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Game Star Trek Resurgence - new Star Trek videogame announced

I finally sat down and played this game all the way through. It isn't something I'm likely to revisit.

The story* itself and crew were fairly solid. Art team did a nice job bringing the T'Kon culture to life. Technical flaws absolutely kill this game. That and how limited it was and how sluggish the controls are when trying to play.

I guess my biggest question is why? If you're paying for the Trek license, why not go ahead and do something with some of the characters people are already interested in?

*I've become very tired of the "lets tell everyone how great our character is" in the first five minutes of the story. It seems to be becoming a staple of modern Trek storytelling.
 
Star Trek games have really been hit hard by the lack of physical media (especially on the PC side). Star Trek Bridge Crew was delisted. Prodigy Supernova was delisted. Resurgence was just delisted. To my knowledge there is no legal way to get any of these 3 games for PC because there weren't even any physical releases. We're actually going through a dark age of licensed games where these games are impossible to find outside of piracy once a license is pulled.
 
Is the PC version in any way better than the Playstation versions?
I played it pretty soon after it came out, and I think some of this might have been addressed in a patch, but the Windows version was a pretty bare-bones port. No way to change keybinds or graphics settings, not even resolution. It was clearly a console-first game.
 
I played it pretty soon after it came out, and I think some of this might have been addressed in a patch, but the Windows version was a pretty bare-bones port. No way to change keybinds or graphics settings, not even resolution. It was clearly a console-first game.

It is pretty bare bones across the board.
 
It's a very strong story and feels very authentically star trek. Stealth sections were pretty clunky though and that's being generous. It's a shame the team will never get to tell another story.
 
I played it pretty soon after it came out, and I think some of this might have been addressed in a patch, but the Windows version was a pretty bare-bones port. No way to change keybinds or graphics settings, not even resolution. It was clearly a console-first game.
I remember when Star Trek: Legacy came out. Was really looking forward to it. Back then I did all gaming on a PC and it was damn-near unplayable. Definitely a console-first game as well, with really clunky keyboard controls. Adding to the frustration, when trying to figure out what all the keys were supposed to do, it still had the XBox button control labels! I was bigly pissed. It wasn't long after that I got my first XBox 360 and I never looked back.
 
Resurgence literally had the problem that Nimoy complained about after Star Trek 3 when he decided to make the lighter Voyage Home, too much 'death and destruction'. (Spoilers for Resurgence)
The male protagonist's girlfriend gets taken over by an alien. No way to save her. He also ends up taken over at the end in some sacrifice or whatever. The captain gets taken over. The female protagonist is a good officer but has no personality outside of that to the point people would probably hang out with Data instead of her in social situations.
It's all death and destruction without the deeper lessons or hopefulness that the best Trek adventure games (25th anniversary, judgment rites, final unity) had.
I remember when Star Trek: Legacy came out. Was really looking forward to it. Back then I did all gaming on a PC and it was damn-near unplayable. Definitely a console-first game as well, with really clunky keyboard controls. Adding to the frustration, when trying to figure out what all the keys were supposed to do, it still had the XBox button control labels! I was bigly pissed. It wasn't long after that I got my first XBox 360 and I never looked back.
You do know that all you needed for gamepad controls for Legacy was plugging a 360 gamepad into your PC to play it, not an entirely new XBox 360 console right?
 
So I guess we can expect to start seeing a lot less Star Trek merchandise and tie-ins now.
 
As far as we can tell for everything. Netflix is delisting Star Trek globally ostensibly for this reason.
Is this definitely the reason? Other licensees have said they haven't noticed any change (e.g. Nacelle Toys). Stuff drops from Netflix all the time as deals come to an end.
 
Is this definitely the reason? Other licensees have said they haven't noticed any change (e.g. Nacelle Toys). Stuff drops from Netflix all the time as deals come to an end.
There is no confirmation at this time, currently a coincidence.

Some other toy line dropped teenage mutant ninja turtles because of a similar increase.

I would guess it depends on what contracts were previously in place so a few things are probably safe for a while until expiration dates comes along.
 
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