I'd like to hear some thoughts on how you all think ship-to-ship should work.
As you may have seen me mention, I play Star Fleet Battles. In that game, combat often starts at ranges of 150 - 200 thousand kilometers. Shooting gets nasty at 80,000 km, and anything inside 20,000 km is considered knife-fighting. Combat speeds are typically Warp 2.5 to 2.75, or about 15-20 times light speed (max combat speed = Warp 3.175, or 32 times light-speed). Friendly ships tend to fly at tens of thousands of kilometers apart. A "huge" battle will have perhaps a dozen ships on each side.
On-screen, it's a vastly different story. We've seen hundreds of ships packed together so tightly that collisions and friendly-fire are almost unavoidable. But even in small squadron battles or single-ship combat, weapons fire doesn't happen until they're within a few hundred kilometers of the enemy, sometimes farther (several thousand km) but often a lot closer. Combat appears to all happen at sub-light speed, especially starting with TNG.
I'm kind of torn about which way to go. In the end, I'm not sure I like either description, not really. I'm trying to think up a decent, realistic, compromise of how space combat should work. Comments??
As you may have seen me mention, I play Star Fleet Battles. In that game, combat often starts at ranges of 150 - 200 thousand kilometers. Shooting gets nasty at 80,000 km, and anything inside 20,000 km is considered knife-fighting. Combat speeds are typically Warp 2.5 to 2.75, or about 15-20 times light speed (max combat speed = Warp 3.175, or 32 times light-speed). Friendly ships tend to fly at tens of thousands of kilometers apart. A "huge" battle will have perhaps a dozen ships on each side.
On-screen, it's a vastly different story. We've seen hundreds of ships packed together so tightly that collisions and friendly-fire are almost unavoidable. But even in small squadron battles or single-ship combat, weapons fire doesn't happen until they're within a few hundred kilometers of the enemy, sometimes farther (several thousand km) but often a lot closer. Combat appears to all happen at sub-light speed, especially starting with TNG.
I'm kind of torn about which way to go. In the end, I'm not sure I like either description, not really. I'm trying to think up a decent, realistic, compromise of how space combat should work. Comments??