An accurate depiction of exploration would probably be pretty dull to watch.I feel compelled to point out, that Star Trek is about exploration, not accurate portrayals of combat and tactics
An accurate depiction of exploration would probably be pretty dull to watch.I feel compelled to point out, that Star Trek is about exploration, not accurate portrayals of combat and tactics
Hours upon hours of people at computers entering data and creating simulations, testing, retesting, and then retesting again.An accurate depiction of exploration would probably be pretty dull to watch.
Forget space-fantasy -- this is a science-fiction question.
...TNG choosing to refer to battles than trying to show them and failing miserably.
I have thought for some time that Trek needed a top-to-bottom reboot for space battles... *snip*
An accurate depiction of exploration would probably be pretty dull to watch.
The majority of such episodes would probably take place while the ship is traveling at warp to their next destination. Which actually might be an okay idea for a budget saving character episode. Being set during the warp journey to their destination, that is, not the data processing thing.Hours upon hours of people at computers entering data and creating simulations, testing, retesting, and then retesting again.
Actually, I want to make Trek utter shit again in every way possible except for space battles. Please don't go there.And there's also no reason to think that a "proper space battle" would be the magic key to Making Trek Great Again.
I'm aware. Again giving props to TNG for not trying to do something they'd do badly.DS9's visual FX people have answered this over the years, saying that putting shield bubbles around each individual ship in the fleet scenes really is one hella pain in the ass.
This thread has nothing to do with philosophy or themes. I detest war for any number of reasons, not least of which being that I think that, as Isaac Asimov put it, "violence is the last refuge of the incompetent."Sweet shit, even as someone who always argues that Starfleet is a military, I feel compelled to point out, that Star Trek is about exploration, not accurate portrayals of combat and tactics. Battles as seen in Trek serve the story the episode is trying to tell, and that's what's always important.
It's the storyteller's job to make it interesting. It is for the SEAL.Besides, 100% realism is often detrimental to a TV show, and that includes 100% accurate combat. Seriously, I tried to watch an episode of History Channel's drama about Navy SEALs. It was as exciting as watching paint dry, which shouldn't be possible in a show about Navy SEALs.
You're suggesting that they're even thinking about internal logic or what any of that would look like. I suggest to you they're only doing what they've done before and are hacks.Is it really? It seems like a question of preferred fantasy. If we're talking about scientific realism, why should we expect lightspeed phasers and FTL torpedoes and "dizzying future-y movement" which are all not possible by known science? And if we're accepting nonexistent technology, the test for realism should be internal consistency rather than our own rules. We have no frame of reference other than the show itself to determine the realistic range and speed of an antimatter warhead, the firing rate of a "disruptor array" or what "impulse" exhaust or a "phaser" explosion look like, or how any of this should interact with "uranium".
They had the sense to keep the dialogue more realistic and if only for budgetary reasons the effects to a minimum. It's far from the egregiousness later on. You could watch and pretend the distances were further apart instead of cheer at how badass your guys were by how close they got to the fire. Plus, ALL the fleet stuff. Even as a kid I thought I was being spoken down to and only found myself pulling away from the cheese.Yes. Trek battles generally are "proper" in the script but the visual effects are less so. Ironically the worst offender was probably in TNG, with the description of the Picard Maneuver vs. the depiction of it. Distances are always enormous when mentioned in dialog, but suddenly everything is up close when you see it; and the maneuvers must be "dizzying" indeed if they are enough to strain the inertial dampers, but then you see them steering like ships on water. All manner of "bearings" and "patterns" are described but then you see everything on a plane.
It's about degrees-of. I think tastes are more sophisticated these days and that calls for a larger dash of realism in the recipe. Think Batman Begins vs. Batman and Robin. Increase the realism and the flavor of the fantasy will taste that much sweeter.Realism is overrated.
You're suggesting that they're even thinking about internal logic or what any of that would look like. I suggest to you they're only doing what they've done before and are hacks.
Probably because torpedos targeting systems utilize locks from ship scanners, making heat seeking torpedos irrelevant except in this one crazily abnormal case.
But it did work in that one case, how is that irrelevant? It beggars belief that any possible emission from a cloaked ship had been left untried.
Because no other cloaked ship in Trek can fire while cloaked. Somehow the technology was lost and not reinvented. So why store a complement of gas seeking torpedos on ships with limited storage in deep space when only 1 such torpedo has ever been needed in the 250 years between Archer and Nemesis?
The whole gas seeking torpedo is a flawed solution in TUC. It really doesn't make sense if you think about it. Hiding or at least dispersing the gas trail should be part of cloaking technology already. The idea that Starfleet ship sensors can't detect it, but a little do dad they can attach in a minute to a torpedo can, and that capability was never added to Starfleet ships is silly.
But it has nothing to do with firing; the way Spock put it, the "trail" was a product of the impulse engines. So any time the cloaked ship is moving, it's leaving that trail. That would make it potentially useful whenever dealing with a cloaked ship. Why wait for it to uncloak and fire if you don't have to?
Because Starfleet doesn't fire preemptively on unidentified vessels. They, like everyone else, have their rules of engagement and they don't include blowing up cloaked vessels just because they are cloaked.
Can you point to that ever happening in Trek?
Then there is still the issue of your torpedo targeting nearby civilian or friendly vessels since it's based only on gas emissions.
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