Fallen Heroes - Book 2 - Chapter 1a
Behind enemy lines, USS Achilles – July 9, 2386 – Stardate 63517.8
The holographic representation of a S’Prenn ship looms over the forward bridge consoles. Black as space itself, its irregular shape is hard to discern, save for a few arachnid properties. Smaller than the average Federation or Altonoid vessel, it floats in forlorn emptiness like a spider drowned in a pool. It looks grisly and uninviting, yet it may turn out to be the most important object the Achilles has ever encountered.
Lieutenant Tony Blue, manning his tactical station, watches Captain Stephan Rinckes study the alien ship from his captain’s chair. Seeing a S’Prenn vessel up close is a rare occasion indeed, even for a Starfleet captain. Tony’s successor, First Officer Commander Erin Crow, shifts uneasily in her seat to the captain’s right. That has nothing to do with her being nervous about her new commission and everything to do with her suspecting this derelict to be a trap. To the captain’s left, Doctor Chris Kingsley also fidgets in his seat, for completely different reasons: the doctor cannot wait to perform an autopsy on an actual S’Prenn.
“The S’Prenn ship’s forward momentum is 300 kph,” Chief Helmsman Lieutenant Baxter reports. “We’ve matched speed and heading.”
“Keep her steady,” Captain Rinckes says. “Lieutenant Kels, report.”
The Andorian Lieutenant Kels shakes her head, wiggling the blue antennae towering over her snow-white hair. “It’s hard to obtain useful readings from the scanners, Captain. There’s too much interference emanating from the vessel. We need to boost power to sensors.”
The Vulcan Lieutenant Surtak stationed next to Lieutenant Baxter raises an eyebrow and demonstrates his penchant for stating the obvious. “We would have to disengage our cloaking device in order to do that, sir.”
While carrying a cloaking device is in direct violation of the treaty of Algeron, Tony realizes the Achilles wouldn’t have survived this long in hostile territory without it. Since the Altonoids are using this technology as well, thereby gaining an otherwise unfair advantage, Starfleet’s brass agreed to put the cloaking device the Klingons supplied to good use. Regulations exist for a reason, but sometimes rules have to be broken—an act of desperation rather than defiance.
A calculating stare from the captain ends his musings. “Lieutenant Blue, tactical analysis.”
Tony has had less than a day to get used to his new tactical post, but experience kicked in soon enough and he already feels in control. “There’s nobody around. We should be all right.” He inadvertently triggers a silent intruder alert on deck 6 and quickly corrects his mistake. “Weapons and shields are standing by in case anything goes wrong.” From the other side of the bridge, Lieutenant Commander Terrell and Lieutenant Gibbs are grinning at him. He guesses his accidental intruder alert didn’t go entirely unnoticed. Luckily, they’re kind enough to refrain from making a fuss.
“Drop cloak,” Captain Rinckes says. As a result, the bridge lights come on, revealing an amalgam of old and recent battle damage. Scorch marks stain the bulkheads and carpet, panels are missing, and some consoles have had to be scrapped and rerouted, but everything is generally speaking in working order. Functionality trumps cosmetics in this covert mission past its four-year mark.
“Boosting power to sensors,” Chief Engineer Lt. Cmdr. Terrell says.
Everyone waits for Lt. Kels to process her science terminal’s incoming data. Cmdr. Crow deems it necessary to ask, “Is it a setup?” which causes Dr. Kingsley to roll his eyes.
“I’m still having trouble reading the vessel’s interior,” Lt. Kels says. “There is a breathable atmosphere. No detectable life signs. And that’s all I can tell. The ship could be damaged beyond repair or simply powered down.”
“Suspicious,” Cmdr. Crow says.
“I agree,” Tony adds, which gains him the new XO’s undivided attention. “I must point out that an activated S’Prenn ship could easily destroy us.”
Captain Rinckes keeps focused on the viewscreen while no doubt weighing the available options. “Your concerns are warranted. However, we cannot let this opportunity go by.”
“I agree wholeheartedly, Captain,” Dr. Kingsley says. “And if you are to send an away team, I recommend they wear environmental suits.”
It’s as if the doctor has read the captain’s mind. “Commander Crow, assemble an away team.”
Her delayed response denotes her reluctance. “Understood, sir.”
Tony can’t squelch a smile.
“Lieutenant Blue, you’re with me,” Crow says in a thinly veiled diabolical tone.
Tony wishes his smile-squelching abilities were better.
She rises from her chair. “You too, Commander Terrell.”
The dark-skinned chief engineer stands up immediately and says with a broad grin, “A mysterious ship filled to the brim with giant sentient spiders who may or may not be alive, and the chance of it being a deadly trap? Blimey, count me in.” Joking aside, analyzing technology this advanced is an enticing prospect for any chief engineer, and he knows it.
Tony and Terrell follow Crow into the nearest turbolift. “Deck 4, transporter room,” she says to the turbolift’s interface.
A modest cough from Terrell. “Um. Belay that. Deck 5, armory.”
The two men await Crow’s reaction, but she pretends nothing has happened. She’s as willing to be armed to the teeth on this mission as they are.
* * *
The few times the mysterious S’Prenn intervened in Federation-Altonoid conflicts, they had always been on the Federation’s side. After the war erupted, the S’Prenn assisted in three separate battles and then, oddly enough, went silent. As the war raged on, they were nowhere to be found. One can imagine the surprise when they showed up all over the Alpha Quadrant a year later, integrated into Altonoid assault fleets. Since then, everyone has been wondering why the normally benign S’Prenn teamed up with a military force of aggressive xenophobes.
Less than a month ago, the crew of the Achilles located a crash-landed Altonoid starship and uploaded its database. Confronted by two investigating Altonoid warships, Captain Rinckes had to abandon Tony Blue’s wife Emily and field medic Ensign Ted Barton on the planet, effecting the young officers’ demise. The intel recovered, however, proved vital. It was discovered that the S’Prenn have been aiding the Altonoids since as far back as the brutal attack on Earth, and they are being coerced to do so by means of brainwashing. With that, the Altonoids not only neutralized the Federation’s most important ally, they enlisted them, enslaved them, despite the S’Prenn’s superior intellect and sophisticated engineering. The Altonoids are not to be underestimated.
* * *
Aboard the S’Prenn derelict, four Starfleet officers materialize in a cramped chamber. In a place this unwelcoming, they’re glad to be wearing their robust EV suits, which leaves only their faces visible.
Commander Erin Crow’s miserable expression betrays she is resisting the urge to ask the transporter chief to beam her back and let the others sort it out. Per the new XO’s request, security officer Ensign Josh Donahue has joined the away team, carrying three cylindrical pattern enhancers. Lieutenant Tony Blue examines his phaser rifle to make sure it is in perfect condition, even though he has checked it twice already before beaming over. Lastly, Lieutenant Commander Jon Terrell almost strangles himself with his weapons’ shoulder straps as he checks his three phaser rifles—each a different type—and his handphaser, adjusts his shoulder-mounted isomagnetic disintegrator, and inspects the imposing ceremonial Klingon knife he snatched from the armory’s decorative display.
The air seems putrid and thick, and Tony is grateful for his suit’s oxygen supply. The ship’s interior remains badly lit when Crow and Donahue switch on their wrist-mounted SIMs beacons and Terrell and Tony activate their phaser rifles’ flashlights. Evidently, these matte bulkheads absorb light. Acting on instinct, the away team huddles together as the three men await the first officer’s orders.
With her mixed ancestry, the jet-black-haired Erin Crow is beautiful even when wearing an EV suit—her petite figure makes her deceptively adorable—yet she appears to be on a continuous mission to counter her good looks with an assortment of scowls and frowns. The expression she’s sporting at the moment scores a solid four out of five scowling stars, as she waits for Terrell to stop fiddling with his weapon collection and concentrate on the tricorder he has detached from his suit.
Anxious as he may be, Terrell summons a friendly—if not broken—smile as he scans the surrounding area and says, “The computer room is located several decks away, I think.” He waves his tricorder around with steady precision. “From what I can gather about this area’s infrastructure, I might have an idea of where we should go.”
“Could you be more specific than that?” Crow asks.
“Not yet, though I’m starting to believe the computer room is the source of the interference.” Terrell scans the chamber wall to wall, testing the commander’s patience. “Yes, now I’m sure. If we follow the source, we’ll end up in the computer core room.”
“Is it safe?” Donahue asks, blinking more rapidly than his suit’s multi-colored status indicators. “The interference, I mean.”
“Don’t worry about it,” Terrell says.
This halfhearted reassurance does not placate Donahue’s nerves. “So we find the room, place the pattern enhancers, study their computer, and get out?”
“There’s a problem,” Terrell says in a manner that makes everyone check for spiders crawling up their legs. “S’Prenn hallways are tiny.” He shines the three phaser rifles’ flashlights on a corridor entrance, which measures two by two feet at most. “There’s no way we can crawl through there with our EV suits on.”
* * *
Lieutenant Tony Blue and Ensign Josh Donahue have ditched their EV suits. In their identical, gray excursion uniforms with a gold department color stripe running across yoke and sleeves, they could pass as brothers, seeing as they both are in their mid-twenties and have pale complexion, dark blond hair, and deep brown irises. Donahue is slightly taller and fitter and—as opposed to Tony’s default weary gaze—has an air of youthful optimism about him.
Although fully clothed, Tony feels naked compared to his superiors. Terrell, no doubt relieved he wasn’t selected to enter the crypt of multi-legged terrors, offers Donahue a phaser rifle. The ensign politely declines, deeming the handphaser he has secured to his belt more useful in cramped quarters. Tony, however, holds on to his phaser rifle for dear life.
“I’ve linked our in-suit communicators with your standard-issue ones,” Terrell says. “We won’t be able to hear each other once you’ve advanced too far into the interference.” This makes Tony feel even more exposed. “Just make sure you follow the waypoint on your tricorders. It should lead you to the computer room. Place the pattern enhancers there and you will be able to contact us and the ship.”
“I need not stress the importance of this mission,” Crow says from within the safety of her EV suit. “We may never get another chance. The S’Prenn have been an enigma for far too long. We must learn their side of the story. Gentlemen, this could turn the war around in our favor.”
“Or it could be a trap,” Tony says. Crow’s ensuing frown reminds him that she’s pretty when she’s angry, in a terrifying kind of way.
“I know, Lieutenant.” She enjoys calling him by his lowered rank. “Trust me, I know.” She takes a stride forward, armored and imposing in her EV suit despite her smaller stature. “For the record, I did not choose you for this mission because you were laughing at me on the bridge. I chose you because of your prior dealings with the S’Prenn and your away mission experience in general. I know you can handle this.”
Tony doesn’t believe her. However, he has no choice but to respect his place in the hierarchy. “I am ready, Commander. So is Donahue, right?”
Donahue gives a confident nod while adjusting the shoulder belt keeping the pattern enhancers strapped to his back.
Having run out of excuses to dawdle, Tony and Donahue say their goodbyes and set off. Tony crouches down first and crawls into the tight corridor while clutching a tricorder and shining his phaser rifle’s flashlight into the foreboding darkness. Donahue reactivates his wrist-mounted SIMs beacon and follows. Scary as this may be, Tony is duly motivated and confident in his and the ensign’s abilities. That is, until he hears Crow say to Terrell, unaware of her involuntary eavesdroppers, “If they don’t report back in twenty minutes, we’ll send in a new team.”
Behind enemy lines, USS Achilles – July 9, 2386 – Stardate 63517.8
The holographic representation of a S’Prenn ship looms over the forward bridge consoles. Black as space itself, its irregular shape is hard to discern, save for a few arachnid properties. Smaller than the average Federation or Altonoid vessel, it floats in forlorn emptiness like a spider drowned in a pool. It looks grisly and uninviting, yet it may turn out to be the most important object the Achilles has ever encountered.
Lieutenant Tony Blue, manning his tactical station, watches Captain Stephan Rinckes study the alien ship from his captain’s chair. Seeing a S’Prenn vessel up close is a rare occasion indeed, even for a Starfleet captain. Tony’s successor, First Officer Commander Erin Crow, shifts uneasily in her seat to the captain’s right. That has nothing to do with her being nervous about her new commission and everything to do with her suspecting this derelict to be a trap. To the captain’s left, Doctor Chris Kingsley also fidgets in his seat, for completely different reasons: the doctor cannot wait to perform an autopsy on an actual S’Prenn.
“The S’Prenn ship’s forward momentum is 300 kph,” Chief Helmsman Lieutenant Baxter reports. “We’ve matched speed and heading.”
“Keep her steady,” Captain Rinckes says. “Lieutenant Kels, report.”
The Andorian Lieutenant Kels shakes her head, wiggling the blue antennae towering over her snow-white hair. “It’s hard to obtain useful readings from the scanners, Captain. There’s too much interference emanating from the vessel. We need to boost power to sensors.”
The Vulcan Lieutenant Surtak stationed next to Lieutenant Baxter raises an eyebrow and demonstrates his penchant for stating the obvious. “We would have to disengage our cloaking device in order to do that, sir.”
While carrying a cloaking device is in direct violation of the treaty of Algeron, Tony realizes the Achilles wouldn’t have survived this long in hostile territory without it. Since the Altonoids are using this technology as well, thereby gaining an otherwise unfair advantage, Starfleet’s brass agreed to put the cloaking device the Klingons supplied to good use. Regulations exist for a reason, but sometimes rules have to be broken—an act of desperation rather than defiance.
A calculating stare from the captain ends his musings. “Lieutenant Blue, tactical analysis.”
Tony has had less than a day to get used to his new tactical post, but experience kicked in soon enough and he already feels in control. “There’s nobody around. We should be all right.” He inadvertently triggers a silent intruder alert on deck 6 and quickly corrects his mistake. “Weapons and shields are standing by in case anything goes wrong.” From the other side of the bridge, Lieutenant Commander Terrell and Lieutenant Gibbs are grinning at him. He guesses his accidental intruder alert didn’t go entirely unnoticed. Luckily, they’re kind enough to refrain from making a fuss.
“Drop cloak,” Captain Rinckes says. As a result, the bridge lights come on, revealing an amalgam of old and recent battle damage. Scorch marks stain the bulkheads and carpet, panels are missing, and some consoles have had to be scrapped and rerouted, but everything is generally speaking in working order. Functionality trumps cosmetics in this covert mission past its four-year mark.
“Boosting power to sensors,” Chief Engineer Lt. Cmdr. Terrell says.
Everyone waits for Lt. Kels to process her science terminal’s incoming data. Cmdr. Crow deems it necessary to ask, “Is it a setup?” which causes Dr. Kingsley to roll his eyes.
“I’m still having trouble reading the vessel’s interior,” Lt. Kels says. “There is a breathable atmosphere. No detectable life signs. And that’s all I can tell. The ship could be damaged beyond repair or simply powered down.”
“Suspicious,” Cmdr. Crow says.
“I agree,” Tony adds, which gains him the new XO’s undivided attention. “I must point out that an activated S’Prenn ship could easily destroy us.”
Captain Rinckes keeps focused on the viewscreen while no doubt weighing the available options. “Your concerns are warranted. However, we cannot let this opportunity go by.”
“I agree wholeheartedly, Captain,” Dr. Kingsley says. “And if you are to send an away team, I recommend they wear environmental suits.”
It’s as if the doctor has read the captain’s mind. “Commander Crow, assemble an away team.”
Her delayed response denotes her reluctance. “Understood, sir.”
Tony can’t squelch a smile.
“Lieutenant Blue, you’re with me,” Crow says in a thinly veiled diabolical tone.
Tony wishes his smile-squelching abilities were better.
She rises from her chair. “You too, Commander Terrell.”
The dark-skinned chief engineer stands up immediately and says with a broad grin, “A mysterious ship filled to the brim with giant sentient spiders who may or may not be alive, and the chance of it being a deadly trap? Blimey, count me in.” Joking aside, analyzing technology this advanced is an enticing prospect for any chief engineer, and he knows it.
Tony and Terrell follow Crow into the nearest turbolift. “Deck 4, transporter room,” she says to the turbolift’s interface.
A modest cough from Terrell. “Um. Belay that. Deck 5, armory.”
The two men await Crow’s reaction, but she pretends nothing has happened. She’s as willing to be armed to the teeth on this mission as they are.
* * *
The few times the mysterious S’Prenn intervened in Federation-Altonoid conflicts, they had always been on the Federation’s side. After the war erupted, the S’Prenn assisted in three separate battles and then, oddly enough, went silent. As the war raged on, they were nowhere to be found. One can imagine the surprise when they showed up all over the Alpha Quadrant a year later, integrated into Altonoid assault fleets. Since then, everyone has been wondering why the normally benign S’Prenn teamed up with a military force of aggressive xenophobes.
Less than a month ago, the crew of the Achilles located a crash-landed Altonoid starship and uploaded its database. Confronted by two investigating Altonoid warships, Captain Rinckes had to abandon Tony Blue’s wife Emily and field medic Ensign Ted Barton on the planet, effecting the young officers’ demise. The intel recovered, however, proved vital. It was discovered that the S’Prenn have been aiding the Altonoids since as far back as the brutal attack on Earth, and they are being coerced to do so by means of brainwashing. With that, the Altonoids not only neutralized the Federation’s most important ally, they enlisted them, enslaved them, despite the S’Prenn’s superior intellect and sophisticated engineering. The Altonoids are not to be underestimated.
* * *
Aboard the S’Prenn derelict, four Starfleet officers materialize in a cramped chamber. In a place this unwelcoming, they’re glad to be wearing their robust EV suits, which leaves only their faces visible.
Commander Erin Crow’s miserable expression betrays she is resisting the urge to ask the transporter chief to beam her back and let the others sort it out. Per the new XO’s request, security officer Ensign Josh Donahue has joined the away team, carrying three cylindrical pattern enhancers. Lieutenant Tony Blue examines his phaser rifle to make sure it is in perfect condition, even though he has checked it twice already before beaming over. Lastly, Lieutenant Commander Jon Terrell almost strangles himself with his weapons’ shoulder straps as he checks his three phaser rifles—each a different type—and his handphaser, adjusts his shoulder-mounted isomagnetic disintegrator, and inspects the imposing ceremonial Klingon knife he snatched from the armory’s decorative display.
The air seems putrid and thick, and Tony is grateful for his suit’s oxygen supply. The ship’s interior remains badly lit when Crow and Donahue switch on their wrist-mounted SIMs beacons and Terrell and Tony activate their phaser rifles’ flashlights. Evidently, these matte bulkheads absorb light. Acting on instinct, the away team huddles together as the three men await the first officer’s orders.
With her mixed ancestry, the jet-black-haired Erin Crow is beautiful even when wearing an EV suit—her petite figure makes her deceptively adorable—yet she appears to be on a continuous mission to counter her good looks with an assortment of scowls and frowns. The expression she’s sporting at the moment scores a solid four out of five scowling stars, as she waits for Terrell to stop fiddling with his weapon collection and concentrate on the tricorder he has detached from his suit.
Anxious as he may be, Terrell summons a friendly—if not broken—smile as he scans the surrounding area and says, “The computer room is located several decks away, I think.” He waves his tricorder around with steady precision. “From what I can gather about this area’s infrastructure, I might have an idea of where we should go.”
“Could you be more specific than that?” Crow asks.
“Not yet, though I’m starting to believe the computer room is the source of the interference.” Terrell scans the chamber wall to wall, testing the commander’s patience. “Yes, now I’m sure. If we follow the source, we’ll end up in the computer core room.”
“Is it safe?” Donahue asks, blinking more rapidly than his suit’s multi-colored status indicators. “The interference, I mean.”
“Don’t worry about it,” Terrell says.
This halfhearted reassurance does not placate Donahue’s nerves. “So we find the room, place the pattern enhancers, study their computer, and get out?”
“There’s a problem,” Terrell says in a manner that makes everyone check for spiders crawling up their legs. “S’Prenn hallways are tiny.” He shines the three phaser rifles’ flashlights on a corridor entrance, which measures two by two feet at most. “There’s no way we can crawl through there with our EV suits on.”
* * *
Lieutenant Tony Blue and Ensign Josh Donahue have ditched their EV suits. In their identical, gray excursion uniforms with a gold department color stripe running across yoke and sleeves, they could pass as brothers, seeing as they both are in their mid-twenties and have pale complexion, dark blond hair, and deep brown irises. Donahue is slightly taller and fitter and—as opposed to Tony’s default weary gaze—has an air of youthful optimism about him.
Although fully clothed, Tony feels naked compared to his superiors. Terrell, no doubt relieved he wasn’t selected to enter the crypt of multi-legged terrors, offers Donahue a phaser rifle. The ensign politely declines, deeming the handphaser he has secured to his belt more useful in cramped quarters. Tony, however, holds on to his phaser rifle for dear life.
“I’ve linked our in-suit communicators with your standard-issue ones,” Terrell says. “We won’t be able to hear each other once you’ve advanced too far into the interference.” This makes Tony feel even more exposed. “Just make sure you follow the waypoint on your tricorders. It should lead you to the computer room. Place the pattern enhancers there and you will be able to contact us and the ship.”
“I need not stress the importance of this mission,” Crow says from within the safety of her EV suit. “We may never get another chance. The S’Prenn have been an enigma for far too long. We must learn their side of the story. Gentlemen, this could turn the war around in our favor.”
“Or it could be a trap,” Tony says. Crow’s ensuing frown reminds him that she’s pretty when she’s angry, in a terrifying kind of way.
“I know, Lieutenant.” She enjoys calling him by his lowered rank. “Trust me, I know.” She takes a stride forward, armored and imposing in her EV suit despite her smaller stature. “For the record, I did not choose you for this mission because you were laughing at me on the bridge. I chose you because of your prior dealings with the S’Prenn and your away mission experience in general. I know you can handle this.”
Tony doesn’t believe her. However, he has no choice but to respect his place in the hierarchy. “I am ready, Commander. So is Donahue, right?”
Donahue gives a confident nod while adjusting the shoulder belt keeping the pattern enhancers strapped to his back.
Having run out of excuses to dawdle, Tony and Donahue say their goodbyes and set off. Tony crouches down first and crawls into the tight corridor while clutching a tricorder and shining his phaser rifle’s flashlight into the foreboding darkness. Donahue reactivates his wrist-mounted SIMs beacon and follows. Scary as this may be, Tony is duly motivated and confident in his and the ensign’s abilities. That is, until he hears Crow say to Terrell, unaware of her involuntary eavesdroppers, “If they don’t report back in twenty minutes, we’ll send in a new team.”