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Sonic the Hedgehog 4? IN 2D?!

Pffft. This is almost guaranteed to be shit.

Agreed.

None of the people who made the old Sonic games great are around anymore and Sega seems more interested in something "kewl" they can easily advertise than in making a good game. And this is coming from one of the biggest Sega fanboys out there up through the Dreamcast.
 
I'm leaning towards it being a fully fledged game. I'm hoping it is anyway.

what's a "Fully Fledged" game anymore? I just downloaded Final Fantasy VII to my PSP for $10

A fully fledged game is one that costs $60.


But I've put more hours into Team Fortress 2 then any other game, and the most that's ever cost is $50 as part of a bundle with 5 other games, or $30 on it's own. It's now down to $20, and occasionally on sale for $10.

Also what about Wii games? I've put more hours into Super Smash Brothers Brawl then any $60 360 game.

And DS games? I've put a good number of hours into Mario Kart DS, along with a number of other titles. One of my favorite games of all time, Hotel Dusk, is a DS game.
 
If it is a sprite based 2D game in the vein of the original Sonics, it's very unlikely to warrant a disc release imho.
 
If it is a sprite based 2D game in the vein of the original Sonics, it's very unlikely to warrant a disc release imho.

I just don't get this attitude, I have no problems buying 2D retail games. I buy a lot of 2D DS games (including expensive ones like Chrono Trigger), as well as some console 2D games like Wario Land Shake It.

Maybe this game will get a retail release, or maybe it will be downloadable. I don't think you can just say 2D=downloadable.
 
If it is a sprite based 2D game in the vein of the original Sonics, it's very unlikely to warrant a disc release imho.

I just don't get this attitude, I have no problems buying 2D retail games. I buy a lot of 2D DS games (including expensive ones like Chrono Trigger), as well as some console 2D games like Wario Land Shake It.

Maybe this game will get a retail release, or maybe it will be downloadable. I don't think you can just say 2D=downloadable.

What ever happened to making games available to people who can't buy things through PSN or XBL? I'd pay good money to buy a new, good 2d Sonic game that lived up to the original first two or even SA for DC, but I don't buy games through XBL.
 
I'd rather have digital copies of every game I own, so long as like Steam it keeps a record of exactly what content I have paid for so I can delete and redownload games at my leisure to conserve Hard Drive space. I don't need their useless manuals or plastic green cases. Spare the environment, let me download it!
 
If it is a sprite based 2D game in the vein of the original Sonics, it's very unlikely to warrant a disc release imho.

I just don't get this attitude, I have no problems buying 2D retail games. I buy a lot of 2D DS games (including expensive ones like Chrono Trigger), as well as some console 2D games like Wario Land Shake It.

Maybe this game will get a retail release, or maybe it will be downloadable. I don't think you can just say 2D=downloadable.

Whoa, where did I say I have a problem with buying a 2D game at retail? That's not quite what I meant.

I'm not saying that if it's a retail release it won't be worth buying, I'm saying that I'd be surprised if it does warrant a disc release as far as the publisher/dev is concerned. XBLA/PSN/WiiWare/Steam have proved time and time again that they are the perfect platform for exactly this kind of title these days, and the Sonic franchise is surely not a guaranteed hit generator these days (hence the number of "last ditch attempts at salvation" we've seen from the sonic team in this gen alone).

And honestly, there is a strong argument for saying that 2d = downloadable. Not always, but generally, in 2009, that's the way the cookie crumbles. The very nature of 2d game design paradigms means that, more often than not, they require smaller budgets, dev teams and development time.

Sega are touting this a return to form - not just in terms of quality, but clearly in terms of game design, aesthetics, style... a Sonic 1-3 style game in HD. If that holds true (because that's what they're heavily implying), then as far as I'm concerned it's not worth the same kind of money that will be asked for the likes of Brutal Legend.

(as an aside, people really need to read that writing on the wall and get over their insistence on having everything pressed to physical media...)
 
man, a 2-d sonic game? awesome!!! i hope they bring NiGHTS back, that was awesome on the saturn...

oh wait... they did...

so what's going to be different this time around? i've got just about no faith in Sega making a good game, let alone a good sonic game...
 
No idea, but Sega are claiming it's going right back to it's roots, which (if they're learning from Megaman) means hopefully yes!
That's good to hear. I'm a little apprehensive about this myself... but hopefully the game will be good.
 
If it is a sprite based 2D game in the vein of the original Sonics, it's very unlikely to warrant a disc release imho.

I just don't get this attitude, I have no problems buying 2D retail games. I buy a lot of 2D DS games (including expensive ones like Chrono Trigger), as well as some console 2D games like Wario Land Shake It.

Maybe this game will get a retail release, or maybe it will be downloadable. I don't think you can just say 2D=downloadable.

Whoa, where did I say I have a problem with buying a 2D game at retail? That's not quite what I meant.

I'm not saying that if it's a retail release it won't be worth buying, I'm saying that I'd be surprised if it does warrant a disc release as far as the publisher/dev is concerned. XBLA/PSN/WiiWare/Steam have proved time and time again that they are the perfect platform for exactly this kind of title these days, and the Sonic franchise is surely not a guaranteed hit generator these days (hence the number of "last ditch attempts at salvation" we've seen from the sonic team in this gen alone).

And honestly, there is a strong argument for saying that 2d = downloadable. Not always, but generally, in 2009, that's the way the cookie crumbles. The very nature of 2d game design paradigms means that, more often than not, they require smaller budgets, dev teams and development time.

Sega are touting this a return to form - not just in terms of quality, but clearly in terms of game design, aesthetics, style... a Sonic 1-3 style game in HD. If that holds true (because that's what they're heavily implying), then as far as I'm concerned it's not worth the same kind of money that will be asked for the likes of Brutal Legend.

(as an aside, people really need to read that writing on the wall and get over their insistence on having everything pressed to physical media...)

I was talking about the attitude that 2D games = downloadable only. I saw in when Wario Land Shake It was announced, and I saw it when Muramusha was announced.

Do you have any idea how long this game is, or if it will be worth the money Sega decides to charge for it? New Super Mario Brothers Wii is going to be 3D with traditional 2D Maro platforming, and I will be happily paying $50 for it when it comes out, along with millions of people (and given the sales of New Super Mario Brothers DS I'm guessing it will sell more the Super Mario Galaxy).

I do agree with you about physical media though, I have close to 100 games on my Steam account.
 
I was talking about the attitude that 2D games = downloadable only.
Can I just point out that you were the first one to use that phrase, projecting it onto me? It's not what I was saying. Not in such absolute terms, anyway.

Taking every original 2D/2.5D game released over the last few years on home consoles into account, it is not unreasonable to suggest that Project Needlemouse is possibly, or even quite likely to be, a downloadable release.

That's all I'm saying. You really don't need to feign offense on behalf of every disc-based 2D game. :p

Do you have any idea how long this game is, or if it will be worth the money Sega decides to charge for it?
No I don't, I'm clearly making a few assumptions and never claimed otherwise. I could understand your reaction if I'd been talking in absolutes, but... y'know, I haven't. You seem to be completely ignoring the cavalcade of caveats peppered throughout my posts.

New Super Mario Brothers Wii is going to be 3D with traditional 2D Maro platforming, and I will be happily paying $50 for it when it comes out, along with millions of people (and given the sales of New Super Mario Brothers DS I'm guessing it will sell more the Super Mario Galaxy).
I'd argue that 1st party Nintendo titles are quite a different kettle of fish.
 
Megaman 8 is a retail game is it not?

The economics of the game industry have changed somewhat since 1996 ;)

Megaman 9 though - no, as far as I was aware it appeared on all the console download services but nowhere else, aside from some early rumblings about a special edition packaged version (even a NES version in an original cartridge was touted, I think).

All I'm saying - and god, please let it be the end of this tangent - is that I would be surprised if it came out on disc, which doesn't mean I'm against or unwilling to conceive of the possibility.
 
I was talking about the attitude that 2D games = downloadable only.
Can I just point out that you were the first one to use that phrase, projecting it onto me? It's not what I was saying. Not in such absolute terms, anyway.

Taking every original 2D/2.5D game released over the last few years on home consoles into account, it is not unreasonable to suggest that Project Needlemouse is possibly, or even quite likely to be, a downloadable release.
Sorry about misunderstanding you, but I've seen plenty of people who make similar statements and don't think 2D or 2.5D games are worthy of retail releases. If I never see another person calling Super Mario Brothers Wii a DS port it will be too soon.

Of course I'm really looking forward to both New Super Mario Brothers Wii and Metroid Other M (which based on the only trailer seems to mostly be a 2.5D Metroid with some FPS segments :))

I'd argue that 1st party Nintendo titles are quite a different kettle of fish.
So should a new 2D Sonic game if Sega hadn't driven the franchise into the ground. :techman:

Megaman 8 is a retail game is it not?

The economics of the game industry have changed somewhat since 1996 ;)

Megaman 9 though - no, as far as I was aware it appeared on all the console download services but nowhere else, aside from some early rumblings about a special edition packaged version (even a NES version in an original cartridge was touted, I think).

All I'm saying - and god, please let it be the end of this tangent - is that I would be surprised if it came out on disc, which doesn't mean I'm against or unwilling to conceive of the possibility.
From what I remember from an interview about Megaman 9 (and I could be wrong about this, I'm not a Megaman fan and I read this interview back when the game come out) they were asked about releasing an NES version but apparently it wouldn't be possible without doing some major changes in the code, it's running on an engine that couldn't run on a real NES.
 
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