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Star Trek TNG BluePrints and Star Trek Star Charts

Dax1983

Cadet
Newbie
Hey,

I recently dug out these excellent publications and have been trying to figure out

A) Where in the TNG Blueprints is Troi's office - it is shown in the Key on the final sheet but can't find it anywhere on the ship layout.

B) Anyone know if Sybaron appears anywhere in the Star Charts?

If anyone can save me going crosseyed looking that would be cool.

Thanks!
 
I think he's referring to the Sternbach 1701-D blueprints.

Never been able to find Troi's office, either. Nor the brig. Also, there do not seem to be any transporter rooms in the secondary hull. And from "Encounter at Farpoint", we know there is at least one.
 
There were some major spaces left undescribed in the saucer - perhaps classified information? One wouldn't expect either the arboretum or Troi's office to lie in the middle of classified stuff, though. But the main brig might.

As for Sybaron, I didn't put it in there originally, but I assumed it would be very close to the Argolis Cluster so that the two battles would plausibly be burdened on the same Starfleet unit. I haven't noticed Mandel adding it anywhere, either. Ohh, the things that a second edition would improve on...

Timo Saloniemi
 
OTOH, that's a bit big for the small garden sets we saw... Sets that didn't feature any blue-glowing skylights, BTW.

And we have better uses for a series of blue-growing rectangles on the saucer top surface, really - such as the saucer's own warp engines, which must exist as per "Encounter at Farpoint". Now those would clearly warrant a blank, classified area in public blueprints!

Timo Saloniemi
 
OTOH, that's a bit big for the small garden sets we saw... Sets that didn't feature any blue-glowing skylights, BTW.

And we have better uses for a series of blue-growing rectangles on the saucer top surface, really - such as the saucer's own warp engines, which must exist as per "Encounter at Farpoint". Now those would clearly warrant a blank, classified area in public blueprints!

Timo Saloniemi

The sets we saw were smaller probably because they didn't have the budget/resources to do the full sized version. Mayhaps there are smaller garden areas around the ship as well? Anyway, I seem to recall at least one blueprint set (might have been the Whitefire set, I'll have to go home and look) that indicates that set of blue glowy windows is the arboretum area (plus that glowy blue matches the arboretum windows on the TMP Enterprise).

Yes, the primary hull should have warp engines, but none of the reference material I've ever seen indicates that there are any.
 
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What the saucer has is sustainer coils. They can't generate a warp field of their own, but can maintain a pre-existing warp field generated by the warp drive.

After all, what's the use of a gigantic lifeboat if it can't get away from a crisis that threatens the rest of the ship? :D
 
I think he's referring to the Sternbach 1701-D blueprints.

Never been able to find Troi's office, either. Nor the brig. Also, there do not seem to be any transporter rooms in the secondary hull. And from "Encounter at Farpoint", we know there is at least one.

There should be many more based on the dialog from the Binar episode when they are evacuating the Enterprise:

"Decks 2 through 4 to cargo transporters. Decks 5 through 10 proceed to transporters 1, 2, 3, and 4. Decks 11 through 14 proceed to transporters 5, 6, 7, 8, 9 and 10. Decks 17 through 28, proceed to transporters 11, 12, 13, and 14. Decks 29 through 42, proceed to transporters 15, 16, 17, 18, 19, and 20."
 
To be sure, the cargo bays and other spaces are full of those transporter icons when you look closely. There are both the double ovals of cargo platforms and the three-circles-within-one of personnel platforms. I don't remember how many of them I once counted, but certainly there were more than twenty in all.

I don't really understand why an arboretum would need blue-glowing windows into space. For the ambience? A garden capped by an eternal starry night might be cool, but not very beneficial for the plants, or for most of the activities one might wish to engage in there. And any blue glow would drastically degrade the view of those stars anyway. The arboretum of Kirk's original ship never needed any silly skylights...

In contrast, associating the blue glow with warp propulsion is a match made in heaven, as it's consistent with every other portrayal of warp drive, and gives the saucer the apparent capacity for spanning interstellar distances within mere days. Of course, we don't really see these lights glow blue in the few saucer separation scenes of TNG or ST:GEN... But then again, if they denote independent warp capability, they wouldn't be lit until the saucer goes to independent warp (which happens offscreen in "Farpoint" and doesn't happen elsewhen).

Timo Saloniemi
 
The Star Trek: The Next Generation Interactive Technical Manual has a "footnote" indicating that there had been discussion of compositing in large overhead windows in the arboretum-like facility seen in "Dark Page." The windows would have theoretically tied the set to the windows of the upper aft saucer.

I wonder what those exterior windows "really" looked like when Probert designed the ship. As he explained in the interview that I conducted with him in 2005, Probert had originally designed larger windows in many areas of the ship. Bob Justman had many of these windows subdivided -- probably realizing that it would be prohibitively expensive to build sets to match the large windows.
 
I've always wondered what these were:
ED.png
 
I've always wondered what these were:
ED.png

According to Andrew Probert, all of those are public spaces, possibly large lounges which would each put Ten Forward to shame. :p

The Star Trek: The Next Generation Technical Manual describes the center detail as four low-power, fixed-focus navigational deflectors. I prefer the notion of that area being a large observation lounge.

It's interesting that Koerner's Enterprise-D rendered those center windows/deflectors with the "gap-between-front-teeth" look of the bulldoggish four-foot filming miniature. I like the more symmetrical design seen in the six-footer. Oh well. No one asked me. :)
 
Yeah, the center one is supposed to be the saucer deflector. The other ones? Just rooms? Why would they have to be anything special? They're rooms where they have cut-outs for the windows as opposed to the windows needing to practically be on the floor.
 
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