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Safari Class

Why the enormous skylights? What do the rooms look like below them?


The "skylights" are to take advantage of space with less that proper headroom. A real rough sketch to show my point:

roomsketch.png
 
It looks a little like an over-engined dragster. Especially the later images with the big boxy impulse engines. Like this ship is designed to flat-out haul ass at both warp and high sublight speeds, maybe enabling it to act as a courier vessel or a superspeed scout. You know, dash in to an area, get some scans, dash out again before anyone can say boo about it.

Or, going back to your original idea of planetary landings and stuff, maybe it needs the big honkin' impulse engines to enable repeated landings and take-offs under unpredictable conditions?
 
Or, going back to your original idea of planetary landings and stuff, maybe it needs the big honkin' impulse engines to enable repeated landings and take-offs under unpredictable conditions?

Bingo! More power, more control.
 
Changed the pylons today. Other than that, I just played with the rendering engine. Got one decent image out of it:

planetfallb.jpg
 
You know if you scaled that design up a lot and added an extra set of warp-engines up top you'd have like a good federation carrier design?
 
^hmmm, the stretched primary hull would work for a carrier, but I would change everything else.
 
I like it, I don't see a need for an exposed bridge, and a lengthened ship for carrier use would be cool. Are you considering bay doors or the drop out style from Bab5 or BSG?
 
I like it, I don't see a need for an exposed bridge, and a lengthened ship for carrier use would be cool. Are you considering bay doors or the drop out style from Bab5 or BSG?

I'm not. My previous comment was a one-off reply. This ship is not a carrier.
 
Did you consider the (non-cannon) "rule" about nacelles line-of-sight with each other when you decided on their placement? Or just a non-issue with your design?

Nice shot. The glow from the nacelle reflecting off the hull is a nice thought. It's amazing how a little light and shadow can make an image look so dramatic.
 
Did you consider the (non-cannon) "rule" about nacelles line-of-sight with each other when you decided on their placement? Or just a non-issue with your design?
.

I can't remember, but I thought that was more in reference to the front of the nacelles. Either way, I am not too worried about it. There is plenty of on screen evidence for obstructed nacelles. There actually is alot of line of sight for the front tips, bottom and aft end of the nacelles. it's just not very apparent from the angles I have posted.
 
I like it, I don't see a need for an exposed bridge, and a lengthened ship for carrier use would be cool. Are you considering bay doors or the drop out style from Bab5 or BSG?

I'm not. My previous comment was a one-off reply. This ship is not a carrier.
Yeah I see that. Cool, cool.

You can always do variations. lol Remember the first aircraft carriers were old coal transport ships. ;)
 
This ship is too small for a shuttlebay, no amount of variation is going to make it a carrier.:techman:
 
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