/threadThey own the intellectual property; they don't need a reason to stop the project.
/threadThey own the intellectual property; they don't need a reason to stop the project.
Not at all!Sarcasm...?
"If Star Trek were free, there would be 10 or 11 Star Trek shows out there right now instead of just one"
Nope. If Star Trek were free, there would be no financial incentive to make one show, much less 10.
You mean like how they never make Sherlock Holmes stuff anymore?
Not taking a side on this, but I just hate bad economics. Monopolies (and yes, IP laws create monopolies, that is their job) always result in less choice for consumers than more open markets.
Nobody will convince we that coming down hard on fan projects is a good business decision. I think it shows in the less than stellar reaction to Discovery. Work with fans, work with the more popular projects and bask in the adulation that your fanbase delivers to you. Fight them and suffer at the cash register. Now I am not saying never protect your IP. Of course you have to, but yes don't treat all projects the same. Be selective.
Also IP fights with fandom is by nature David vs Goliath. CBS will go and hire S&C or White and Case, they will hire teams of doc reviewers and shower the little fan project with discovery requests. Good luck fighting that battle even if you would have a strong case.
If it created a possible conflict with a current license holder then yes it was a good business decision.Nobody will convince we that coming down hard on fan projects is a good business decision. I think it shows in the less than stellar reaction to Discovery. Work with fans, work with the more popular projects and bask in the adulation that your fanbase delivers to you. Fight them and suffer at the cash register. Now I am not saying never protect your IP. Of course you have to, but yes don't treat all projects the same. Be selective.
I kinda, sorta, maybe see Stage 9 as getting confused with the new TNG expansion for their bridge command VR game. That's about it (and probably all there needed to be). The timing certainly fits. Do I think this would materially affect sales of the game? No. Does that matter? No. They can pull the plug at any time for any reason.
Sadly, I have a feeling that fan projects will get to a point were companies will no longer tolerate them period. It becomes very difficult because there are those passion projects, and there are those who will use a company's good graces and push the limit again and again. A company will only abide by it for so long.However the problem is that they do allow fan projects to continue, only until one of their licensees tell them to stop it. That's the "unfair" aspect here, if you're gonna protect your fans and let them create fan projects freely (like CBS representatives so often say), then stand by those words. If you're gonna come down on us every time a licensee complains (even without merit mind you, like I said we were never a competitor to Bridge Crew, I know from trusted sources that Ubisoft just needed a scapegoat to blame for BC's under-performance, and we happened to fill that bill), then don't invite fan endeavors in the first place. Particularly if you then don't let us talk and explain ourselves, or try and reach any sort of agreement.
We're put in this awkward position where we really don't know what's allowed and what isn't, and that even when you try to do things right (like the fact that we were a true fan project, never asking for any money or trying to sell cr*p like Axanar did, and stopping when we felt we were stepping on licensees toes) you still get called out and labeled an infringer.
then they should stop making shit.Don't steal other peoples shit. How hard a lesson is this to learn that Trek fans more than anyone need to keep learning it the hard way?
Companies have an obligation to protect their product.If there is a gap in the market fill it or let the fans fill it instead.
MehCompanies have an obligation to protect their product.
Go for it. If it were your property would you not want to protect it?Meh
Let me get out my tiny little violin....
Go for it. If it were your property would you not want to protect it?
Except it does hurt companies because it puts contracts at risk. And there is a risk of others (not always the mod makers themselves) of making money from it. It is a slippery slope that companies would rather not risk.If no one's making money from it and it's not hurting or effecting me in anyway? Then no, would not care less.
Hell if it was a good idea I might even employ them and then market it.
See I am not a pedantic Nick picker or control freak.
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