Seems like the shields have to be charged before use. Raised shields, as suggested above, may require more power than warp drive. More power that the Warp core can provide the shields system anyway. It may be warp drive takes more power, but the drive has the advantage of being directly connected to the core while shields draw from the lower capacity EPS grid
Regardless of whether it's a generating or delivery limit, If ship can't provide a level of power the shields require continuously, then you need some kind of battery or capacitor for the shields to draw down. This is actually rather obvious: if the ship could continuously power the shields, how can they ever be depleted in the first place?
A dedicated reserve would also explain how shields stay up when main power is briefly disrupted in battle. You'd still want main power (plus impulse plus emergency power), because it maximizes the input side even if the system outputs more than it takes in. But the moment you raise the shields, you're on a ticking clock as it draws down its reserves. How long? Hard to say. Maybe a matter of hours for Kirk's Enterprise. Picard's seems to last a day or so under normal circumstances.
This would also explain why shields can be "only 50%" even hours after a battle.
If we go by TOS dialog from numerous episodes, 22nd century phasers operated on a similar principle. The Constitution class lacked either the generating or delivery capacity to keep phasers continuously charged, so they could run empty. That issue appears to have been solved by the mid 23rd century.
Regardless of whether it's a generating or delivery limit, If ship can't provide a level of power the shields require continuously, then you need some kind of battery or capacitor for the shields to draw down. This is actually rather obvious: if the ship could continuously power the shields, how can they ever be depleted in the first place?
A dedicated reserve would also explain how shields stay up when main power is briefly disrupted in battle. You'd still want main power (plus impulse plus emergency power), because it maximizes the input side even if the system outputs more than it takes in. But the moment you raise the shields, you're on a ticking clock as it draws down its reserves. How long? Hard to say. Maybe a matter of hours for Kirk's Enterprise. Picard's seems to last a day or so under normal circumstances.
This would also explain why shields can be "only 50%" even hours after a battle.
If we go by TOS dialog from numerous episodes, 22nd century phasers operated on a similar principle. The Constitution class lacked either the generating or delivery capacity to keep phasers continuously charged, so they could run empty. That issue appears to have been solved by the mid 23rd century.
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