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Solar Model Software

BolianAuthor

Writer, Battlestar Urantia
Rear Admiral
Hey, all...

I am about to start writing a sci-fi story dealing with Alpha Centauri, and I would like to depict the Earthlike world in the story as realistically as possible, given the star system it's in. So my question is this...

Is their any astronomical software available, that would allow me to model the Aplha Centauri system, and see what the sunset(s) and sunrise(s) would look like, from a planet placed at a certain position? Or that would give me an accurate depiction of the length of a day or night on such a world?

I'd really like to create a totally accurate model of what a day and night on such a world would look like, to someone living on it. If anyone can help at all, let me know. Thanks.

-BolianAdmiral
 
Celestia is pretty nice for that type of stuff. Within the last year or so I've moved from using the space simulator on my Silicon Graphics systems to Celestia on my Macs. It even lets you bookmark places (I have a nice little spot near Io looking back at Jupiter that I go to for lunch every now and then).

As for dealing with planets that aren't there... the software is open source and should let you add a planet to a star system.

Hope that helps a little.
 
Hey, all...

I am about to start writing a sci-fi story dealing with Alpha Centauri, and I would like to depict the Earthlike world in the story as realistically as possible, given the star system it's in. So my question is this...

Is their any astronomical software available, that would allow me to model the Aplha Centauri system, and see what the sunset(s) and sunrise(s) would look like, from a planet placed at a certain position? Or that would give me an accurate depiction of the length of a day or night on such a world?

Well, the day/night length is a function of the planet's rotation rate, which is pretty much arbitrary. Earth rotates in 24 hours, Venus rotates in 243 days. A planet's rotation rate is influenced by any number of factors -- collisions while it forms and after, interactions with other planets or moons, tidal slowing from the star if it's close enough (which a habitable planet around Alpha Centauri A or B wouldn't be), etc. So you can just pick whatever rotation period you want, and the day/night length would be half that on average. How much it varies with latitude and season depends on how much axial tilt you give the planet, and that's arbitrary too, for similar reasons.

Here's a site with physics equations useful in worldbuilding, including equations to let you calculate the length of your planet's year based on its orbit and the star's mass:

http://www.cix.co.uk/~morven/worldkit/

And here's a good site on creating an Earthlike planet:

http://www.cix.co.uk/~morven/worldkit/

Here's detailed info on the Alpha Centauri system:

http://www.solstation.com/stars/alp-cent3.htm

The good news is, recent simulations by Quintana et al. have shown that if planets formed around either Alpha Centauri star, the odds strongly favor the presence of at least one terrestrial planet in each star's habitable zone, and that such a planet would have a stable orbit. The bad news is, more recent simulations by Thebault et al. have shown that it may not have been possible for planets to form further than 0.5 AU from either star, due to the gravitational interference of the companion star. That would preclude a habitable planet in A's habitable zone and leave just a slim chance of one in the inner part of B's HZ -- although it's distantly possible that planets which formed within 0.5 AU could've migrated outward, or that the stars were originally farther apart.

So your safest bet would probably be to position your planet at the inner edge of Alf Cen B's habitable zone, about 0.5 AU from the star, which means it would tend to be pretty hot. From that distance, according to Celestia, Alf Cen B would have an apparent diameter of just under a degree, nearly twice the angular size of the Sun in Earth's sky, and would appear about one and a half times as bright. Its light would appear slightly more orangish, but that probably wouldn't make much of a difference at sunrise or sunset, and the eye tends to adjust to different light frequencies anyway (for instance, an incandescent bulb's light corresponds to the spectrum of a cool "red" star, but its light still looks white to us).
 
I started to code up a simulator like that a while ago.
How about this for Alpha Centauri A:
a=1.4 AU,e=0,period=1.06 years, mass-1.4 Earths, day=386 hours, surface temperature=275K.
 
Christopher,

Those are some great links, thanks!

One of the article states that a planet orbiting a red star (dwarf) might not be able to have plant life like on Earth, but IIRC, there was a recent issue of Scientific American, which had an article entitled "Alien Plants", and dealt with what kinds of plant life might evolve on worlds orbiting varying types of stars. I think the article included for the possibility of some form of plant life evolving under the dim light of a red dwarf.
 
Photosynthesis as we know it might not be viable under a cool red star, since it wouldn't have enough sufficiently energetic wavelengths in its spectrum. But there might be alternate forms of photosynthesis that can work using lower-energy light. According to that SciAm article, plants on such a world might be totally black to absorb the maximum amount of light.
 
^

Aye, that's what it was... I remember now. Thanks for the link to the old article... it was cool to read it again.
 
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