Introducing Star Trek Excalibur
Hi There Folks,
I am here today to introduce everyone to Star Trek Excalibur. Please do not consider this message spam - it is a legimate message to let people know about what we are doing.
My name is Zach and I represent the team of Star Trek Excalibur at www.stexcalibur.com
   
Star Trek Excalibur is an upcoming Star Trek Fan Game which is being developed by a team of 20+ programmers, designers, 3D Model Artists, Texture Artists, Sound Artists etc and have currently been in development for around 2 years.
   
Excalibur originally started out as a total modification for Bridge Commander however we quickly ran into the age-related limitations of this game and decided to team up with NanoByte (creator of NanoFX for Bridge Commander) to develop Excalibur as a brand new game using his next-generation graphics engine as a base (NanoFX-Evolved http://www.nanofx-evolved.com).
   
Some of the features of Excalibur will include:
  
We release updates currently every week on our website at http://www.stexcalibur.com with new screenshots and videos. You can check out our youtube at http://youtube.com/user/STExcalibur
If you represent a gaming website and would like to request an interview or would like to write an article based on Excalibur, e-mail us at contactus@stexcalibur.com
I will also check back here regularly to answer any questions you might have.
Many Thanks for reading!
Zach
	
		
			
		
		
	
				
			Hi There Folks,
I am here today to introduce everyone to Star Trek Excalibur. Please do not consider this message spam - it is a legimate message to let people know about what we are doing.
My name is Zach and I represent the team of Star Trek Excalibur at www.stexcalibur.com
Star Trek Excalibur is an upcoming Star Trek Fan Game which is being developed by a team of 20+ programmers, designers, 3D Model Artists, Texture Artists, Sound Artists etc and have currently been in development for around 2 years.
Excalibur originally started out as a total modification for Bridge Commander however we quickly ran into the age-related limitations of this game and decided to team up with NanoByte (creator of NanoFX for Bridge Commander) to develop Excalibur as a brand new game using his next-generation graphics engine as a base (NanoFX-Evolved http://www.nanofx-evolved.com).
Some of the features of Excalibur will include:
- A full single player campaign.
- Interior and Exterior Ship Views!
- Walk around your ship and explore key locations in first person view.
- Land on or beam down to planets or even enemy ships for certain missions!
- Truly next generation engine incorporating highly realistic graphics, dynamic lighting, dynamic shows, HDR Lighting, Physics, Python scripting for easy mod-ability and much more. Full feature list available here. http://nanofx-evolved.com/feature.php
We release updates currently every week on our website at http://www.stexcalibur.com with new screenshots and videos. You can check out our youtube at http://youtube.com/user/STExcalibur
If you represent a gaming website and would like to request an interview or would like to write an article based on Excalibur, e-mail us at contactus@stexcalibur.com
I will also check back here regularly to answer any questions you might have.
Many Thanks for reading!
Zach
			
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 . The feature list looks impressive as well and I'm looking forward to seeing the UI in the future.
. The feature list looks impressive as well and I'm looking forward to seeing the UI in the future. 
 
		 
 
		 
 
		


 
 
		

 
 
		 
 
		