yeah, kinda. The 'magic/caster' class with debuffs and whatnot. Honestly, not sure I'd bother. STO has completely ignored them as a class, and none of the team stuff really rewards or has any place for the SCI abilities. Really, you either need to go heavy on DPS and TAC, or go ENG for the tank/healing powers. SCI is that middle ground that's not really good at either, and the thing it does bring isn't super helpful IMO...
Yeah, what's missing in the game are trickster NPCs who have such a good AI to counter the brute force of the DPSers and strip tanks of their resistance. Then Science players had their place.