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Star Trek Online Discussion Thread (now free to play!)

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The Delta Flyer is my favorite for mission play. You can complete the mission with the basic shuttle, but not as easily.

Google this shuttle chart from Spidermitch:

SpidermitchShuttleANDSpecialShipChart.jpg
 
That link gets me back to the TrekBBS main page.

Your Let's Play videos inspired me to get into Star Trek Online. I've only been playing for a couple weeks but I am addicted to it. I'm already at Rear Admiral level 49 with my Fed character "Tulak", a Vulcan tactical officer. I have a sovereign class ship, the USS Star Quest, equipped with Reman covariant shields, 2 forward beam arrays, 2 forward photon torpedoes, 2 rear beam arrays and 2 rear transphasic torpedoes. I also have a bunch of consoles that increase damage resistance and weapons. I absolutely adore my ship! It is really tough and delivers quite a punch. I like cruisers but can't wait to try escorts next. Thanks for getting me hooked on STO! :)
 
How can there be a season nine before a season eight?! Or is the "big release at the end of the year" not a proper season?

Eh, whatever. As long as they have new ships, and missions on occasion, I'll be happy.
 
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Crazy idea:

T5 Oberth!

How can we make it viable, while remaining flavorful - ie, not a warship? I don't know a whole lot about what's good balance as far as hit points and stuff goes - everything is eggshells for me - but I thought of some possible stuff:

BOFFS: 1xCOM-unv, 2xCOM-sci, 1xLTC-eng, 1xLT-eng, 1xENS-tac 1xENS-unv
Weapons: 2xfront, 1xrear
Consoles: 5xSci, 4xEng, 1xTac
3xDevices

What else? What boff powers would you put in? What doffs? Other stats?
 
After a couple more tweaks my Recluse is now doing 12.5k dps, the equivalent of two good Elite STF-capable escorts. I have a friend whose Recluse doing 15k dps, Given that I have pretty much maxed out just about everything I can think of, I don't have any idea how he is out-damaging me. The only two pieces of gear I can upgrade is to get an Elite Fleet Warp Core, which no one has access to, or a 200 Lobi Tachyokinetic Converter Console.
 
What are you measuring? Total damage dealt during a match or duel damage against a single target.
I read the typical parser adds all AoE damage together so 2k dpa against 5 targets would read as 10k.
 
Crazy idea:

T5 Oberth!

How can we make it viable, while remaining flavorful - ie, not a warship? I don't know a whole lot about what's good balance as far as hit points and stuff goes - everything is eggshells for me - but I thought of some possible stuff:

BOFFS: 1xCOM-unv, 2xCOM-sci, 1xLTC-eng, 1xLT-eng, 1xENS-tac 1xENS-unv
Weapons: 2xfront, 1xrear
Consoles: 5xSci, 4xEng, 1xTac
3xDevices

What else? What boff powers would you put in? What doffs? Other stats?

Don't forget the Phasing Cloaking Device! (see USS Pegasus) Would that be a device or console...

The Oberth is more or less a scientific scout vessel, so BOFF powers should play on that theme. IMHO, it would never be a T5 ship. Perhaps as T2 refit or T3 at most. It's just hard for me to see it outperforming a Nebula class. :-)
 
What are you measuring? Total damage dealt during a match or duel damage against a single target.
I read the typical parser adds all AoE damage together so 2k dpa against 5 targets would read as 10k.

I don't PvP, so I measure total damage in ISE. Which is usually 4+ million for me. So yes, its often against multiple targets.
 
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I thought so. Might be interesting to benchmark it against a single target and then habe the same fight against a typical escort to see the actual difference.
 
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