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Recurring Trek Lit Themes - What's your Favorite?

Scout101

Admiral
Admiral
Question I've been playing around with, thought it might be a fun Trek Lit thread: What is your favorite 'type' of Trek book? Having read just about all of them, and most MANY times, there's some generalized buckets I could put some of the books into, and I find for sure that I seem to enjoy some 'types' more than others (always exceptions both ways of course). I'll try and explain a bit, and give a couple examples of books that sort of describe what I'm going for. Examples don't always mean great book, just follows the trend I'm talking about.

Not looking to categorize all of the books, just talking about general plot themes/types. If there's an obvious category I've forgotten, please add that for me as well. Some may play in more than one category, but tried to just grab the big strokes here. I may also wander into old numbered TOS books a lot, nice clear examples there sometimes. I got to 10 and realized I could probably keep going, but trying to keep from filling the entire first page of the thread with a single post!

1. Political: Maybe our crew doesn't feature prominently, or maybe the crew is stuck right in the middle of something, but we're in the Alpha Quadrant sandbox and the dynamics of the Feds/Klingons/Romulans/etc. are in play. Examples: Articles of the Federation, several of the Cardassia or Garak books, Typhon Pact series, etc.

2. Exploration: Our crew is out in the unknown, runs into a new planet, gets sucked into their problem, generally solves it and laughter ensues on the bridge as they fly away. Our ship is generally at full strength, crew is on top of things, representing the Federation and Going Boldly, all that. There's probably a MILLION examples of this one, any Planet of the Week book counts (not said negatively). Armageddon's Arrow is a recent one, DS9 Gamma Quadrant series, Abode of Life, Legacies Series (mostly), most TOS episodes.

3. Galactic Crisis: There's a big crisis out there, and only our intrepid crew is smart/brave/close enough to save the galaxy/universe! Another one that happens a lot, and sometimes as a result of #2, but examples are things like Genesis Wave, Maximum Warp, The Eternal Tide, The Wounded Sky. Doomsday Machine is a nice clean TOS episode example, but again, very common. Dunno if universe-threatening crises seek out the Enterprise, or if she just has really good/bad luck.

4. The Follow-up: Remember that episode or movie? Well, here's what happened next! (or sometimes before, or much later but we're back on that planet!). An episode just scratched the surface, or finished by asking questions it didn't have time to follow up on. Or just introduced a cool planet/species/whatever. Wrath of Khan is the obvious movie example. There have been plenty of book examples, lots of recent TOS ones that have titles that play off of the episode title. Examples: That Which Divides, for example, or Devil's Bargain, think Foul Deeds Will Rise did so, would argue that the Khan books, especially To Reign in Hell, is another good example. Ex Machina jumping in after TMP, as well.

5. We're Alone Out Here: I guess this is Voyager's natural state, but in general, your fearless ship and crew have been tossed somewhere/when, and are on their own to sort it out and get back home. Maybe the ship is also damaged and at less than full strength, maybe they're good. Examples: Chain of Attack, First Frontier, etc.

6. The Crew vs. the World: different than #5, in that it's just a few people alone against the planet/aliens/possessed crew/evil Starfleet plot. They don't have the ship's resources, or they are actively being used against them. Usually somewhat low tech, but not always. Examples: Prime Directive, Memory Prime, Uhura's Song, Mutiny on the Enterprise, Demons, Sanctuary, Shell Game, Section 31 - Control, Rogue Saucer, another category that could go on a while. They seem to lose the support of the ship/crew/Federation a LOT :)

7. Time Travel: Sometimes well thought, sometimes causes headaches. Are things going to reset? Was this always meant to be anyway? Who can tell? But we're definitely moving around in time; forward, backwards, and sideways. Or we're in the right place and someone else has moved around. Examples: Yesterday Saga, Assignment Eternity, Engines of Destiny, Crossroad, Crucible, Millennium series, DTI

8. Character piece: Maybe we delve more into what made a character what we saw on screen, or maybe we just grab a couple characters and have a side adventure. The ship and rest of the crew may or may not play into the story, maybe there's a framing device? Examples: Sarek, Mosaic, A Stitch in Time, Cold Equations/The Light Fantastic, Garth of Izar.

9. The team-up: my favorite crew, your guys, the other team, let's get everyone in a room and see what happens! Could be a multi-book crossover, could be a single epic book. All the books could address a problem across eras, or they're all in the same place, both happen. Examples are the Invasion Series, Federation, Shatnerverse, Double Helix, literally Planet X I guess, and others.

10. Meanwhile, on ships NOT named Enterprise: This covers your other series, and your one-off crews as well. Maybe the main series' characters play a role, but are in the background. Maybe it's a total spinoff ship. Examples could be Titan, New Frontier, Stargazer, Aventine, Gorkon, Dreadnaught!/Battlestations!, etc. Tons more here, but it's not focused on the Big E and the guy in the center seat.

So, that went on a while, but thought it may be a fun conversation. Which ones are your favorites, if you blindly grabbed a Trek book, what are you hoping is inside?
 
One type that I enjoy, which is actually a subset of your category 2 I suppose, is first contact stories, which seem to be rather uncommon in ST. I especially like ones that concern an unusual or unique alien or alien intelligence and ones with an unusual or unexpected obstacle to communication, as in the TNG episode "Darmok." Two examples from the novels would be the TOS numbered novel Doctor's Orders by Diane Duane and Greater than the Sum by Christopher Bennett.
 
2, 3, 5, and 7. I would add

11. Ah, that explains it! A story that reveals motivation for a character's previously unexplained/incongruous choices in whole or in part.
 
^ yeah, I'd put first contacts as a pretty solid set of #2, exploration. Supposed if it's a past situation, they don't have to be way out there, but can be in our own backyard, same situation. World building, our ship exploring strange new worlds, sure.
 
2, 3, 5, and 7. I would add

11. Ah, that explains it! A story that reveals motivation for a character's previously unexplained/incongruous choices in whole or in part.
I'd put that in the "follow-up" category. More obvious in taking an episode and circling back to it, but sure, the category of retconning previous episodes/movies/books is certainly part of that.

Personally, the explain/retcon part isn't one I'm a big fan of. Yes, guess it tries to make it all one big universe, but I am ok with having it conflict sometimes in my head. Yeah, if you added up the TOS books, the 5YM was about 200 years long and impossible even if time wasn't an issue, but I don't struggle with taking the characters through an interesting story and then hitting the reset button for the next author to play with the toys.

OK, ENT had a go at trying to explain why Klingons got smooth foreheads, but I was fine pretending they were all the same and it was just better makeup. Explanation can be fun sometimes, but after a point I don't need EVERYTHING spelled out, either
 
I'll jump in with my first thoughts: I seem to enjoy #6 the best, subset of the crew (or away team/landing party) stuck without the benefit of the ship and sometimes technology. Small group making do on an alien world or vessel, or sometimes still on our ship, but the crew is possessed/brainwashed/under evil Admiralty orders and working against the heroes. Those seem to be some of the books I have the most fun with. Takes away some of the unbeatable technobabble magic that the ship brings, and sets our heroes more on their own, so there's more struggle. And fun when they are fighting against their own ship, and it's a contest of their knowledge/skills against the crew, as long as the reason isn't too silly.
 
One of the things that makes the political stories interesting to me is the world building that it offers for the Federation proper - despite being the cornerstone of the franchise, the Federation as a culture has very little examination. Through the political stories, we see the more civilian oriented side, see a better picture of civilian life in the 24th century.
 
I generally lean toward political, character peice and exploration as favourites, but I'm generally ok with all the types - perhaps with the general exception of galactic crisis, which works once or twice, but just feels like too much a lot of the time.
 
I'm a really big fan of the crossover books, there's a whole shared universe out there and love it when authors explore that, particularly the Typhon Pact arc of severl years ago.

Really not a fan of the Galactic crisis books though. There's only so many times a limited number of Starfleet officers can save the entire galaxy again and again before it strains credibility...
 
One of the things that makes the political stories interesting to me is the world building that it offers for the Federation proper - despite being the cornerstone of the franchise, the Federation as a culture has very little examination. Through the political stories, we see the more civilian oriented side, see a better picture of civilian life in the 24th century.
I struggle with the civilian aspect, as not really sure it makes much sense. Starfleet I get, people are driven to explore, test themselves, escape personal baggage from home, whatever. But in the civilian aspect, it's either not explained in a way I can get, or doesn't make sense/stand up to examination.

There's no money (sometimes), but it's never shown as a artsy hippie commune. Ok, they strive to better themselves. So shouldn't they all be reading/writing, or exploring, working on art, etc? How's that really work? And I guess you can love cooking for people, but I'd think running a restaurant full time is a tough, stressful thing. If everyone's eating for free, that's a lot of stress for no reward other than love of the game. And ok, makes sense for the head cook. What's the 'owner' getting out of this? He likes watching people eat? Who is bettering themselves by waiting tables? that's just a legit job but there's no pay, so...?

And then some people have nice homes, others must surely be more modest, or small apartment, so what's going on?

I think it's something that works in very small clips if you don't pick at it, but the system doesn't make a ton of sense from what's been explored. And it seems that most civilians we see end up getting ships, picking up work in places that have money, and kinda doing Starfleet Lite anyway.
 
Rise of the Federation

What part of it, specifically? That's a series, not a theme :p

that said, I'd put it generally into the 'Follow-up/fill in the blanks' category, debated whether to break out a Lost Era theme for that sort of stuff, but lumped it in with the other before/after stuff. So is 'fill in the blanks' the thing you like, or is there a part about it that stands out above the others?

Just a fun exercise, trying to see how my tastes line up with others, if the books that I have the most fun with do the same to others or not... :)
 
No. 8 Having read the Vanguard series this wins hands down, better than the canon characters of TOS...Yeah I said it!
 
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Without thinking too hard the first thoughts that come to mind would be Exploration or First Contact style stories. I loved it when Titan was actually out exploring, the Mission Gamma novels, and Voyager meeting the Confederacy.

Runner up would be the followup books (or inversely the prequel-esque books that show motivation for stuff that happens later on)...specifically when Voyager does this with stories like Children of the Storm, Protectors (actually, pretty much all of Beyer's books) or String Theory.

Ironically though, I haven't been overwhelmed with the latest TNG books that focus on exploration/first contact. Going in I was thinking, yeah this is going to be TNG at its best, this is what TNG is about...but it just doesn't feel quite right. I enjoy them, but definitely not as much as I would have thought. Honestly, TNG feels the most fun for me when they're being the action heroes and Picard gets to be a badass.
 
What part of it, specifically? That's a series, not a theme :p

that said, I'd put it generally into the 'Follow-up/fill in the blanks' category, debated whether to break out a Lost Era theme for that sort of stuff, but lumped it in with the other before/after stuff. So is 'fill in the blanks' the thing you like, or is there a part about it that stands out above the others?

Speaking for myself, I think Rise of the Federation is much more than "follow-up/fill in the blanks." To me, it feels like Christopher's project is a series of "fictional historical novels" for lack of a better way to explain it. Think of them as the 23rd or 24th century version of well-researched novels about the Revolutionary War. The characters are real people, the events are real, but individual conversations and specific incidents may represent dramatizations of things whose details are not known. They're books that help us better understand events and people that we may (or might, if we lived in the 23rd or 24th century Federation) have learned about in school, but don't know well, or just want to read about. I feel like that aspect of them gives them a different flavor from other ST novels, even Christopher's other works.

However you think of them, I think they're one of the best things the novelverse has going right now.
 
I like the exploration/first contact stories. I'm interested in books that will explore an established culture, without necessarily doing it through the eyes of a familiar crew. Along those lines, I like the stories about other ships and crews. But I also like stories on a familiar ship, but with an earlier/different crew (PIke, Robert April). Stuff that shows ST as a bigger universe.

I like The Follow Up stories, I a couple of people joking about how every episode of TOS might very well have had a follow up of some sort. And that's okay with me. Not everyone likes every episode, but any one of us has that episode that no-one likes but we would like to see more of.

I like Laura Cynthia Chambers's Ah, That Explains it variant, for why a character would shift gears between stories in a way that seems inconsistent. Character "course correction" aside, I really like #8, the Character Piece, which seem to be very well focused stories.
 
One type that I enjoy, which is actually a subset of your category 2 I suppose, is first contact stories, which seem to be rather uncommon in ST. I especially like ones that concern an unusual or unique alien or alien intelligence and ones with an unusual or unexpected obstacle to communication, as in the TNG episode "Darmok." Two examples from the novels would be the TOS numbered novel Doctor's Orders by Diane Duane and Greater than the Sum by Christopher Bennett.

Beyer's Children of the Storm was incredible in this way. Might be my favorite Trek first contact story ever.
 
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