We see people who are not native, Federation-born and raised citizens activate the control surfaces of the TOS E with ease.
Well, we see technologically advanced aliens (that is, more advanced than our heroes) do that. And I'm not necessarily saying that every push-button is a skin conductance interface; indeed, usually the buttons that do get touched are also shown being depressed. Perhaps a function is performed with a keypress, but a more complex function is performed when the operator knows how to manipulate the push-button further with futuristic tricks?
Heck, even mooks fresh from the 20th Century can manage easily enough; witness Kahn and Captain Christopher.
I'm a bit curious... What did the latter ever do?
I'm not sure why Kirk would need his giant chrome flashlight-style UT to chat it up with the Companion or the Gorn captain.
There always seem to be two layers of linguistic skill to our heroes' discussions with aliens. They can speak with Klingons and other known quantities easily enough, far away from their ship or any of their hardware, but truly new and alien aliens pose a difficulty. One would assume the implant to handle the known languages, while additional hardware (in TNG, external resources tied in through the commbadges; in TOS, clumsy handheld contraptions) would decipher new languages, especially when the opposite player doesn't have interpreting hardware of his own.
It works pretty well for TNG, although some TOS stories would seem to require Kirk to have these "extra resources" in hand when all he's packing is a communicator, a tricorder, or sometimes neither.
In the end, though, if we
don't assume invisible (and thus probably implanted) hardware, we're in much more trouble than if we do.
...they did have specific functions by sector, as revealed in the tech manuals.
And since the actors couldn't follow these "instructions" (and probably weren't even aware of them), we're forced to think that the function of each key or key group was user-definable...
All of that is good, but in Miri it was precisely the breadbox's lack of computing power that led to the "beaker of death" moment.
Lack of computing power is not necessarily unexpected or unrealistic: the device might be more capable than everything we have today put together, and still unable to tackle the task without a further boost from the ship's systems. Although the task seems simple enough: "Tell us whether this compound is poison." They don't even have to find out whether it cures the disease; they can continue brewing potion after potion as long as they can safely test their effectiveness on themselves.
What is odd is the inability to communicate with the ship without the assistance of the handheld communicator units. I could easily buy this if Miri's world were a hostile environment (there must be a limit to what sort of jamming-penetrating capabilities you build into everyday hardware you expect to utilize in connection with dedicated jamming-piercers anyway), but it's "another Earth"...
Timo Saloniemi