I've just discovered this thread today, so I have a lot of replying to do.
I think that Ron Moore's VGR (ignoring the realism of network demands) would have been more realistic in terms of character development and relationships, had a greater sense of inter-episode and overall continuity, and generally had been a
better show. I do not believe - as some have suggested - that Ron Moore would have sought to have the show have a completely dark/nihilistic view as many say that BSG does. VGR was a spinoff, whereas BSG was a full reimagining.
For me, most of the problems with VGR were not in the setup, but in the execution. Everything that should have been needed for good drama and a therefore good show was there in that original premise - 'high concept' stuff as Braga used to put it. You had a crew made up of two groups as different as they could possibly be yet still forced to share the same goal, a small ship with limited supplies yet technologically-advanced enough that they both had a good shot of getting home and also were a prime target for any primitive brutes with a lot of muscle to throw around, and a 'new' region of space that could be populated with as many interesting baddies and allies as the writers deemed fit, and which we also knew to be home of the Ultimate Big Bad - the Borg.
Yet, most of the 'developments' that were expected and anticipated in the premise were either underdeveloped and cast aside (see supply shortages and crew conflict resolutions), left off-screen for us to infer (see shipwide repairs and refuelings, and shuttle and torpedo reconstructions), or altogether ignored or mishandled (see the Kazon and the Borg.)
The key to good drama is the idea that everything should up to a climax, and that it is the resolution of the climax that provides the interest for the viewer. This is true both for a single episode, and for a total series. When VGR began, the show was IMO more or less a lock for seven full seasons, which provided the opportunity to plan an overall arc for the series that truly fulfilled the series's premise. What we actually had in the case of VGR was a show that side-stepped fulfilling the groundwork laid in the premise.
Now the supply issues, battle damage, etc should have been very important from episode to episode. That was a missed opportunity. If we saw Voyager sustain a hull breach there needed to be repercussions in the next episode. Whether it be a line of dialogue mentioning the repair, or if we saw some patches on Voyager's outer hull. You just can't white wash all of the stuff that happens from week to week given Voyager's situation. BSG was great at this aspect. Galactica had visible damage from the 1st episode all the way to the end. If the damage was not critical to the operation of the ship it went unfixed. Voyager should have been a battle weary ship by the time it got home after all the stuff it went through. It should have been a battle scarred warrior, not the pristine princess, we got at the end. With Galactica I cringed every time she took a hard hit, because I knew she was not getting repaired anytime soon. Any number of things could go wrong at any time. With Voyager it was almost a given that in the next episode we knew she would be brand new again.
I agree with everything Akiraprise says above. But for me it's not really the visible damaged I missed on the Voyager. It just always felt like they never really were in danger and had to sacrifice anything. Yeah, there was talk about replicator rationing and limiting one's access to the allegedly energy-consuming holodeck, but it was just that: Talk.
Battlestar Galactica on the other hand did whole episodes about them trying to find water and dealing with the problems of declining food and medicine supplies. On Galactica everything had consequences. On Voyager you knew that by the end of the episode the status quo had to be retained.
For me, that was one of the quintessential faults of Voyager – although I like many single episodes of it.
Totally agreed here. The lack of any consequence to any actions (as manifested in a lack of damage to the ship, shortage in supplies, etc.) contributed overall to a lack of a feeling of peril for the crew. We, as viewers, are relatively certain that the ship will survive to next week for the show to go on. The trick on the part of the writers and producers is to make us feel as if
it might not in order to create a sense of peril and therefore capture our interest in the drama of what is going on.
Isn't Roddenberry's vision that Humans can be better, "evolved", individuals if they chose to be so? And not without some pain? At least that's why got from TOS and even TNG, instead of "we're simply evolved and are perfect now!".
For example Kirk feels the urge to kill the Gorn, but choses not to. Instead of simply having no urge at all...
Brilliantly put,
Praetorian. The idea that 24th century humans are 'perfect' by default is crap, IMO. The whole point is about showing we 'backwards' 20th and 21st century humans what we should be working towards - not that one day we'll magically be perfect.
It's not an exaggeration at all to say that they would no more get along with Starfleet officers aboard Voyager than Minutemen would get along with Redcoats.
{snip}
Think about it. The Maquis made up one-third of Voyager's crew. The Starfleeters needed the Maquis to operate the ship, just like the Maquis needed the ship to get home. So, yeah, they both had to cooperate -- but they both also would have demanded concessions from the other. The way the show did it, the Maquis only ever gave concessions to the Starfleet crew, and the Starfleet crew never gave any concessions to them.
At the very least, realistically, they would have demanded that Chakotay be given veto power over Janeway's major decisions. And that's assuming that they wouldn't demand that she share command with Chaoktay, forcing a sort of pseudo-democracy upon the ship.
Very well said,
Sci. I agree.
It seems to me that the whole purpose of creating this group of dissenters was so they could dissent aboard
Voyager. Analyzing their in-universe motives and the validity of their claims is rather pointless when you consider that the goal behind them was to create conflict. Trying to reinterpret them as being in the wrong to start with precisely defies the reason they were created.
(This all from one who's only seen the BSG mini and a handfull of episodes because I've found it depressing. I'll probably watch it eventually.)