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Spoilers ST Lower Decks - Starships and Technology Season One Discusssion

- How did Boimler catch up to Mariner? He didn't take another truck, or else did they leave his transportation back at the spider farm? And for that matter, why were they on the planet anyway? At no point did they get orders to go down, nor was there any dialogue that supported them going there. I mean, it's clear that people were setting up the array, but it was mere seconds after their arrival that Mariner buggered off to donate stuff to the locals. Did she just sneak onto the away team, and Boimler followed her without asking?
Mark[/QUOTE]
Maybe Boimler set the pattern enhancers for a site-to-site. Can the truck's destination be determined with a tricorder?
 
Good point. The truck should have some sort of tracking device by default for away personel to home in on, and if the pattern enhancers are indicative of a local transporter setup, he could have used that.

Mark
 
Good point. The truck should have some sort of tracking device by default for away personel to home in on, and if the pattern enhancers are indicative of a local transporter setup, he could have used that.

Mark
Or... the Galardonians have hover blimps, and roads. Maybe he bummed a ride from one of them.
 
Well.. Let's say it was 2 miles away.. A good run takes 15 minutes.. And say she took the jeep cuz she was hauling tools, not because she went for a Sunday drive.
So him catching up isn't an impossibility ..
 
Tendi also says she’s never worked with commanders, supporting the “She didn’t go to Starfleet Academy“ theory.
 
...Ah, so in "Second Contact" they actually had at least three jeeps down there: the two are shown parked right before Mariner takes off in the third, from behind a few space bushes and space rocks.

Since Mariner and Boimler return in their jeep at least part the way, they probably dutifully park it behind those bushes, too, before running to the transport assembly area. Might be the contact site is fairly busy with activity and gear, and nobody would notice one jeep out of eleven going on an unscheduled errand.

Whether Boimler shadowed Mariner in another jeep or via transporter or by confiscating a gravity belt, we never learn. But two jeeps getting stolen is just as plausible as one, and an auto-return command is always an option.

Now that the episode can be viewed on YouTube, I also got a chuckle out of the "farming gear". Are those warp-boosted shovels, or impulse-engined ones?

Tendi's "Deck 4" assignment seems to refer to the Lower Decks' workspace, since that's where she gets without further advice. It's probably also the very spot she indicates on the MSD. The quarters down below are something different again.

Timo Saloniemi
 
Or auto-shovels, optionally man-handled. Although not a whole lot of sense...

Timo Saloniemi
 
One would think that a warp-capable society (presuming this has happened as a requisite for first - and second - contact), would be able to produce enough shovels and other such farming equipment for its agrarian population.

I love this show, but that seemed a bit of a stretch for me.
 
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So it's up to us to rationalize, I guess. Let's try and take this seriously, wholly against intent. What could the farmers be missing? What could these tools "actually" be, besides shovels and hoes with blinkie boxes attached?

Supposedly, these specific farmers live close to the location where Second Contact was made. The First might have been at a location of Starfleet's choosing, but for Second, the local hoi polloi would either request/decree a place of their choosing, or make sure to move their exalted selves and their retinue to the place. Both would seem to bode well, rather than ill, to farmers there: being at the thick of things, at a spot favored by the leaders, would bring benefits, if only for Potemkine reasons.

Are these folks dairy farmers, or was the spider thing just a side business, a bit of self-sustenance for a farm specializing in plentigrass or tastyweed? Perhaps the dairy farming was giving them income, but sustenance was something they couldn't get out of the soil without magic shovels that fertilize with each cut?

Might be the Quito encounter triggered a series of events that put the farmers in jeopardy, though: in order to look good for Second Contact, the bosses bulldozed the farms and erected palaces or brothels in their stead, meaning the very folks at the Cerritos beam-down site would be the most downtrodden on the entire planet?

Timo Saloniemi
 
1x02 "The Envoy"

This show is gonna be fun for Easter Eggs and tech. Of course there's enough of it that can be dismissed in the name of a good (or cheap) joke, but there just too much fun to be had in picking things apart!

- The energy being pinches off a fully functional "new" tricorder. But the power cell is pretty much just an orange crystal.. Is this a thing? I can only remember power packs for phasers being passed around on occasion, and none of them were crystaline in their entity.

- Tendi's doodad gives off a legit, NuWho sonic screwdriver sound effect. It also may be a legit sonic screwdriver for all we know, it has a vague resemblance to the War Doctor's version.

- The workshop has the aforementioned shuttle wreck, but here we see a total of FOUR shuttle nacelles lying around the room. The malfunctioning replicator unit Boimler was working on is also still there, as are the same oil (?) stains on the walls and floor.

- I've noticed that the iPad-sized PADDs have the blue LCARS motif we're used to from "Nemesis", but the rest of the ship has the more familiar orange coloring.

- Not tech, but "nuQneh" is the typical Klingon "hello", or to be more precise it translates as "What do you want?".

- The shuttlebay door (and the Yosemite's) doors open with the "big orange TNG door" sound effect, but neither are the big orange kind of door. Also, the shuttlebay door closes with the more familiar show squeak sound effect.

- The shuttle helm console has "Shuttlecraft: Type 6A" in big letters on the front, cool!

- Mariner had at least FIVE cup noodles AND a bowl going. I have a similar love of ramen, but where does she get off (I assume) replicating five? Did K'orin have a similar hankering on one of their adventures?

- Man, this is probably the biggest engineering compartment on any Federation starship ever seen! It's so big that there are TWO Engineering pool tables, and NEITHER of them are in the center of the room!

- I also wouldn't know how it fits into the engineering hull down there, unless it doesn't and the core is up in the saucer somehow. MSDs don't ALWAYS show stuff that's exclusively on the ship's centerline.

- The parking lot on Tulgana 4 has bevy of shuttles which are partly, if not mostly, patterned off of existing shuttle designs with color and nacellular differences. I've mentioned the Type-6 TNG shuttle already, but there are also takes on a TOS shuttle, the public transit thingy Kirk used to arrive at HQ in TMP, and the Reman attack shuttle from "Nemesis".

- Following up on the previous posts on automatically returning Starfleet vehicles, they can recall a shuttle from the Cerritos.

- S31 goes from known, to unknown, to known SO well that their powerwalking training is accessible knowledge!

- The Klingon district shows a variety of aliens seen and unseen, including a Lurian and some kind of centaur race. But notably, we see the backside of a Skorr (or Aurelian) from TAS!

- The food stall vendor used a mek'leth, which we haven't seen in some time. also, does her stall mean that gagh comes in multiple colors as well, to please the eyes AND the palette?

- Also the various enclaves on this planet take architectural inspiration from the assorted species that inhabit them. Klingon pointy bits, Risian horgahn, Andorian circles, etc.

- The isolationist Kaelons are from TNG "Half a Life". We see two males, and they're both wearing the same blue/black tunic design as Timicin from that episode. Some planets are so isolationist, they just don't have a sense of style either...

- I'm guessing Rutherford effected a 105% casualty rate because of simulated people on another ship nearby, that we didn't see because he was so terrible at that simulation. Just sayin'.

- The command simulation starts with people at the forward consoles on both walls, showing that they ARE for something despite not having any labeling at the top. Looks like their function here was to have someone to throw around the bridge as part of the fun.

- What with it being a simulation and all, I wouldn't take it as gospel that the Cerritos has civilians and/or families aboard. That Ransom called for a redux on a ship with even MORE kids adds more fuel to the tragic fire.

- The LCARS blue extends to the sickbay, I see.

- As well as to Rutherford's Vulcan implant. Does that whole sequence mean that he's got more metal hiding under his uniform?

- And a startling display of early VFX consistencey, when Boimler stuns a guy, he also darkens like the zombies did last week. Also, both he and Mariner also carry their phasers without any unsightly bulges - until it becomes necessary for Boimler to grab hers, at which point it's plainly visible on her hip.

- The TAS Vendorian (awesome egg!) was from a planet under quarantine in its original appearance, since they make for great spies. I guess in the hundred years since they've been allowed to step out a bit. Or sneak out.

- Some of the Andorians are seen fighting with usshan-tors from ENT!

- So did Rom's supposedly benevolent era with which they ended DS9 not last all that long? Boimler may have been reading the older Starfleet textbooks, or the Ferengi are still working out how to make money nicely. After all, in one episode of Voyager there were still nasty (and realllly gullible) Ferengi about.

- We see the Cerritos' security workspace, which is basically a Starfleet first for the franchise, excepting stuff like Tuvok's office and the Hazard Team's dedicated facilities in the "Elite Force" games.

- At the time of the pulsar (0800 per Tendi), we see the LD bunks are in lights-out. Also, everyone there is still wearing their uniforms and boots. They haven't designed pajamas yet? Or is the bunk room in "morning naptime" mode?

Mark
 
- The food stall vendor used a mek'leth, which we haven't seen in some time. also, does her stall mean that gagh comes in multiple colors as well, to please the eyes AND the palette?
Perhaps gagh is like maggots and can be dyed depending on diet?
 
Most of that was covered in the episode thread.

- Not tech, but "nuQneh" is the typical Klingon "hello", or to be more precise it translates as "What do you want?".
It's nuqneH ;) The song is probably about cutting off tribble heads and drinking their blood, which is a great hidden joke cause tribbles don't have heads.
- I also wouldn't know how it fits into the engineering hull down there, unless it doesn't and the core is up in the saucer somehow. MSDs don't ALWAYS show stuff that's exclusively on the ship's centerline.
It would be funny if gravity is rotated in the pod XD
- S31 goes from known, to unknown, to known SO well that their powerwalking training is accessible knowledge!
And it was unknown before, so they were exposed twice!


One would think that a warp-capable society (presuming this has happened as a requisite for first - and second - contact), would be able to produce enough shovels and other such farming equipment for its agrarian population.

I love this show, but that seemed a bit of a stretch for me.
They probably go to the industrial high-tech cities for first contact, and then to the rural farmlands for second contact. The Vulcans also went to Bozeman only because Cochrane was there, while the rest of Earth was still irrelevant and in ruins.
 
1x02 "The Envoy"

This show is gonna be fun for Easter Eggs and tech. Of course there's enough of it that can be dismissed in the name of a good (or cheap) joke, but there just too much fun to be had in picking things apart!

- The energy being pinches off a fully functional "new" tricorder. But the power cell is pretty much just an orange crystal.. Is this a thing? I can only remember power packs for phasers being passed around on occasion, and none of them were crystaline in their entity.

- Tendi's doodad gives off a legit, NuWho sonic screwdriver sound effect. It also may be a legit sonic screwdriver for all we know, it has a vague resemblance to the War Doctor's version.

- The workshop has the aforementioned shuttle wreck, but here we see a total of FOUR shuttle nacelles lying around the room. The malfunctioning replicator unit Boimler was working on is also still there, as are the same oil (?) stains on the walls and floor.

- I've noticed that the iPad-sized PADDs have the blue LCARS motif we're used to from "Nemesis", but the rest of the ship has the more familiar orange coloring.

- Not tech, but "nuQneh" is the typical Klingon "hello", or to be more precise it translates as "What do you want?".

- The shuttlebay door (and the Yosemite's) doors open with the "big orange TNG door" sound effect, but neither are the big orange kind of door. Also, the shuttlebay door closes with the more familiar show squeak sound effect.

- The shuttle helm console has "Shuttlecraft: Type 6A" in big letters on the front, cool!

- Mariner had at least FIVE cup noodles AND a bowl going. I have a similar love of ramen, but where does she get off (I assume) replicating five? Did K'orin have a similar hankering on one of their adventures?

- Man, this is probably the biggest engineering compartment on any Federation starship ever seen! It's so big that there are TWO Engineering pool tables, and NEITHER of them are in the center of the room!

- I also wouldn't know how it fits into the engineering hull down there, unless it doesn't and the core is up in the saucer somehow. MSDs don't ALWAYS show stuff that's exclusively on the ship's centerline.

- The parking lot on Tulgana 4 has bevy of shuttles which are partly, if not mostly, patterned off of existing shuttle designs with color and nacellular differences. I've mentioned the Type-6 TNG shuttle already, but there are also takes on a TOS shuttle, the public transit thingy Kirk used to arrive at HQ in TMP, and the Reman attack shuttle from "Nemesis".

- Following up on the previous posts on automatically returning Starfleet vehicles, they can recall a shuttle from the Cerritos.

- S31 goes from known, to unknown, to known SO well that their powerwalking training is accessible knowledge!

- The Klingon district shows a variety of aliens seen and unseen, including a Lurian and some kind of centaur race. But notably, we see the backside of a Skorr (or Aurelian) from TAS!

- The food stall vendor used a mek'leth, which we haven't seen in some time. also, does her stall mean that gagh comes in multiple colors as well, to please the eyes AND the palette?

- Also the various enclaves on this planet take architectural inspiration from the assorted species that inhabit them. Klingon pointy bits, Risian horgahn, Andorian circles, etc.

- The isolationist Kaelons are from TNG "Half a Life". We see two males, and they're both wearing the same blue/black tunic design as Timicin from that episode. Some planets are so isolationist, they just don't have a sense of style either...

- I'm guessing Rutherford effected a 105% casualty rate because of simulated people on another ship nearby, that we didn't see because he was so terrible at that simulation. Just sayin'.

- The command simulation starts with people at the forward consoles on both walls, showing that they ARE for something despite not having any labeling at the top. Looks like their function here was to have someone to throw around the bridge as part of the fun.

- What with it being a simulation and all, I wouldn't take it as gospel that the Cerritos has civilians and/or families aboard. That Ransom called for a redux on a ship with even MORE kids adds more fuel to the tragic fire.

- The LCARS blue extends to the sickbay, I see.

- As well as to Rutherford's Vulcan implant. Does that whole sequence mean that he's got more metal hiding under his uniform?

- And a startling display of early VFX consistencey, when Boimler stuns a guy, he also darkens like the zombies did last week. Also, both he and Mariner also carry their phasers without any unsightly bulges - until it becomes necessary for Boimler to grab hers, at which point it's plainly visible on her hip.

- The TAS Vendorian (awesome egg!) was from a planet under quarantine in its original appearance, since they make for great spies. I guess in the hundred years since they've been allowed to step out a bit. Or sneak out.

- Some of the Andorians are seen fighting with usshan-tors from ENT!

- So did Rom's supposedly benevolent era with which they ended DS9 not last all that long? Boimler may have been reading the older Starfleet textbooks, or the Ferengi are still working out how to make money nicely. After all, in one episode of Voyager there were still nasty (and realllly gullible) Ferengi about.

- We see the Cerritos' security workspace, which is basically a Starfleet first for the franchise, excepting stuff like Tuvok's office and the Hazard Team's dedicated facilities in the "Elite Force" games.

- At the time of the pulsar (0800 per Tendi), we see the LD bunks are in lights-out. Also, everyone there is still wearing their uniforms and boots. They haven't designed pajamas yet? Or is the bunk room in "morning naptime" mode?

Mark
Maybe that crystal loaf is sarium krellide? Have we ever seen any before?

105% casualties is what happens if they all die in the temporal anomaly but 5% of the crew are chronologically displaced and explode twice.
 
I missed that in the forest, Quimp was dressed a la "The Last Outpost" Ferengi, furs and all. Later on, he was dressed in more contemporary Ferengi civilian threads. Dude must be a hit at costume parties.

Mark
 
I missed that in the forest, Quimp was dressed a la "The Last Outpost" Ferengi, furs and all. Later on, he was dressed in more contemporary Ferengi civilian threads. Dude must be a hit at costume parties.

Mark
That monocle! Another costume piece? Allergic to Retinox?
 
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After watching TrekYards analysis of the Engineering Room, I think the staff forgot to add in the Warp Core into the MSD.
 
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