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So, the Wii 2 is announced

You'll be sleeping a very long time, then, since Nintendo has no interest in producing cutting-edge (and thus very expensive) hardware.

Worth pointing out that what we consider to be "current gen" tech for consoles is actually 6 years old. In computing hardware terms, that's already pretty long in the tooth and it isn't that hard to imagine a new Nintendo console with hardware at least on par that is both price competitive and profitable.

This. It doesn't need to outstrip the competition, just match their hardware.

Sony and Microsoft aren't developing new consoles any time soon... it would mean hell for the game studios, and cost a shitton of money for Sony and MS.

Matching hardware with the 360 at the very least is a good idea for Nintendo, because they can get more 3rd party stuff going on - most developers these days use tools meant to develop games for modern PCs and consoles. By upgrading their hardware, Nintendo makes it easier for people other than Nintendo and Retro to make non-sucking games for their console.

this assumes that third parties will want to take a chance on the system. i suspect there will be a lot of cheap ports as companies test the waters. why spend the money on a tiny install base, and a fan base that hardly supports hardcore 3rd party games. (sure those fans will make a lot of internet noise, but it doesnt mean the games will sell).
 
There's really not much Nintendo can do to attract third party developers. People buy Nintendo consoles to play Nintendo games, so Capcom releasing a game on the Wii 2 is going to have some serious competition for sales. It makes far more sense to release it on the PS3 or 360 where fans are a little more open to new game ideas and franchises.
 
There's really not much Nintendo can do to attract third party developers. People buy Nintendo consoles to play Nintendo games, so Capcom releasing a game on the Wii 2 is going to have some serious competition for sales. It makes far more sense to release it on the PS3 or 360 where fans are a little more open to new game ideas and franchises.

I have no idea what I'm talking about, but does it cost a shit ton of money to port a game to another system, when it's already developed? Does the game have to be completely remade, or something?
 
There was a site I saw that stated Nintendo wanted to change that, to make it more attractive for 3rd parties. So, they are aware of the problem, so who knows if they will actually change their policy. The problem with the Wii and 3rd party games was because you had a significantly less powerful console than the others, it was far less attractive to code your game for it when you could do so much better with the PS3 and 360. So, not only did devs have to code for the PS3 and 360, but they had to make a radically different version for the Wii and most weren't willing to put their time into that.

The way I see it, with HD and an architecture similar to the PS3 and the 360, it will be more attractive for 3rd parties to make games for it. I think that's probably the biggest obstacle any devs had in considering to make titles for it. Then it should be easy enough to port it, especially now that all consoles have motion controllers.
 
Nintendo needs third party developers, IMO despite the Wii's sales I'd tend to call the console a failure because there aren't many good games for it, I haven't had my Wii hooked up in over a year, and it's not like I'm a Nintendo basher, I love my DS, but I go into a game stop and browse the Wii titles and there's literally NOTHING I want to buy, the Old school games on the virtual console are nice, But I still have my NES and my SNES
 
The way I see it, with HD and an architecture similar to the PS3 and the 360, it will be more attractive for 3rd parties to make games for it. I think that's probably the biggest obstacle any devs had in considering to make titles for it. Then it should be easy enough to port it, especially now that all consoles have motion controllers.

Won't do a lot of good when developers continue to ignore the system based on Nintendo's kiddie image. Being reasonable powerful didn't help the Gamecube gain third party support.
 
Well the reason Nintendo is introducing the Wii 2 first is that the Wii has run out of steam. It has sold better than the Xbox 360 and PS3 but sales of the console have dropped by as much as 25% where as the other two have held steady or increased. In short MS and Sony see riding their current systems can still lead to increased year over year profits where Nintendo cant. Remember when Sony introduced the PS3 the PS2 was still the best selling console, as is true at the beginning of every generation. The SNES outsold the PS1 in 1995. It's about the trends.

As for the Wii 2 hardware graphics should be ok. Rumor is a triple core PowerPC with an R700(or Radeon 4XXX) graphics card. That should put it above the PS3 and X360 by a bit but not quite a generational leap. For example(these numbers are not accurate) if the Wii 2 is twice as powerful as the 360/ps3 than the ps3 is 5-10 as powerful as the Wii. At least Nintendo should nab some multi-plat games.

I agree with pretty much everybody on the controller. The VMU on the Dreamcast was neat but really not that useful. Haven't really been dying to see it make a comeback. Of course I still dont like motion controls so what do I know. Just give me a powerful, cheap and easy to use console and Im happy.
 
The DS is the best selling game console of all time
No it isn't. Officially it's still a few million short of the PS2, and there are many who question just how "official" Nintendo's sales figures really are.

Also, I would bet at least 20% of those sales are from "upgrades" (or system swaps), which really doesn't suggest Nintendo has made a good system, it just show's they're good at convincing people to pay for something they don't really need.

They're kind of like Apple in that regard.

But just from personal experience, I have no idea where all those supposed systems are going. When it first came out, I had the unfortunate pleasure of working at a game store. The first Christmas season there, it was the one system that didn't sell at all. And I never see anyone (kids, adults, or otherwise) with one. But I see people with PSPs all the time. I'm the only one I know who owns one, and it's collecting dust and has been for some time.
 
^ Exactly. My concern is about price. Nintendo will have solid games, I'm not worried about that. $200-$250 for a console, sure, but $350-$400? Hell no. I didn't do it for Sony, I'm not doing it for Nintendo.
 
The rumor mill has indicated that Nintendo wants to keep development prices relativley cheap, so that ought to trickle down to the consumer, hopefully.
 
http://www.zdnet.com/blog/hardware/nintendo-announces-wii-2/12486

Wake me up if it has current-gen (or better) graphics.

You'll be sleeping a very long time, then, since Nintendo has no interest in producing cutting-edge (and thus very expensive) hardware.

Worth pointing out that what we consider to be "current gen" tech for consoles is actually 6 years old. In computing hardware terms, that's already pretty long in the tooth and it isn't that hard to imagine a new Nintendo console with hardware at least on par that is both price competitive and profitable.

Yep, that's all I ask...
 
The way I see it, with HD and an architecture similar to the PS3 and the 360, it will be more attractive for 3rd parties to make games for it. I think that's probably the biggest obstacle any devs had in considering to make titles for it. Then it should be easy enough to port it, especially now that all consoles have motion controllers.

Won't do a lot of good when developers continue to ignore the system based on Nintendo's kiddie image. Being reasonable powerful didn't help the Gamecube gain third party support.

I love the Cube, and it had enough good games for me... Which I guess is why I never bothered getting a Wii - not enough games I fancy (In fact there's precisely one I'd love to have, and I'm not buying a console for one fucking game, hence I got a 360 instead), and no graphical improvement over my beloved Cube .
 
The way I see it Nintendo are just following the usual generational cycle. 5 years and a new console, while Sony and MS are trying to extend that. The Wii has had a fair few decent games, but I don't think it's really been pushed, which is a shame. I'm not sure I'd rush out and buy the next Nintendo console on day one but that'll all depend on third party support, launch titles, backwards compatibility and so on.
 
The DS is the best selling game console of all time
No it isn't. Officially it's still a few million short of the PS2, and there are many who question just how "official" Nintendo's sales figures really are.

I find your post funny as he'll being that Sony is known for lying about numbers and for knowingly making fucked up PS3s because then you have to buy a second or third consoles.

If you upgrade to a new system that still counts as a sale just as if you buy a new PS2 or 360 because they broke. You can't pick and choose what numbers are real and what ones are made up just because you like one more than another.
 
I have no idea what I'm talking about, but does it cost a shit ton of money to port a game to another system, when it's already developed? Does the game have to be completely remade, or something?

It can mean that, and it certainly did early on in the PS3/X360 generation. This is because the graphics libraries, etc., were all very different and not yet cleaned-up for developers to mess around with. That means a simple 'draw this mech on the screen' call could have to be done very differently depending on which version of the game you're talking about.

This isn't so true now with new, refined libraries for each console taking away the low-level coding that used to be required and allowing games to be ported somewhat easier. "Draw this mech on the screen" should be the same from the game code's point of view, with the new libraries no longer requiring vastly different schemes to work.

The game logic itself, of course, should remain the same regardless of platform.

Even with that said, however, you'll start running into hardware limitations, such as memory and disc space, pretty quickly.

The 'upper end' right now is the PS3, having the most memory, disc space (from a Blu Ray disc), and true HD capability. The X360 is second with 'emulated' HD capability, DVD space, and somewhat less horsepower and memory. The Wii is dead last in all of this.

So, it's not unresaonble to say that a game designed for the PS3 would have to be 'downgraded' a little bit to fit on an X360 (and handful of games are like this) and likely wouldn't fit at all on the Wii.

Generally, most cross-platform games are designed for the X360 first, though, meaning the PS3 isn't being used to its full potential for the same game. (Look at Fallout 3, for example, compared to the graphics differences in SkyRim).
 
^Of course all that isn't in the slightest true. The PS3 has less memory than the Xbox 360, though it has more space on it's disc, and though it has a more powerful CPU it's much more difficult to get the full power out of it. While the Wii has the least memory it also has the fastest memory. The graphic chips on all three machines are very similar though the Wii does have the least power of the three it's still quite capable, especially given the lower resolutions it works at. And as for the "True" and "emulated" HD that's just complete bull. The PS3 and the Xbox are both capable of 1080p output but in reality neither of them have a lot of games that render natively at that resolution. In fact some of the big titles are sub 720p.
 
Bob, I actually just checked the specifications for each machine based on my developer's worksheet. I'm not saying what I say out of a need to bash or worship any particular system.

The X360 is a step down from the PS3 in most respects. However, development costs and times have required that games be multi-platform and that a 'common demonator' be used. The X360 and 720p mode is that common demoninator.

Few games have 1080i ability, largely because the X360's 1080i mode is just an emulated upscaling from 720. (This was one of the big complained with the ill-fated HD addon.) Again, this is generally okay since there aren't all that many televisions using true 1080i as well. Even now, few people bitch about DVD quality graphics.

The Wii's capabilites are far more limited, at 576i in video. This did work out for Nintendo, however, since it kept the platform's cost down overall, and for many of its games this limited resolution really was good enough. Nintendo made a profit from its first sale, it took several years for Sony to be in the black for the PS3 and the X360 will never see profitability.
 
I think people are exaggerating on the price. As was said before, any tech similar to the PS3 and the 360 is going to be relatively cheaper than when the PS3 and the 360 debuted. They don't have to have the best tech in the books, because for Nintendo it will already be better than what the Wii's already capable of. I think Nintendo would be stupid to sell it as high as $400 as they would alienate the market they created with the Wii, and I'd think they want to capture the same market with this one and expand on it. I think $200-$250 is a comfortable price point where Wii owners would be comfortable in upgrading. If you think about it, if they do it that way, it would be a shockingly good price for a new console with graphics equal to the big two. Suddenly, Nintendo becomes viable again.
 
^From what I've seen the PS3 has more memory, but it's shared, while the xbox has dedicated memory for the system and the graphics so it has more memory overall.

The PS3 is no doubt more powerful but it does have less dedicated memory and the architecture of the chip is kinda weird. Doesn't really have dedicated cores the way the Xbox chip does.

As for the resolutions that would make sense, if it wasn't for the fact that in a lot of multiplatform titles the Xbox version didn't have high resolution than the PS3 version, and if there weren't PS3 exclusives with sub-HD visuals too. Oh and the Xbox does have some native 1080p titles, there's some lists online.

I'm not being a fan boy here, I own all three consoles, they all have their good games and bad games, strong points and weak points.

I wasn't saying the wii is in any way close to being as powerful as the other two, but the graphics chip is a capable chip in fact it'd be in the same range as the Xbox chip if they were PC graphics cards.
 
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