The Emissary - saw this one last night before binging on my Folgers Special Dark roast.
I'm certain they lifted the main plot from some World War 2 event where military warriors had been out of the loop over the war ending and had to assimilate... but I wish they would have addressed why Klingon High Command couldn't have found a way to send a message in subspace, assuming they'd find and read it after waking and assuming they, after waking, look at cartography and realize they're deep in enemy territory and lack the time to read up on any diary entries left by home base because their perception will more likely have them prepare for battle - which ties into K'Ehleyr's continued protests.
It's a great trope, regardless.
Troi/K’Ehleyr had some terrific scenes together and Troi is given some snippets of good dialogue and Troi's philosophy is one I take to heart. I also liked how K’Ehleyr points out "with a little help" regarding DNA between the species. Genetically speaking, within the same species, it's a given - 100% compatibility between races therein - no problem. With different sentient species, even if humanoid, might not always work. Trek does interchange race with species, so it's nice to see the bigger genetic compatibility issues actually brought up with enough detail to intrigue.
K’Ehleyr is a refreshing character. Both Human and Klingon and can relate to both cultures - so by the 24th century, humans and Klingons have one culture for each species and all the variants within said species.
K’Ehleyr does seem insistent to just kill the Klingons, with Worf and Picard vehemently disagreeing. Worf gets some great lines in this story about finding other solutions, and - not by talk but by situation - we see how a solution is presented not as part of a meeting but while everyone was in action, in real time.
K’Ehleyr also points out "Klingons of that period never did research for its own sake." and thus bypassing the obvious question of "If all Klingons do is commit war, how'd they develop their technology to get into space?" (the only thing missing would be Klingons' first contact and ending up developing offensive measures for galactic threats as a result.)
Worf/K’Ehleyr make for a fun, conflicting relationship. He wants to marry and be considerate of his partner's well-being since sex to him is that significant (and he must have really enjoyed it to want to propose), though she's just using him as another notch on her bedpost. You sure a gorch really isn't space herpes that only takes years to manifest instead of days or weeks? (K'Ehleyr later admits there was meaning, but nothing gets developed as a result of said claimed admission, as if just to stir the pot. At least it's a role reversal; with humans it's stereotypically the male that wants to notch it up everywhere.)
As with K'Ehleyr/Worf and K'Ehleyr/Troi, K'Ehleyr also gets to shine with Data. K'Ehleyr, not exactly a shy person, gets Data to react in a near-human way of being taken off-guard over being asked if he is confused more by human quirks or Klingon and Data is unable to choose - which could infer he's chosen both just as much as he'd chosen neither. I'll have to think about that and make a decision later...
Worf, who is given verbal quips about being a glacier or iceman, also gets some great deadpan as well - about his first command experience, he laments about the chair. I love it.
Great incidental music...
Worf not only figures out the solution, he (bluffs) the woken Klingon crew and wins. Like Poker... nice tie-in with the start of the episode.
One big problem - K’Ehleyr is whizzing along in a torpedo tube at warp 9.0. Ignoring the fact they show a face mask for oxygen, what about eating and what happens several hours afterward? What if another ship was in the vicinity and sensors bleeped over a, UM - HELLO - IT'S A TORPEDO AND A BIG ONE, whizzing by? You know someone would say "Torpedo roaming around the universe? That'll cause a disaster. Set phasers to splodey." (zap) True, the setup is done for dramatic effect, which actually works, but it's technically a stupid way to do things, so why not send a cruiser ship capable of warp 9 instead of firing off the torpedo at warp 9 from whatever distance?
Loved the calisthenics program and the Skeleton thing getting sliced in two. Good effect and prime late-80s gore on the small screen... cor, if they had HDTV back then just imagine how many more bits and guts and other various drippings one could have put in as its top half continues to slide down (eww)...
So, yeah, the story is loaded with a great plot, great characterizations, great writing, there's little to actually nitpick (drat)... so how's it in the acting department?
Dorn and Plakson both have tremendous on-screen chemistry, which is something the whole episode utterly hinges upon in terms of keeping the story going anywhere, since Worf and K'Ehleyr's drama makes up more than 50% of the story. Both actors put in such perfect performances, to the point I wouldn't mind the show becoming a pure soap opera because it's about K'Ehleyr and Worf.
9/10 - highly recommended.
Shades of Gray -
um...
uh...
well...
mmm...
At least before they get to the clip show extravaganza, the plot had something of interest. Riker noting many species act out of preservation rather than overt maliciousness is a nice touch, and it's not an unknown that some plant species do have means to kill animal species - though this vine is no patch on a Venus fly trap. Some dialogue between Data and Geordi (the best duo ever on TV, IMHO) also helps, as does minute details regarding Pulaski and the transporter.
But, yeah, once they went into clip show lalala land, I turned it off. Stimulating the nerves and neurons is one thing, the ye olde magic of "good memories help and bad memories hurt" - reversed for the sake of not making a bad cliché any worse than it has to be - to save Riker is such a con.
2/10 - maybe catch the first 20 minutes, and by the time they pull out the first clip it's okay to watch something else...
I'm certain they lifted the main plot from some World War 2 event where military warriors had been out of the loop over the war ending and had to assimilate... but I wish they would have addressed why Klingon High Command couldn't have found a way to send a message in subspace, assuming they'd find and read it after waking and assuming they, after waking, look at cartography and realize they're deep in enemy territory and lack the time to read up on any diary entries left by home base because their perception will more likely have them prepare for battle - which ties into K'Ehleyr's continued protests.
It's a great trope, regardless.
Okey doke, I'm, just going to get this one cornball joke out of the way right off the bat: K’Ehleyr and Kylo Ren would make a fantastic couple if put into the temper tantrum room together. There's a spinoff series just waiting to happen, all Disney need do is buy CBS... or if Disney went back in time to buy Paramount first before CBS... they could call it "The K'Ehleyr/Kylo Variety Hour" and the first week's guests can be the Kardashians, to keep up on what they're doing. Nobody wants to see Hannah Montana until week two, you know...
Troi/K’Ehleyr had some terrific scenes together and Troi is given some snippets of good dialogue and Troi's philosophy is one I take to heart. I also liked how K’Ehleyr points out "with a little help" regarding DNA between the species. Genetically speaking, within the same species, it's a given - 100% compatibility between races therein - no problem. With different sentient species, even if humanoid, might not always work. Trek does interchange race with species, so it's nice to see the bigger genetic compatibility issues actually brought up with enough detail to intrigue.
K’Ehleyr is a refreshing character. Both Human and Klingon and can relate to both cultures - so by the 24th century, humans and Klingons have one culture for each species and all the variants within said species.
K’Ehleyr does seem insistent to just kill the Klingons, with Worf and Picard vehemently disagreeing. Worf gets some great lines in this story about finding other solutions, and - not by talk but by situation - we see how a solution is presented not as part of a meeting but while everyone was in action, in real time.
K’Ehleyr also points out "Klingons of that period never did research for its own sake." and thus bypassing the obvious question of "If all Klingons do is commit war, how'd they develop their technology to get into space?" (the only thing missing would be Klingons' first contact and ending up developing offensive measures for galactic threats as a result.)
Worf/K’Ehleyr make for a fun, conflicting relationship. He wants to marry and be considerate of his partner's well-being since sex to him is that significant (and he must have really enjoyed it to want to propose), though she's just using him as another notch on her bedpost. You sure a gorch really isn't space herpes that only takes years to manifest instead of days or weeks? (K'Ehleyr later admits there was meaning, but nothing gets developed as a result of said claimed admission, as if just to stir the pot. At least it's a role reversal; with humans it's stereotypically the male that wants to notch it up everywhere.)
As with K'Ehleyr/Worf and K'Ehleyr/Troi, K'Ehleyr also gets to shine with Data. K'Ehleyr, not exactly a shy person, gets Data to react in a near-human way of being taken off-guard over being asked if he is confused more by human quirks or Klingon and Data is unable to choose - which could infer he's chosen both just as much as he'd chosen neither. I'll have to think about that and make a decision later...
Worf, who is given verbal quips about being a glacier or iceman, also gets some great deadpan as well - about his first command experience, he laments about the chair. I love it.
Great incidental music...
Worf not only figures out the solution, he (bluffs) the woken Klingon crew and wins. Like Poker... nice tie-in with the start of the episode.
One big problem - K’Ehleyr is whizzing along in a torpedo tube at warp 9.0. Ignoring the fact they show a face mask for oxygen, what about eating and what happens several hours afterward? What if another ship was in the vicinity and sensors bleeped over a, UM - HELLO - IT'S A TORPEDO AND A BIG ONE, whizzing by? You know someone would say "Torpedo roaming around the universe? That'll cause a disaster. Set phasers to splodey." (zap) True, the setup is done for dramatic effect, which actually works, but it's technically a stupid way to do things, so why not send a cruiser ship capable of warp 9 instead of firing off the torpedo at warp 9 from whatever distance?
Loved the calisthenics program and the Skeleton thing getting sliced in two. Good effect and prime late-80s gore on the small screen... cor, if they had HDTV back then just imagine how many more bits and guts and other various drippings one could have put in as its top half continues to slide down (eww)...
So, yeah, the story is loaded with a great plot, great characterizations, great writing, there's little to actually nitpick (drat)... so how's it in the acting department?
Dorn and Plakson both have tremendous on-screen chemistry, which is something the whole episode utterly hinges upon in terms of keeping the story going anywhere, since Worf and K'Ehleyr's drama makes up more than 50% of the story. Both actors put in such perfect performances, to the point I wouldn't mind the show becoming a pure soap opera because it's about K'Ehleyr and Worf.
9/10 - highly recommended.
Shades of Gray -
um...
uh...
well...
mmm...
At least before they get to the clip show extravaganza, the plot had something of interest. Riker noting many species act out of preservation rather than overt maliciousness is a nice touch, and it's not an unknown that some plant species do have means to kill animal species - though this vine is no patch on a Venus fly trap. Some dialogue between Data and Geordi (the best duo ever on TV, IMHO) also helps, as does minute details regarding Pulaski and the transporter.
But, yeah, once they went into clip show lalala land, I turned it off. Stimulating the nerves and neurons is one thing, the ye olde magic of "good memories help and bad memories hurt" - reversed for the sake of not making a bad cliché any worse than it has to be - to save Riker is such a con.
2/10 - maybe catch the first 20 minutes, and by the time they pull out the first clip it's okay to watch something else...