean if for no other reason than "it's Star Wars!" The licence fee alone would probably be too ruinous to even comprehend. Just think of all the things that go into modern RPGs that they have *zero* experience in on that scale. It's orders of magnitude beyond anything else they've even attempted. This isn't just a "hire a few dozen more staff" kinda project, it's a "quadruple the size of the company at every level" kinda project.

Now on the other hand if some OTHER much bigger and more experienced studio is remaking KotOR and a portion of the grunt work is being outsourced to Aspyr; that I'd believe. Indeed the fact that the subsidiary it was folded into is known mostly for remasters and ports, and the parent company is mostly known for pretty much the same (mostly back when it was THQNordic) only makes it more likely that this is more remaster than remake.
 
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Did the idea that Starkiller Base come from Fallen Order or did it come from somewhere else? Wookiepedia mention Fallen Order, Super Star Wars Graphic, and The Rise of Skywalker Visual Dictionary, but I wasn't sure which would have been developed first.
 
Did the idea that Starkiller Base come from Fallen Order or did it come from somewhere else? Wookiepedia mention Fallen Order, Super Star Wars Graphic, and The Rise of Skywalker Visual Dictionary, but I wasn't sure which would have been developed first.
I think it's a safe bet that there's exactly zero chance that JJ Abrams filched the idea from a video game they wouldn't start to be developed for another 2-3 years.
Though if what you actually mean is whether 'Fallen Order' came up with the idea that SKB and Illum are one and the same: also probably no. It looks like it was something cooked up but some of the LFSG and kinda slipped into a few of the reference books, going right back to the release of TFA. I imagine the Dice team just picked it up and went with it.
 
Did the idea that Starkiller Base come from Fallen Order or did it come from somewhere else? Wookiepedia mention Fallen Order, Super Star Wars Graphic, and The Rise of Skywalker Visual Dictionary, but I wasn't sure which would have been developed first.
It had been hinted at as far back as 2015/16.

Maps showing Starkiller's starting location had it in the same spot as Ilum was in other maps.

The weapon was described as being made out of a planet rich in Kyber crystals.

In Legends Ilum was a lot bigger than Starkiller, at nearly 6000km in diameter, but new canon books put it at the same size as Starkiller base, 660km (tiny planet, it's smaller than the Earth's moon lmao)

The Ahsoka novel described the Empire carving large chunks out of the surface of the planet, which is what you see in Fallen Order.

Before the TROS Dictionary and Fallen Order, whenever someone asked a member of the Story Group if it was the case, they'd always been vague answering it, saying stuff like "That's certianlly what it looks like, isn't it?" Never outright confirming it, probably because they wanted it to be confirmed directly in a released source first.

I imagine the Dice team just picked it up and went with it.

Respawn, not DICE :nyah:
 
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It had been hinted at as far back as 2015/16.

Maps showing Starkiller's starting location had it in the same spot as Ilum was in other maps.

The weapon was described as being made out of a planet rich in Kyber crystals.

In Legends Ilum was a lot bigger than Starkiller, at nearly 6000km in diameter, but new canon books put it at the same size as Starkiller base, 660km (tiny planet, it's smaller than the Earth's moon lmao)

The Ahsoka novel described the Empire carving large chunks out of the surface of the planet, which is what you see in Fallen Order.

Before the TROS Dictionary and Fallen Order, whenever someone asked a member of the Story Group if it was the case, they'd always been vague answering it, saying stuff like "That's certianlly what it looks like, isn't it?" Never outright confirming it, probably because they wanted it to be confirmed directly in a released source first.



Respawn, not DICE :nyah:
OK.
 
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