1x02 "The Envoy"
This show is gonna be fun for Easter Eggs and tech. Of course there's enough of it that can be dismissed in the name of a good (or cheap) joke, but there just too much fun to be had in picking things apart!
- The energy being pinches off a fully functional "new" tricorder. But the power cell is pretty much just an orange crystal.. Is this a thing? I can only remember power packs for phasers being passed around on occasion, and none of them were crystaline in their entity.
- Tendi's doodad gives off a legit, NuWho sonic screwdriver sound effect. It also may be a legit sonic screwdriver for all we know, it has a vague resemblance to the War Doctor's version.
- The workshop has the aforementioned shuttle wreck, but here we see a total of FOUR shuttle nacelles lying around the room. The malfunctioning replicator unit Boimler was working on is also still there, as are the same oil (?) stains on the walls and floor.
- I've noticed that the iPad-sized PADDs have the blue LCARS motif we're used to from "Nemesis", but the rest of the ship has the more familiar orange coloring.
- Not tech, but "nuQneh" is the typical Klingon "hello", or to be more precise it translates as "What do you want?".
- The shuttlebay door (and the Yosemite's) doors open with the "big orange TNG door" sound effect, but neither are the big orange kind of door. Also, the shuttlebay door closes with the more familiar show squeak sound effect.
- The shuttle helm console has "Shuttlecraft: Type 6A" in big letters on the front, cool!
- Mariner had at least FIVE cup noodles AND a bowl going. I have a similar love of ramen, but where does she get off (I assume) replicating five? Did K'orin have a similar hankering on one of their adventures?
- Man, this is probably the biggest engineering compartment on any Federation starship ever seen! It's so big that there are TWO Engineering pool tables, and NEITHER of them are in the center of the room!
- I also wouldn't know how it fits into the engineering hull down there, unless it doesn't and the core is up in the saucer somehow. MSDs don't ALWAYS show stuff that's exclusively on the ship's centerline.
- The parking lot on Tulgana 4 has bevy of shuttles which are partly, if not mostly, patterned off of existing shuttle designs with color and nacellular differences. I've mentioned the Type-6 TNG shuttle already, but there are also takes on a TOS shuttle, the public transit thingy Kirk used to arrive at HQ in TMP, and the Reman attack shuttle from "Nemesis".
- Following up on the previous posts on automatically returning Starfleet vehicles, they can recall a shuttle from the Cerritos.
- S31 goes from known, to unknown, to known SO well that their powerwalking training is accessible knowledge!
- The Klingon district shows a variety of aliens seen and unseen, including a Lurian and some kind of centaur race. But notably, we see the backside of a Skorr (or Aurelian) from TAS!
- The food stall vendor used a mek'leth, which we haven't seen in some time. also, does her stall mean that gagh comes in multiple colors as well, to please the eyes AND the palette?
- Also the various enclaves on this planet take architectural inspiration from the assorted species that inhabit them. Klingon pointy bits, Risian horgahn, Andorian circles, etc.
- The isolationist Kaelons are from TNG "Half a Life". We see two males, and they're both wearing the same blue/black tunic design as Timicin from that episode. Some planets are so isolationist, they just don't have a sense of style either...
- I'm guessing Rutherford effected a 105% casualty rate because of simulated people on another ship nearby, that we didn't see because he was so terrible at that simulation. Just sayin'.
- The command simulation starts with people at the forward consoles on both walls, showing that they ARE for something despite not having any labeling at the top. Looks like their function here was to have someone to throw around the bridge as part of the fun.
- What with it being a simulation and all, I wouldn't take it as gospel that the Cerritos has civilians and/or families aboard. That Ransom called for a redux on a ship with even MORE kids adds more fuel to the tragic fire.
- The LCARS blue extends to the sickbay, I see.
- As well as to Rutherford's Vulcan implant. Does that whole sequence mean that he's got more metal hiding under his uniform?
- And a startling display of early VFX consistencey, when Boimler stuns a guy, he also darkens like the zombies did last week. Also, both he and Mariner also carry their phasers without any unsightly bulges - until it becomes necessary for Boimler to grab hers, at which point it's plainly visible on her hip.
- The TAS Vendorian (awesome egg!) was from a planet under quarantine in its original appearance, since they make for great spies. I guess in the hundred years since they've been allowed to step out a bit. Or sneak out.
- Some of the Andorians are seen fighting with usshan-tors from ENT!
- So did Rom's supposedly benevolent era with which they ended DS9 not last all that long? Boimler may have been reading the older Starfleet textbooks, or the Ferengi are still working out how to make money nicely. After all, in one episode of Voyager there were still nasty (and realllly gullible) Ferengi about.
- We see the Cerritos' security workspace, which is basically a Starfleet first for the franchise, excepting stuff like Tuvok's office and the Hazard Team's dedicated facilities in the "Elite Force" games.
- At the time of the pulsar (0800 per Tendi), we see the LD bunks are in lights-out. Also, everyone there is still wearing their uniforms and boots. They haven't designed pajamas yet? Or is the bunk room in "morning naptime" mode?
Mark