• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Spoilers ST Strange New Worlds - Starships and Technology Season Three Discussion

That wasn't the point. The point is the sudden acceleration without inertial dampeners should have turned them into mush.
Depends on how fast the acceleration was before the area around their vessel was moved into Warp Speeds, we're assuming that since they weren't turned into chunky salsa, the Acceleration/Transition couldn't have been more than 1.0-2.0 g's at worse given what we see on screen.

But the whole trick of warp drive is that there isn't any acceleration.
Exactly, the space around them moved, their vessel itself didn't move.

There might've been a weird jolt between transitioning, but it shouldn't have been that much.
 
3.22 × 10^26 Watts is what was needed to open that StarGate / Portal thingy that the Vezda Life Form used.

Each Phaser Beam was Ball Park close to ½ the Output of Earth's Sun.

2x 23rd Century StarFleet StarShip Phaser Beams in perfect Synchronicity can Generate that kind of power

Jeebus, the power creep introduced into SNW.

No, not at all. This kind of power output was heavily implied back in TOS. The following shows have similar and even more insane feats, but this is probably the first time the writers attached a proper value and correctly compared it to something else, in this case the Sun's luminosity. VOY for instance stupidly claimed four terawatts (4E12 W) is "as much energy every minute as a typical star puts out in a year," so it is nice the SNW writers did their homework.

In ENT, Tucker remarks it would take about 1,000 NX ships to match the firepower of the final Xindi weapon. That would make EACH one ~100 times (maybe more) as powerful as Pike's Enterprise!


But the whole trick of warp drive is that there isn't any acceleration.

Which also explains how the Phoenix quickly accelerates to 20,000 km/s with (most likely) no inertial dampeners either.
 
But the whole trick of warp drive is that there isn't any acceleration.

Absolutely. Except in universe, it always has been made clear that going to warp without inertial dampeners is a big no-no.
Look, usually I'm not hung up on stuff like this, I really don't care. It's made up tech. And usually, Star Trek being fluid with stuff also doesn't bug me. This one however.... meh. It just irked me.
 
At least they didn’t call it Archer class like what STO would have done
If the name came from CBS, then STO would have used it too.

Presumedly the reason they didn’t use Bellerophon class for the Farragut is the same reason they didn’t use Intrepid and Constitution for the DSC 32nd century ships, they already have a Bellerophon class in the game.

Either that or CBS didn’t tell them the class name for some reason.
 
If the name came from CBS, then STO would have used it too.

That wasn’t really my point. My point was that in lieu of onscreen information, STO’s modus operandi is to name a new ship’s class after the first ship shown/mentioned on screen. It’s a bit annoying and predicable, but I’m sure it’s because they don’t have the authority to come up with their own unique class names because they might be contradicted later in the show. Fanhome, however, doesn’t seem to have that restriction for whatever reason.
 
Last edited:
Fanhome, however, doesn’t seem to have that restriction for whatever reason.
They probably got the name from CBS or the art department, just like the Farragut’s class name

I don’t believe Fanhome or Eaglemoss has ever made up a class name before.

And STO has created their own class name if the example ship has no name they can name the class after. Like Commodore Oh’s flagship from Picard is some long Romulan word I can’t remember.

I don’t think it’s a restriction, just more about recognition.
 
Last edited:
They probably got the name from CBS or the art department, just like the Farragut’s class name

I don’t believe Fanhome or Eaglemoss has ever made up a class name before.

And STO has created their own class name if the example ship has no name they can name the class after. Like Commodore Oh’s flagship from Picard is some long Romulan word I can’t remember.

I don’t think it’s a restriction, just more about recognition.
Indeed. It is easier to players to recognise/talk about ship class if the in-game selected name is based after the namesake, hence why the playable Farragut class came about.

IIRC, the USS Zimmerman NCC-1616 received its name from Ben Robinson for its Eaglemoss release.
 
maybe the Gral has an oval saucer so it resembles the Saladin less.

STO choosing to name a Nova class variant the Equinox class was certainly a choice.
That's the only STO ship class name I've ever disagreed with. At least that I can think of.

I'm fine with the Reliant class, because the Starfleet crew of the Reliant didn't do anything wrong, I just take it as the class being named in honour of the Reliant crew that died/injured when Khan took the ship.
 
Perhaps the Equinox subclass was built before the USS Equinox was found by USS Voyager. Honoring a lost starship would fit.
 
The Equinox class scout was first seen as its mirror universe counterpart. Perhaps Starfleet just copied the name along with the class, like they did with various Terran Empire ship classes.

And the in-universe reason for the World Razer class is that Starfleet engineers built it purely on Admiral Picard's verbal accounts.
 
And the in-universe reason for the World Razer class is that Starfleet engineers built it purely on Admiral Picard's verbal accounts.
LOL, that was their reason?

Admiral Picard didn't secretly copy a few data files from his Chateau about the World Razer and snuck it back home just in case?



On a seperate tangent, I had a intriguing idea.

Given that the Vezda are able to Output Power on the Level of "The Sun" as stated in the show.

Capturing a Vezda Orb and turning them into a Battery/Reactor would be quite a special Power Source.

Imagine having that much power for your StarShip, one that cannot be easily understood.

And there are "Thousands" of them out there.

Imagine what could be done if they were used as a Special Form of Power Source.

Literally powered by Evil Energy Beings, forced to become a Battery for your use.
 
Last edited:
Capturing a Vezda Orb and turning them into a Battery/Reactor would be quite a special Power Source.
That might be a convenient option for Starfleet ships. There would have to be securities built in place to prevent the Vezda from escaping in case of the ship's destruction.
Perhaps this could be the namesake/special feature of the 2380s-era Vesta class?
 
That might be a convenient option for Starfleet ships. There would have to be securities built in place to prevent the Vezda from escaping in case of the ship's destruction.
Perhaps this could be the namesake/special feature of the 2380s-era Vesta class?
Even better, Section 31 gets powered by Vezda Orbs.

Nobody can figure out what Section 31 runs on.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top