I consider myself a long-time SF fan.
As a kid, I grew up watching ST:TNG and DS9, I devoured science fiction novels -- from Battletech, to C.S. Lewis' 'Out of the Silent Planet,' to the Star Trek novels -- and to this day I play lots of SF-themed video games, like Mass Effect, Halo and Sins of a Solar Empire.
I can't say I've ever been a big Star Wars fan -- while I love the first three movies, I've never reached the level of adoring fanboyism necessary to excuse the last three, and I've always thought movies like Bladerunner, Alien and 2001 were more representative of true science fiction.
One of the things that's always bugged me, however, is how humanity's future in franchises like Star Trek and Star Wars is often depicted as this gleaming, utopian vision. In Star Trek, humanity's united, the Federation is ethically squeaky-clean, medical expertise can cure anything, ships are shiny and perfect, and conflict is black-and-white. Likewise, with Star Wars, technology is only so much flashy eye-candy, and all we need to know is Jedi = Good, and Sith = Bad.
This is an oversimplification, of course, and I've enjoyed many SF series -- in book and movie form -- that present a more complex future with ambiguities and many shades of gray.
But Revelation Space changed that for me.
Suddenly there's this universe, and it's dark, empty and lonely. Humanity has become a star-faring civilization, but the only things its encountered are the remnants of ancient, long-dead civilizations.
Humanity, even at its technological height, is brought to its knees by a devastating and grotesque plague.
Money, rather than becoming an outmoded relic of a post-scarcity society, is still very much the god of many societies and people.
Space travel is conducted at the mercy of the laws of physics, and journeys between colonized star systems take decades, experienced in relativistic time and cryogenic sleep.
Information is the single most valuable currency in a universe of sub-light travel, and is often decades -- or centuries -- old by the time it reaches other systems.
And the ships. Oh man, the ships! The setting for most of the first book -- and parts of subsequent books -- is the Nostalgia for Infinity, a haunting, city-size ship that dates back to a period of such antiquity in man's space-faring era that no one can remember who built it or what it was originally used for. In the books it's crewed by six biomechanical posthumans, three of whom form a triumvirate because the ship's captain is so badly ravaged by the Melding Plague, he has to be permanently kept in a state of cryogenic suspension to prevent the disease from further warping the biological and machine parts of him. The Nostalgia for Infinity is described as massive, with entire 'districts' of the ship covered in a dust that hasn't been disturbed by human presence for centuries. Powered by its twin Conjoiner drives, the Nostalgia for Infinity is a 'lighthugger' -- a ship that takes months or years to accelerate to within 99 percent the speed of light for its decades-long interstellar journeys. And in one of the ship's cavernous holding bays, a cache containing the Hell Class weapons -- seventeen insidious, incomprehensibly destructive machines that were discovered inside an ancient, hallowed-out asteroid in an otherwise lifeless system.
But most of all, it's the big ideas that make Revelation Space so mind-blowing: The Pattern Jugglers, the only alien life form humanity has encountered, are essentially biological oceans that record the neural patterns of visitors who swim in them, but do not reveal any signs of consciousness. The Amarantin, a long-dead, 900,000-year-old civilization that predates humanity and died out in a mysterious cataclysm shortly after achieving spaceflight. The Shrouders, an enigmatic intelligence that have secluded themselves behind impenetrable bubbles of space/time. Yellowstone, with Chasm City on its surface and the Rust Belt, a ring of thousands of space habitats, orbiting in its gravity well. Chasm City itself, where the melding plague has ravaged humanity's most advanced world and reverted it back to a mix of high technology and pre-industrial-era slums. The Conjoiners, a sect of post-humans with networked consciousness. Lighthuggers, massive ships that take months or years to accelerate to 99% the speed of light for long inter-stellar journeys.
In one area, Revelation Space can't compete with Star Trek. Whereas I'd love the idea of joining a real-life Enterprise and adventuring with Picard and his crew, I would never, ever want to spend even an hour aboard the Nostalgia for Infinity. The characters in Revelation Space are memorable, but not nearly as easy to empathize with as the cast of different Trek series.
But hey, it's written science fiction, and it's not known for its characterization.
In any event, at the risk of sounding like a massive fanboy, I wanted to share this with all of you here. Star Trek will always hold a special place in my heart, but Revelation Space really hit the spot for a brilliant, bleak look into the future. Apples and oranges, in a way. And while the series is definitely not for everyone, I can't help but think some fellow Trek fans will find a lot to like in Revelation Space.
As a kid, I grew up watching ST:TNG and DS9, I devoured science fiction novels -- from Battletech, to C.S. Lewis' 'Out of the Silent Planet,' to the Star Trek novels -- and to this day I play lots of SF-themed video games, like Mass Effect, Halo and Sins of a Solar Empire.
I can't say I've ever been a big Star Wars fan -- while I love the first three movies, I've never reached the level of adoring fanboyism necessary to excuse the last three, and I've always thought movies like Bladerunner, Alien and 2001 were more representative of true science fiction.
One of the things that's always bugged me, however, is how humanity's future in franchises like Star Trek and Star Wars is often depicted as this gleaming, utopian vision. In Star Trek, humanity's united, the Federation is ethically squeaky-clean, medical expertise can cure anything, ships are shiny and perfect, and conflict is black-and-white. Likewise, with Star Wars, technology is only so much flashy eye-candy, and all we need to know is Jedi = Good, and Sith = Bad.
This is an oversimplification, of course, and I've enjoyed many SF series -- in book and movie form -- that present a more complex future with ambiguities and many shades of gray.
But Revelation Space changed that for me.
Suddenly there's this universe, and it's dark, empty and lonely. Humanity has become a star-faring civilization, but the only things its encountered are the remnants of ancient, long-dead civilizations.
Humanity, even at its technological height, is brought to its knees by a devastating and grotesque plague.
Money, rather than becoming an outmoded relic of a post-scarcity society, is still very much the god of many societies and people.
Space travel is conducted at the mercy of the laws of physics, and journeys between colonized star systems take decades, experienced in relativistic time and cryogenic sleep.
Information is the single most valuable currency in a universe of sub-light travel, and is often decades -- or centuries -- old by the time it reaches other systems.
And the ships. Oh man, the ships! The setting for most of the first book -- and parts of subsequent books -- is the Nostalgia for Infinity, a haunting, city-size ship that dates back to a period of such antiquity in man's space-faring era that no one can remember who built it or what it was originally used for. In the books it's crewed by six biomechanical posthumans, three of whom form a triumvirate because the ship's captain is so badly ravaged by the Melding Plague, he has to be permanently kept in a state of cryogenic suspension to prevent the disease from further warping the biological and machine parts of him. The Nostalgia for Infinity is described as massive, with entire 'districts' of the ship covered in a dust that hasn't been disturbed by human presence for centuries. Powered by its twin Conjoiner drives, the Nostalgia for Infinity is a 'lighthugger' -- a ship that takes months or years to accelerate to within 99 percent the speed of light for its decades-long interstellar journeys. And in one of the ship's cavernous holding bays, a cache containing the Hell Class weapons -- seventeen insidious, incomprehensibly destructive machines that were discovered inside an ancient, hallowed-out asteroid in an otherwise lifeless system.
But most of all, it's the big ideas that make Revelation Space so mind-blowing: The Pattern Jugglers, the only alien life form humanity has encountered, are essentially biological oceans that record the neural patterns of visitors who swim in them, but do not reveal any signs of consciousness. The Amarantin, a long-dead, 900,000-year-old civilization that predates humanity and died out in a mysterious cataclysm shortly after achieving spaceflight. The Shrouders, an enigmatic intelligence that have secluded themselves behind impenetrable bubbles of space/time. Yellowstone, with Chasm City on its surface and the Rust Belt, a ring of thousands of space habitats, orbiting in its gravity well. Chasm City itself, where the melding plague has ravaged humanity's most advanced world and reverted it back to a mix of high technology and pre-industrial-era slums. The Conjoiners, a sect of post-humans with networked consciousness. Lighthuggers, massive ships that take months or years to accelerate to 99% the speed of light for long inter-stellar journeys.
In one area, Revelation Space can't compete with Star Trek. Whereas I'd love the idea of joining a real-life Enterprise and adventuring with Picard and his crew, I would never, ever want to spend even an hour aboard the Nostalgia for Infinity. The characters in Revelation Space are memorable, but not nearly as easy to empathize with as the cast of different Trek series.
But hey, it's written science fiction, and it's not known for its characterization.
In any event, at the risk of sounding like a massive fanboy, I wanted to share this with all of you here. Star Trek will always hold a special place in my heart, but Revelation Space really hit the spot for a brilliant, bleak look into the future. Apples and oranges, in a way. And while the series is definitely not for everyone, I can't help but think some fellow Trek fans will find a lot to like in Revelation Space.