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Star Trek Online Discussion Thread (now free to play!)

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Other than not being able to keep my original name, no problems. Make sure to go in and get the 'reward' for switching over, located in the 'items' section of the C-Store. Oddly, not the legacy unlocks section where they always put these things. I didn't get anything particularly useful (yay points boost for a VA50 player! got a couple engine/aux boosts and a purple MK XI hand phaser as well), but worth grabbing i guess.

Much ado about nothing, in the long run, but yet another half-assed effort from PWE/Cryptic. Lie about it, say you won't notice a change, then just dump something in there and don't respond to problems when it's half-tested. Little shit like not being able to use your names, not keeping posting history or join dates, no custom avatars, etc. You know, the stuff that should work by DEFAULT in a BBS system, and shouldn't have taken any effort. I'm sure they're "looking into it"... :rolleyes:


Yeah, it's not so much the change as it is the horrible way they've implemented it. A monkey on acid could have set the forum up better than what they managed in an entire day. They didn't even finish the style sheet. You see mauve, sea green, and tan buttons on a black background with silver finish, as well as jagged white borders on the buttons themselves. The post demarcation lines don't extend all the way down, so some posts look like they're broken. Many of the links don't work, or didn't when I linked my accounts. It's half assed in every way. Hell, I didn't even get to keep my name.

I do hate that I can't customize my own avatar, though.
 
awkward, seeing as how they've been pinning all the turnaround on PvP, STFs, etc on him, telling us not to worry... :lol:

Then again, seeing as how things like the STF drop rate were all him, and his response to feedback was essentially "shut up and deal with it, it's working as designed", can't say I will overly miss him. At least one rat was smart enough to get off the sinking ship.
 
Ha, crap, yep.

Too bad on Heretic. DOFFs and the upcoming Starbases are pretty much all we've gotten recently, and IMO saved the game from already being dead. The First Officer/Department Head thing, however, was a dud. Unless I'm missing something, doesn't appear to actually DO anything, other than give you a tab to pretend with. Are there effects based on who is in those slots, or does it simply affect which picture shows up when a BOFF needs to tell you something?
 
Actually that system was to be expanded originally... The dep heads were supposed to "consume" doffs to enhance their own stats and First officer was supposed to receive special Number 1 powers and even number one play...
 
I know that was the plan, has that been dropped from being a future feature in the near term (or at least near term as it gets with ST:O)?
 
I just started playing this on the weekend and for some reason, I'm unable to beam up from Vega Colony in the training mission. I just stand around like a jackass after disabling the Borg comm relay while everyone around me beams up. I think it's a glitch. I've thought about deleting my avatar and starting the game again, seeing as I'm only an hour into it, but I can't be arsed.

Anyone else have this problem?

Its been a long time since I last did that mission, but if I remember correctly there are several more tasks to complete in a deeper section of the colony. Have a look at your journal or look for markers on your ground map (press"M").

Thanks guys! :)
 
Actually that system was to be expanded originally... The dep heads were supposed to "consume" doffs to enhance their own stats and First officer was supposed to receive special Number 1 powers and even number one play...

But as of right now, does NOTHING other than choosing which picture to display when a BOFF reads a report, right?

At least, I haven't found any differences...

Like MANY things in this game, it was half-assed to start, and then abandoned rather than fixed/finished/removed. So many things that would have been cool with a little more planning/work, but were just put out and abandoned instead
 
Actually that system was to be expanded originally... The dep heads were supposed to "consume" doffs to enhance their own stats and First officer was supposed to receive special Number 1 powers and even number one play...

But as of right now, does NOTHING other than choosing which picture to display when a BOFF reads a report, right?

At least, I haven't found any differences...

Like MANY things in this game, it was half-assed to start, and then abandoned rather than fixed/finished/removed. So many things that would have been cool with a little more planning/work, but were just put out and abandoned instead

Well Dept heads have their own Doff missions.
 
^ Though I think they may be identical to the ones that you get from the officers on the interior of your ships (First Officer=Diplomatic Attache in the ready room, Chief Engineer=Engineering Officer on the Engineering Deck etc.).
 
Starbases are up for testing on Tribble.

However I quit testing them as soon as the Dev said it'd take weeks before even a dedicated fleet could reach tier 1 (which would unlock the bank and mail etc).

Lost all interest.
 
Actually that system was to be expanded originally... The dep heads were supposed to "consume" doffs to enhance their own stats and First officer was supposed to receive special Number 1 powers and even number one play...

But as of right now, does NOTHING other than choosing which picture to display when a BOFF reads a report, right?

At least, I haven't found any differences...

Like MANY things in this game, it was half-assed to start, and then abandoned rather than fixed/finished/removed. So many things that would have been cool with a little more planning/work, but were just put out and abandoned instead

Well Dept heads have their own Doff missions.

And near as I can tell, picking a white human science officer as first officer doesn't do anything differently than a purple tac officer. The missions on the ship are just at certain spots, and they use the picture of whoever you picked to be, say, CMO, to give them to you. No functional differences
 
Well Cryptic is switching from C-points to Zen. I guess they got tired of having to explain the exchange rates to people who are convinced that their losing money on this when their not.

http://sto-forum.perfectworld.com/showthread.php?t=280551

Also the prices will be adjusted which I was kind of hoping they would sort of forget about doing so things would be unintentionally cheaper.

Oh and everyone's favorite Crystal spiders are here

http://sto-forum.perfectworld.com/showthread.php?t=280841
 
I'm actually glad they are converting to Zen. It's always been a pain in the ass for me to figure out the real money cost of items on the C-Store with $1.00=80CP. Now, with $1.00=100 Zen I can tell at a glance if a ship is 2500 Zen it will cost $25.00, etc.

Also, the Tholians look awesome.
 
I'm actually glad they are converting to Zen. It's always been a pain in the ass for me to figure out the real money cost of items on the C-Store with $1.00=80CP. Now, with $1.00=100 Zen I can tell at a glance if a ship is 2500 Zen it will cost $25.00, etc.

Plus we get to go back to just giving them money and getting the points to spend instead of the extra step of converting it.

On another note I hear the .5 Sovereign is supposed to become available before season 6 which means we will likely be getting it soon (the actual meaning of the word not Cryptic's in a sense of a larger amount of time meaning).
 
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